Player Matchup

Zeus
Zeus
Divinebubule
Zeus
Level 43
God Stats
2W - 7L
1,476 SR
Queue Stats
35W - 69L
984 Elo+
Party 2
Cthulhu
Cthulhu
mooshiji
Cthulhu
Level 83
God Stats
0W - 1L
1,721 SR
Queue Stats
3W - 6L
1,117 Elo+
Solo
Hercules
Hercules
sherugon
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,069 Elo+
Party 2
Team Averages
Level 46
1,566 SR
1,057 Elo+

VS

Team Averages
Level 61
1,452 SR
1,272 Elo+
Neith
Neith
EgoresCo3
Neith
Level 129
God Stats
39W - 46L
1,640 SR
Queue Stats
119W - 126L
1,565 Elo+
Solo
Thoth
Thoth
Springer1
Thoth
Level 17
God Stats
1W - 3L
1,325 SR
Queue Stats
12W - 33L
1,063 Elo+
Party 1
Khepri
Khepri
phil199320
Khepri
Level 38
God Stats
5W - 7L
1,391 SR
Queue Stats
28W - 48L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,369
637
7,642
6,767
2,383
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mooshiji
Cthulhu
10
0 / 6 / 1
6,195
620
4,725
10,835
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
sherugon
Hercules
10
0 / 5 / 0
5,982
598
3,508
9,816
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EgoresCo3
Neith
15
9 / 0 / 4
9,220
922
12,298
6,435
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thoth
Springer1
Thoth
11
2 / 1 / 9
7,539
754
7,277
6,707
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
phil199320
Khepri
13
4 / 0 / 10
9,021
902
3,321
7,905
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
15
15
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Neith
EgoresCo3
Neith
9
0
4
11
W
Thoth
Springer1
Thoth
2
1
9
6.5
L
Cthulhu
mooshiji
Cthulhu
0
6
1
0.08
W
Khepri
phil199320
Khepri
4
0
10
9
L
Hercules
sherugon
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,875
Damage
22,896
27,418
Taken
21,047
18,529
Mitigated
13,698
4,704
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,642
670
0
500
6,767
2,383
30
3,362
3,405
26,375
0
W
Neith
EgoresCo3
Neith
12,298
5,266
0
1,015
6,435
3,291
2,020
3,238
2,998
0
51,878
W
Thoth
Springer1
Thoth
7,277
644
0
511
6,707
2,872
160
3,618
2,879
12,806
0
L
Cthulhu
mooshiji
Cthulhu
4,725
172
443
1,521
10,835
8,078
23
2,924
7,911
17,461
0
W
Khepri
phil199320
Khepri
3,321
251
389
1,980
7,905
7,535
299
5,083
2,314
7,859
0
L
Hercules
sherugon
Hercules
3,508
770
0
2,240
9,816
8,068
0
4,688
5,128
0
6,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,546
Gold Earned
25,780
89
Minions Killed
133
3
Camps Cleared
5
523,654
Distance Traveled
586,201
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,369
637
60
6
2
166,442
3
W
Neith
9,220
922
108
11
4
180,374
3
W
Thoth
7,539
754
12
1
1
193,887
2
L
Cthulhu
6,195
620
20
2
0
180,601
0
W
Khepri
9,021
902
13
1
0
211,940
1
L
Hercules
5,982
598
9
1
1
176,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role