Player Matchup

Kukulkan
Kukulkan
LeBlond James1
Kukulkan
Level 82
God Stats
8W - 3L
1,622 SR
Queue Stats
158W - 169L
1,516 Elo+
Party 2
Bacchus
Bacchus
LePtitLoupio
Bacchus
Level 29
God Stats
2W - 1L
1,793 SR
Queue Stats
31W - 34L
1,427 Elo+
Party 2
Cupid
Cupid
TheBoutet9
Cupid
Level 108
God Stats
3W - 2L
1,550 SR
Queue Stats
205W - 202L
1,571 Elo+
Party 2
Team Averages
Level 73
1,655 SR
1,505 Elo+

VS

Team Averages
Level 35
1,436 SR
1,175 Elo+
Set
Set
BrokenHatch
Set
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 51L
1,256 Elo+
Solo
Skadi
Skadi
Hxy Now
Skadi
Level 40
God Stats
0W - 2L
1,712 SR
Queue Stats
7W - 20L
1,173 Elo+
Party 1
Cthulhu
Cthulhu
Isell4rep8055
Cthulhu
Level 23
God Stats
0W - 3L
1,095 SR
Queue Stats
2W - 7L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 3 / 11
9,084
826
10,718
7,574
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
LePtitLoupio
Bacchus
14
4 / 2 / 16
10,014
910
8,775
9,432
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
15
14 / 1 / 5
10,723
975
16,752
8,005
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 1
8,763
797
5,241
12,064
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Hxy Now
Skadi
11
2 / 8 / 3
8,023
729
7,654
12,278
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
0 / 6 / 3
6,914
629
5,125
18,085
13,932
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
22
Kills
6
6
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
L
Skadi
Hxy Now
Skadi
2
8
3
0.44
L
Cthulhu
0
6
3
0.25
W
Kukulkan
4
3
11
3.17
W
Bacchus
LePtitLoupio
Bacchus
4
2
16
6
W
Cupid
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,245
Damage
18,020
25,011
Taken
42,427
13,058
Mitigated
22,026
6,543
Healing
2,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,241
2,181
0
610
12,064
4,229
0
5,886
6,178
0
17,060
L
Skadi
Hxy Now
Skadi
7,654
4,355
307
1,128
12,278
3,865
368
5,784
6,494
0
24,163
L
Cthulhu
5,125
806
234
459
18,085
13,932
0
7,927
10,158
14,634
0
W
Kukulkan
10,718
472
0
296
7,574
2,404
76
2,084
5,490
37,291
0
W
Bacchus
LePtitLoupio
Bacchus
8,775
806
462
3,326
9,432
7,418
439
2,162
7,270
19,314
0
W
Cupid
16,752
9,148
697
1,762
8,005
3,236
2,159
1,796
6,209
0
35,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,821
Gold Earned
23,700
108
Minions Killed
92
5
Camps Cleared
4
655,929
Distance Traveled
535,687
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,763
797
33
3
2
162,619
0
L
Skadi
8,023
729
39
4
0
167,631
0
L
Cthulhu
6,914
629
20
2
2
205,437
0
W
Kukulkan
9,084
826
49
4
2
207,899
1
W
Bacchus
10,014
910
20
2
1
232,880
0
W
Cupid
10,723
975
39
4
2
215,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role