Player Matchup

King Arthur
King Arthur
ChumliJ
King Arthur
Level 30
God Stats
8W - 6L
1,655 SR
Queue Stats
139W - 63L
1,692 Elo+
Party 2
Cerberus
Cerberus
RobertQRingo
Cerberus
Level 155
God Stats
16W - 9L
1,749 SR
Queue Stats
749W - 440L
1,690 Elo+
Party 2
Achilles
Achilles
WarlorDZi
Achilles
Level 132
God Stats
5W - 6L
1,286 SR
Queue Stats
645W - 612L
1,516 Elo+
Solo
Sol
Sol
Whites1999
Sol
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 98L
1,542 Elo+
Party 1
Ra
Ra
musband96
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 154L
1,575 Elo+
Party 1
Team Averages
Level 77
1,538 SR
1,603 Elo+

VS

Team Averages
Level 107
1,646 SR
1,633 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
WrednyKomar
Raijin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,511 Elo+
Solo
Ullr
Ullr
Zlda
Ullr
Level 160
God Stats
4W - 4L
1,539 SR
Queue Stats
198W - 182L
1,547 Elo+
Solo
Atlas
Atlas
firefirebabyy
Atlas
Level 144
God Stats
8W - 5L
1,803 SR
Queue Stats
128W - 52L
1,804 Elo+
Party 3
Rama
Rama
legendrary2
Rama
Level 29
God Stats
14W - 4L
1,886 SR
Queue Stats
122W - 46L
1,804 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChumliJ
King Arthur
12
3 / 1 / 1
7,150
596
7,635
10,839
8,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
RobertQRingo
Cerberus
10
2 / 2 / 4
6,185
515
6,404
9,056
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
WarlorDZi
Achilles
11
2 / 4 / 1
6,248
521
5,211
9,154
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 7 / 2
5,638
470
3,515
7,222
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 2
5,603
467
2,516
5,845
3,708
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 2 / 2
7,217
601
3,879
8,517
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
11
2 / 2 / 3
6,801
567
6,431
6,075
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Zlda
Ullr
12
0 / 3 / 2
6,962
580
3,998
8,519
3,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 6
6,926
577
5,635
9,090
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 0 / 4
7,718
643
9,604
9,502
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
17
17
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
2
2.5
L
King Arthur
ChumliJ
King Arthur
3
1
1
3.5
L
Cerberus
RobertQRingo
Cerberus
2
2
4
2
L
Achilles
WarlorDZi
Achilles
2
4
1
0.63
L
1
7
2
0.29
W
Raijin
2
2
3
1.75
W
Ullr
Zlda
Ullr
0
3
2
0.33
W
3
1
6
6
W
8
0
4
10
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
29,547
42,116
Taken
41,703
24,355
Mitigated
17,581
10,933
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,879
1,460
0
3,380
8,517
3,245
0
2,102
6,415
0
49,199
L
King Arthur
ChumliJ
King Arthur
7,635
1,585
0
1,850
10,839
8,590
0
1,583
9,256
0
44,582
L
Cerberus
RobertQRingo
Cerberus
6,404
578
0
2,956
9,056
6,903
0
2,801
6,255
15,484
0
L
Achilles
WarlorDZi
Achilles
5,211
1,112
0
2,566
9,154
3,553
0
2,491
6,663
0
27,780
L
3,515
1,479
0
1,333
7,222
1,601
0
2,364
4,858
22,551
0
W
Raijin
6,431
858
0
646
6,075
1,928
0
1,337
4,738
35,608
0
W
Ullr
Zlda
Ullr
3,998
1,112
0
870
8,519
3,017
0
421
8,098
0
45,369
W
5,635
2,491
0
2,600
9,090
6,326
270
3,935
4,905
13,290
5,233
W
9,604
7,965
0
6,352
9,502
3,065
532
4,640
4,862
0
48,999
L
2,516
418
235
1,993
5,845
3,708
0
2,723
3,122
35,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
35,624
283
Minions Killed
380
0
Camps Cleared
0
1,232,423
Distance Traveled
1,202,704
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,217
601
88
7
0
252,466
2
L
King Arthur
7,150
596
96
8
0
250,260
2
L
Cerberus
6,185
515
27
2
0
244,963
4
L
Achilles
6,248
521
64
5
0
271,429
3
L
Sol
5,638
470
40
3
0
228,124
0
W
Raijin
6,801
567
81
7
0
224,564
2
W
Ullr
6,962
580
102
9
0
235,229
3
W
Atlas
6,926
577
16
1
0
258,178
4
W
Rama
7,718
643
93
8
0
232,267
1
L
Ra
5,603
467
56
5
0
237,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role