Player Matchup

Danzaburou
Danzaburou
Baltom
Danzaburou
Level 88
God Stats
13W - 6L
1,675 SR
Queue Stats
80W - 81L
1,596 Elo+
Party 2
Osiris
Osiris
Killerzombie453
Osiris
Level 112
God Stats
2W - 0L
1,530 SR
Queue Stats
70W - 72L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
ZAD0CK
Gilgamesh
Level 108
God Stats
16W - 18L
1,574 SR
Queue Stats
290W - 276L
1,561 Elo+
Party 1
Mulan
Mulan
benfreear
Mulan
Level 108
God Stats
14W - 13L
1,518 SR
Queue Stats
212W - 216L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
pixxx89
Aphrodite
Level 116
God Stats
7W - 3L
1,698 SR
Queue Stats
118W - 109L
1,622 Elo+
Party 2
Team Averages
Level 106
1,599 SR
1,574 Elo+

VS

Team Averages
Level 140
1,532 SR
1,542 Elo+
Ao Kuang
Ao Kuang
ELpoivron
Ao Kuang
Level 157
God Stats
1W - 2L
1,542 SR
Queue Stats
110W - 119L
1,537 Elo+
Party 3
Danzaburou
Danzaburou
Elsamoussa
Danzaburou
Level 147
God Stats
5W - 8L
1,467 SR
Queue Stats
105W - 118L
1,531 Elo+
Party 3
Fenrir
Fenrir
Riandan12
Fenrir
Level 114
God Stats
38W - 39L
1,517 SR
Queue Stats
106W - 100L
1,494 Elo+
Solo
Scylla
Scylla
Wesolo
Scylla
Level 127
God Stats
0W - 1L
1,615 SR
Queue Stats
58W - 60L
1,581 Elo+
Solo
Bellona
Bellona
redeye135
Bellona
Level 156
God Stats
4W - 10L
1,518 SR
Queue Stats
122W - 137L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baltom
Danzaburou
20
12 / 3 / 15
14,911
648
28,847
23,261
10,557
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 3 / 9
12,313
535
13,187
25,047
27,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
ZAD0CK
Gilgamesh
17
4 / 5 / 18
13,080
569
9,377
28,486
30,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
benfreear
Mulan
20
13 / 2 / 13
14,032
610
15,521
21,419
18,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
pixxx89
Aphrodite
18
4 / 4 / 20
12,615
548
14,354
20,563
10,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ELpoivron
Ao Kuang
18
5 / 8 / 5
11,517
501
16,705
22,012
9,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Elsamoussa
Danzaburou
16
0 / 8 / 4
10,201
444
7,266
18,484
6,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Riandan12
Fenrir
17
5 / 4 / 2
11,423
497
15,889
27,449
20,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Wesolo
Scylla
16
5 / 7 / 4
11,336
493
20,546
17,451
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
redeye135
Bellona
15
2 / 11 / 4
10,650
463
12,112
23,035
27,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
37
Kills
17
17
Deaths
38
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Baltom
Danzaburou
12
3
15
6.5
L
Ao Kuang
ELpoivron
Ao Kuang
5
8
5
0.94
L
Danzaburou
Elsamoussa
Danzaburou
0
8
4
0.25
W
4
3
9
2.83
L
Fenrir
Riandan12
Fenrir
5
4
2
1.5
L
Scylla
Wesolo
Scylla
5
7
4
1
W
Gilgamesh
ZAD0CK
Gilgamesh
4
5
18
2.6
W
Mulan
benfreear
Mulan
13
2
13
9.75
W
Aphrodite
pixxx89
Aphrodite
4
4
20
3.5
L
Bellona
redeye135
Bellona
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,286
Damage
72,518
118,776
Taken
108,431
98,007
Mitigated
70,798
59,505
Healing
27,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Baltom
Danzaburou
28,847
19,229
0
12,904
23,261
10,557
5,839
8,654
14,434
0
109,156
L
Ao Kuang
ELpoivron
Ao Kuang
16,705
1,866
0
2,624
22,012
9,659
0
2,577
19,435
92,449
0
L
Danzaburou
Elsamoussa
Danzaburou
7,266
2,603
0
4,676
18,484
6,963
135
1,068
17,416
0
65,278
W
13,187
6,186
0
6,249
25,047
27,766
1,181
7,772
17,015
0
65,220
L
Fenrir
Riandan12
Fenrir
15,889
9,000
0
14,319
27,449
20,511
0
3,351
24,098
0
63,385
L
Scylla
Wesolo
Scylla
20,546
4,448
0
4,441
17,451
6,307
0
3,069
14,382
73,105
0
W
Gilgamesh
ZAD0CK
Gilgamesh
9,377
2,393
3,031
4,626
28,486
30,082
1,220
4,061
23,675
155
45,550
W
Mulan
benfreear
Mulan
15,521
1,686
0
11,570
21,419
18,969
528
8,081
13,325
0
94,240
W
Aphrodite
pixxx89
Aphrodite
14,354
898
8,133
12,992
20,563
10,633
459
10,794
9,648
70,264
0
L
Bellona
redeye135
Bellona
12,112
2,851
0
1,352
23,035
27,358
0
4,598
18,437
0
38,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,951
Gold Earned
55,127
550
Minions Killed
519
0
Camps Cleared
0
2,353,781
Distance Traveled
2,071,912
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,911
648
143
6
0
404,827
4
L
Ao Kuang
11,517
501
132
6
0
416,260
4
L
Danzaburou
10,201
444
111
5
0
373,136
5
W
Osiris
12,313
535
108
5
0
468,390
2
L
Fenrir
11,423
497
106
5
0
485,579
6
L
Scylla
11,336
493
115
5
0
398,449
6
W
Gilgamesh
13,080
569
42
2
0
485,610
4
W
Mulan
14,032
610
124
5
0
536,291
4
W
Aphrodite
12,615
548
133
6
0
458,663
4
L
Bellona
10,650
463
55
2
0
398,488
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role