Player Matchup

Raijin
Raijin
 
Raijin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Diddlaow
Set
Level 129
God Stats
3W - 1L
1,693 SR
Queue Stats
105W - 91L
1,542 Elo+
Solo
Bakasura
Bakasura
ForeverDizzy
Bakasura
Level 84
God Stats
14W - 10L
1,653 SR
Queue Stats
286W - 206L
1,536 Elo+
Party 2
Rama
Rama
Reeeeeee123
Rama
Level 88
God Stats
20W - 11L
1,586 SR
Queue Stats
432W - 349L
1,580 Elo+
Party 2
Yemoja
Yemoja
foreverangry
Yemoja
Level 46
God Stats
36W - 25L
1,858 SR
Queue Stats
186W - 117L
1,605 Elo+
Party 2
Team Averages
Level 86
1,658 SR
1,553 Elo+

VS

Team Averages
Level 76
1,554 SR
1,558 Elo+
Neith
Neith
Divine_Nosferatu
Neith
Level 127
God Stats
14W - 6L
1,715 SR
Queue Stats
237W - 182L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
KiidLudo
Danzaburou
Level 44
God Stats
2W - 0L
1,629 SR
Queue Stats
24W - 16L
1,491 Elo+
Solo
Hades
Hades
MoISt_Malice
Hades
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 119L
1,594 Elo+
Party 1
Ratatoskr
Ratatoskr
bloodhoundislife
Ratatoskr
Level 66
God Stats
10W - 9L
1,285 SR
Queue Stats
226W - 178L
1,529 Elo+
Party 1
Shiva
Shiva
erraticgrayp
Shiva
Level 26
God Stats
2W - 1L
1,640 SR
Queue Stats
186W - 119L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 6 / 2
6,692
478
6,570
9,612
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 5
8,071
577
9,957
11,671
7,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
ForeverDizzy
Bakasura
14
6 / 2 / 1
8,294
592
5,295
11,232
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 2
7,392
528
6,971
7,298
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
10
0 / 1 / 5
6,672
477
2,699
8,125
5,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 3
8,295
593
13,975
9,978
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
KiidLudo
Danzaburou
12
0 / 1 / 0
7,381
527
2,526
6,794
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 5 / 0
8,547
611
5,923
13,458
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
11
2 / 1 / 2
7,099
507
3,830
9,192
4,658
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 2 / 2
7,653
547
5,378
9,121
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
13
Kills
13
13
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
6
2
0.5
L
4
3
5
2.17
W
6
4
3
1.88
L
Bakasura
ForeverDizzy
Bakasura
6
2
1
3.25
W
Danzaburou
KiidLudo
Danzaburou
0
1
0
0
W
2
5
0
0.4
L
1
1
2
2
W
Ratatoskr
2
1
2
3
W
3
2
2
2
L
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,492
Damage
31,632
47,938
Taken
48,543
21,885
Mitigated
20,753
16,168
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,570
355
0
720
9,612
2,929
0
0
9,612
37,929
0
L
9,957
5,247
0
4,318
11,671
7,644
0
5,477
6,194
0
45,113
W
13,975
5,396
0
3,228
9,978
3,683
728
5,251
4,007
0
61,730
L
Bakasura
ForeverDizzy
Bakasura
5,295
3,428
0
2,159
11,232
3,947
0
446
10,786
0
34,443
W
Danzaburou
KiidLudo
Danzaburou
2,526
793
0
3,982
6,794
1,943
0
461
6,272
0
47,296
W
5,923
720
0
6,449
13,458
7,257
0
0
12,597
53,892
0
L
6,971
5,929
0
3,795
7,298
2,042
675
0
7,298
0
50,366
W
Ratatoskr
3,830
415
454
3,084
9,192
4,658
0
1,941
7,057
0
18,328
W
5,378
724
578
1,258
9,121
3,212
0
802
7,644
0
47,858
L
Yemoja
2,699
587
2,447
2,729
8,125
5,323
0
0
8,125
12,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,121
Gold Earned
38,975
368
Minions Killed
459
0
Camps Cleared
0
1,378,646
Distance Traveled
1,394,628
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,692
478
72
5
0
248,272
1
L
Set
8,071
577
83
6
0
265,306
3
W
Neith
8,295
593
104
7
0
240,206
5
L
Bakasura
8,294
592
78
6
0
354,457
0
W
Danzaburou
7,381
527
110
8
0
270,277
4
W
Hades
8,547
611
133
10
0
245,946
2
L
Rama
7,392
528
114
8
0
256,490
5
W
Ratatoskr
7,099
507
26
2
0
323,687
4
W
Shiva
7,653
547
86
6
0
314,512
8
L
Yemoja
6,672
477
21
2
0
254,121
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role