Player Matchup

Bellona
Bellona
Big Pappy9798
Bellona
Level 81
God Stats
22W - 28L
1,338 SR
Queue Stats
409W - 423L
1,262 Elo+
Solo
Thor
Thor
Grimlyn3351
Thor
Level 115
God Stats
2W - 3L
1,263 SR
Queue Stats
536W - 608L
1,254 Elo+
Solo
Ratatoskr
Ratatoskr
RemissBonsai731
Ratatoskr
Level 43
God Stats
4W - 5L
1,331 SR
Queue Stats
55W - 111L
1,146 Elo+
Solo
Baron Samedi
Baron Samedi
mrfuturisticbbwb
Baron Samedi
Level 84
God Stats
41W - 31L
1,551 SR
Queue Stats
795W - 870L
1,344 Elo+
Solo
Skadi
Skadi
richydate5
Skadi
Level 84
God Stats
20W - 26L
1,304 SR
Queue Stats
557W - 567L
1,388 Elo+
Solo
Team Averages
Level 81
1,358 SR
1,279 Elo+

VS

Team Averages
Level 82
1,520 SR
1,304 Elo+
Nemesis
Nemesis
Dariofofo
Nemesis
Level 86
God Stats
38W - 24L
1,266 SR
Queue Stats
200W - 189L
1,336 Elo+
Solo
Bellona
Bellona
Molgerath_666
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,231 Elo+
Solo
Discordia
Discordia
MoorishNoble_666
Discordia
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 177L
1,315 Elo+
Solo
Ymir
Ymir
Viper851
Ymir
Level 52
God Stats
29W - 19L
1,493 SR
Queue Stats
364W - 346L
1,344 Elo+
Solo
Neith
Neith
bigpoppa_204
Neith
Level 104
God Stats
1W - 2L
1,839 SR
Queue Stats
25W - 19L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 6 / 1
8,577
429
4,201
16,545
16,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
0 / 1 / 2
8,700
435
7,577
17,002
10,779
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
RemissBonsai731
Ratatoskr
11
2 / 7 / 3
7,718
386
2,680
11,554
5,067
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
mrfuturisticbbwb
Baron Samedi
15
4 / 8 / 1
9,614
481
9,810
14,861
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
14
3 / 9 / 2
8,958
448
12,134
16,215
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dariofofo
Nemesis
16
9 / 3 / 2
10,265
513
7,779
11,293
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
17
2 / 2 / 1
10,521
526
13,510
17,403
19,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
15
3 / 1 / 6
9,512
476
6,908
7,966
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
3 / 3 / 14
10,194
510
9,464
15,653
19,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
13 / 2 / 7
11,382
569
21,199
13,113
6,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
11
Kills
30
31
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
6
1
0.42
W
Nemesis
Dariofofo
Nemesis
9
3
2
3.33
L
0
1
2
1
W
Bellona
2
2
1
1.25
W
Discordia
3
1
6
6
L
Ratatoskr
RemissBonsai731
Ratatoskr
2
7
3
0.5
W
Ymir
3
3
14
3.33
W
13
2
7
8.25
L
Baron Samedi
mrfuturisticbbwb
Baron Samedi
4
8
1
0.56
L
Skadi
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,402
Damage
58,860
76,177
Taken
65,428
43,483
Mitigated
53,654
13,356
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,201
1,164
222
2,336
16,545
16,571
0
5,521
11,024
2,345
28,445
W
Nemesis
Dariofofo
Nemesis
7,779
2,869
0
2,471
11,293
5,366
579
1,631
9,662
0
58,627
L
7,577
971
0
4,315
17,002
10,779
0
100
16,902
0
57,894
W
Bellona
13,510
3,904
0
8,629
17,403
19,454
1,062
300
17,103
267
74,626
W
Discordia
6,908
510
0
500
7,966
2,823
715
3,466
4,500
58,362
0
L
Ratatoskr
RemissBonsai731
Ratatoskr
2,680
622
0
521
11,554
5,067
0
1,787
9,767
0
26,048
W
Ymir
9,464
1,678
125
2,033
15,653
19,966
161
2,423
13,230
36,155
0
W
21,199
10,343
0
5,353
13,113
6,045
2,535
2,520
10,593
0
78,558
L
Baron Samedi
mrfuturisticbbwb
Baron Samedi
9,810
324
244
3,087
14,861
6,211
0
6,511
8,350
54,399
0
L
Skadi
12,134
6,400
0
2,631
16,215
4,855
1,230
2,665
13,550
0
54,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,567
Gold Earned
51,874
389
Minions Killed
503
0
Camps Cleared
0
1,579,199
Distance Traveled
1,784,723
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,577
429
46
2
0
328,632
0
W
Nemesis
10,265
513
91
5
0
400,332
0
L
Thor
8,700
435
119
6
0
327,475
4
W
Bellona
10,521
526
130
7
0
341,659
3
W
Discordia
9,512
476
108
5
0
334,660
5
L
Ratatoskr
7,718
386
42
2
0
343,646
0
W
Ymir
10,194
510
39
2
0
385,646
0
W
Neith
11,382
569
135
7
0
322,426
3
L
Baron Samedi
9,614
481
90
5
0
286,084
2
L
Skadi
8,958
448
92
5
0
293,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role