Player Matchup

Morgan Le Fay
Morgan Le Fay
Divinebubule
Morgan Le Fay
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
35W - 69L
963 Elo+
Party 2
Rama
Rama
ZНIEND
Rama
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 42L
1,282 Elo+
Solo
Cu Chulainn
Cu Chulainn
sherugon
Cu Chulainn
Level 12
God Stats
0W - 2L
1,732 SR
Queue Stats
10W - 33L
1,039 Elo+
Party 2
Team Averages
Level 66
1,577 SR
1,095 Elo+

VS

Team Averages
Level 40
1,331 SR
1,290 Elo+
Medusa
Medusa
BeqZHype
Medusa
Level 2
God Stats
2W - 6L
1,500 SR
Queue Stats
24W - 53L
1,500 Elo+
Party 1
Ra
Ra
Kranich9000
Ra
Level 35
God Stats
1W - 7L
1,193 SR
Queue Stats
57W - 108L
1,302 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mooshiji
Kumbhakarna
Level 83
God Stats
2W - 2L
1,301 SR
Queue Stats
3W - 6L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Divinebubule
Morgan Le Fay
16
6 / 3 / 4
10,589
706
12,864
9,763
4,072
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
ZНIEND
Rama
15
3 / 5 / 6
9,921
661
11,079
12,130
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
sherugon
Cu Chulainn
13
1 / 6 / 7
10,198
680
6,474
14,178
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeqZHype
Medusa
17
7 / 3 / 3
11,775
785
10,623
9,071
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 5 / 6
10,708
714
13,304
10,305
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
mooshiji
Kumbhakarna
16
1 / 2 / 13
10,484
699
5,191
17,423
14,441
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
10
Kills
13
14
Deaths
10
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
BeqZHype
Medusa
7
3
3
2.83
L
Morgan Le Fay
Divinebubule
Morgan Le Fay
6
3
4
2.67
W
5
5
6
1.6
L
Rama
ZНIEND
Rama
3
5
6
1.2
W
Kumbhakarna
mooshiji
Kumbhakarna
1
2
13
3.75
L
Cu Chulainn
sherugon
Cu Chulainn
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,417
Damage
29,118
36,071
Taken
36,799
18,742
Mitigated
21,478
5,909
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BeqZHype
Medusa
10,623
6,473
0
1,314
9,071
3,212
1,544
3,427
5,383
0
37,361
L
Morgan Le Fay
Divinebubule
Morgan Le Fay
12,864
964
0
1,660
9,763
4,072
385
3,367
6,396
43,065
0
W
13,304
1,819
2,348
2,307
10,305
3,825
204
4,578
5,443
48,737
0
L
Rama
ZНIEND
Rama
11,079
7,261
0
2,855
12,130
4,964
2,038
5,837
6,293
0
34,493
W
Kumbhakarna
mooshiji
Kumbhakarna
5,191
902
525
2,821
17,423
14,441
534
4,882
12,042
18,507
0
L
Cu Chulainn
sherugon
Cu Chulainn
6,474
1,246
0
1,394
14,178
9,706
138
9,670
4,508
2,081
12,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
32,967
135
Minions Killed
165
6
Camps Cleared
7
768,852
Distance Traveled
799,034
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,775
785
46
3
2
253,332
0
L
Morgan Le Fay
10,589
706
60
4
1
268,063
4
W
Ra
10,708
714
86
6
5
254,480
4
L
Rama
9,921
661
62
4
5
226,654
0
W
Kumbhakarna
10,484
699
33
2
0
291,222
0
L
Cu Chulainn
10,198
680
13
1
0
274,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role