Player Matchup

Scylla
Scylla
AK8_neby222
Scylla
Level 56
God Stats
2W - 6L
1,747 SR
Queue Stats
33W - 64L
1,409 Elo+
Party 1
Loki
Loki
DiegoArcher
Loki
Level 17
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
DrMeasey
Artemis
Level 67
God Stats
12W - 22L
1,439 SR
Queue Stats
77W - 113L
1,386 Elo+
Party 1
Kuzenbo
Kuzenbo
King-of-afroes78
Kuzenbo
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 80L
1,430 Elo+
Party 1
Chaac
Chaac
josephene
Chaac
Level 69
God Stats
2W - 8L
1,459 SR
Queue Stats
121W - 171L
1,414 Elo+
Party 1
Team Averages
Level 54
1,527 SR
1,428 Elo+

VS

Team Averages
Level 126
1,600 SR
1,551 Elo+
Janus
Janus
BaldwinlV
Janus
Level 109
God Stats
17W - 11L
1,627 SR
Queue Stats
77W - 59L
1,686 Elo+
Party 2
Erlang Shen
Erlang Shen
BeSeriouss
Erlang Shen
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 110L
1,504 Elo+
Party 3
Rama
Rama
UchihaMad
Rama
Level 157
God Stats
3W - 0L
1,314 SR
Queue Stats
111W - 104L
1,555 Elo+
Party 2
Mercury
Mercury
Whiskeyneatt
Mercury
Level 148
God Stats
1W - 0L
1,939 SR
Queue Stats
15W - 20L
1,583 Elo+
Party 2
Khepri
Khepri
vinnieck
Khepri
Level 129
God Stats
5W - 12L
1,620 SR
Queue Stats
28W - 39L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 4 / 4
7,398
740
5,142
5,907
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 4 / 1
7,749
775
4,174
8,385
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
DrMeasey
Artemis
14
2 / 5 / 5
7,810
781
14,015
10,712
4,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 3
7,726
773
6,892
11,354
14,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
josephene
Chaac
15
3 / 5 / 8
7,894
789
8,979
13,523
13,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BaldwinlV
Janus
15
3 / 1 / 6
8,138
814
9,211
6,310
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
BeSeriouss
Erlang Shen
14
3 / 4 / 7
7,650
765
5,185
10,300
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
16
6 / 0 / 7
8,485
849
11,110
9,801
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Whiskeyneatt
Mercury
16
8 / 6 / 6
8,896
890
11,743
10,081
4,281
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
vinnieck
Khepri
14
1 / 3 / 12
7,864
786
3,206
10,952
9,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
14
Kills
21
21
Deaths
14
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
4
4
0.75
W
Janus
BaldwinlV
Janus
3
1
6
6
W
Erlang Shen
BeSeriouss
Erlang Shen
3
4
7
1.63
L
4
4
1
1.13
L
Artemis
DrMeasey
Artemis
2
5
5
0.9
L
4
3
3
1.83
W
Rama
6
0
7
9.5
W
Mercury
Whiskeyneatt
Mercury
8
6
6
1.83
L
Chaac
josephene
Chaac
3
5
8
1.4
W
Khepri
vinnieck
Khepri
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,202
Damage
40,455
49,881
Taken
47,444
37,190
Mitigated
24,362
6,829
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,142
742
0
72
5,907
2,208
99
845
4,962
22,685
0
W
Janus
BaldwinlV
Janus
9,211
560
0
567
6,310
2,167
59
1,145
5,124
28,366
0
W
Erlang Shen
BeSeriouss
Erlang Shen
5,185
3,370
0
2,774
10,300
4,459
0
2,323
7,906
0
14,103
L
4,174
650
0
972
8,385
3,119
0
1,433
6,820
0
13,894
L
Artemis
DrMeasey
Artemis
14,015
8,206
0
1,360
10,712
4,401
481
3,795
6,655
0
25,420
L
6,892
3,034
270
691
11,354
14,317
0
2,551
8,631
15,026
0
W
Rama
11,110
8,396
0
4,919
9,801
3,889
942
3,107
6,575
0
28,383
W
Mercury
Whiskeyneatt
Mercury
11,743
8,226
0
1,312
10,081
4,281
0
2,482
7,480
0
32,925
L
Chaac
josephene
Chaac
8,979
1,826
207
3,257
13,523
13,145
0
2,971
10,396
0
26,665
W
Khepri
vinnieck
Khepri
3,206
320
286
676
10,952
9,566
0
2,977
7,668
12,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
41,033
171
Minions Killed
179
0
Camps Cleared
0
948,201
Distance Traveled
1,017,835
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,398
740
46
5
0
183,154
2
W
Janus
8,138
814
59
6
0
211,394
2
W
Erlang Shen
7,650
765
19
2
0
225,917
3
L
Loki
7,749
775
24
2
0
196,550
2
L
Artemis
7,810
781
32
3
0
161,628
0
L
Kuzenbo
7,726
773
24
2
0
194,144
3
W
Rama
8,485
849
35
4
0
178,043
1
W
Mercury
8,896
890
48
5
0
203,088
0
L
Chaac
7,894
789
45
5
0
212,725
1
W
Khepri
7,864
786
18
2
0
199,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role