Player Matchup

Nike
Nike
Ed-Berd
Nike
Level 72
God Stats
2W - 2L
1,404 SR
Queue Stats
108W - 100L
1,423 Elo+
Party 1
Olorun
Olorun
RohiniBAngerZ
Olorun
Level 81
God Stats
9W - 4L
1,800 SR
Queue Stats
353W - 350L
1,487 Elo+
Solo
Chaac
Chaac
Serpents_Death
Chaac
Level 79
God Stats
3W - 4L
1,232 SR
Queue Stats
123W - 112L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
VenitoKamelas2
Nu Wa
Level 108
God Stats
5W - 2L
1,558 SR
Queue Stats
340W - 411L
1,376 Elo+
Solo
Hun Batz
Hun Batz
brentaikens97
Hun Batz
Level 60
God Stats
2W - 1L
1,718 SR
Queue Stats
41W - 39L
1,480 Elo+
Solo
Team Averages
Level 80
1,543 SR
1,438 Elo+

VS

Team Averages
Level 97
1,402 SR
1,421 Elo+
Pele
Pele
Anonymphous
Pele
Level 96
God Stats
6W - 9L
1,551 SR
Queue Stats
343W - 423L
1,459 Elo+
Party 2
Neith
Neith
Lecterx
Neith
Level 155
God Stats
2W - 2L
1,185 SR
Queue Stats
75W - 94L
1,430 Elo+
Solo
Achilles
Achilles
MadMrMartin
Achilles
Level 88
God Stats
11W - 20L
1,399 SR
Queue Stats
114W - 117L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
blackgriffe
Baron Samedi
Level 65
God Stats
3W - 5L
1,391 SR
Queue Stats
128W - 149L
1,419 Elo+
Solo
Cerberus
Cerberus
terrorrecipe
Cerberus
Level 82
God Stats
38W - 51L
1,487 SR
Queue Stats
322W - 404L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ed-Berd
Nike
17
9 / 3 / 10
12,016
601
13,819
16,880
15,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
7 / 7 / 9
11,781
589
24,194
18,565
8,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 0 / 1
13,125
656
9,681
13,040
15,492
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 2 / 6
12,341
617
22,295
12,888
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
brentaikens97
Hun Batz
17
5 / 5 / 2
10,618
531
4,969
14,046
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 4
9,767
488
13,980
21,850
10,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Lecterx
Neith
15
4 / 9 / 2
9,300
465
8,428
14,081
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
MadMrMartin
Achilles
14
2 / 6 / 2
8,609
430
6,400
19,781
17,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
blackgriffe
Baron Samedi
16
2 / 6 / 2
9,847
492
9,020
13,675
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
terrorrecipe
Cerberus
13
2 / 5 / 5
8,203
410
5,976
24,363
16,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
34
Kills
16
17
Deaths
34
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
W
Nike
Ed-Berd
Nike
9
3
10
4.67
L
Neith
Lecterx
Neith
4
9
2
0.56
L
Achilles
MadMrMartin
Achilles
2
6
2
0.5
W
7
7
9
1.64
W
4
0
1
4.5
W
9
2
6
6
L
Baron Samedi
blackgriffe
Baron Samedi
2
6
2
0.5
W
Hun Batz
brentaikens97
Hun Batz
5
5
2
1.2
L
Cerberus
terrorrecipe
Cerberus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,958
Damage
43,804
75,419
Taken
93,750
49,429
Mitigated
54,288
19,263
Healing
23,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,980
4,226
0
6,822
21,850
10,652
0
6,485
15,200
0
56,693
W
Nike
Ed-Berd
Nike
13,819
2,999
0
802
16,880
15,473
433
4,108
12,645
0
49,961
L
Neith
Lecterx
Neith
8,428
3,653
0
2,351
14,081
4,492
1,084
8,415
5,564
0
53,198
L
Achilles
MadMrMartin
Achilles
6,400
2,650
188
4,862
19,781
17,072
0
8,126
11,547
0
39,190
W
24,194
15,984
443
7,593
18,565
8,913
4,832
2,255
16,260
71,406
13,510
W
9,681
1,868
0
3,388
13,040
15,492
2,847
76
12,964
0
98,659
W
22,295
5,819
105
2,881
12,888
4,358
2,502
6,071
6,454
92,306
0
L
Baron Samedi
blackgriffe
Baron Samedi
9,020
722
415
2,409
13,675
5,548
0
6,100
7,288
66,877
0
W
Hun Batz
brentaikens97
Hun Batz
4,969
1,715
0
4,051
14,046
5,193
2,006
1,484
12,466
0
50,682
L
Cerberus
terrorrecipe
Cerberus
5,976
1,029
547
6,394
24,363
16,524
0
12,874
11,241
26,352
1,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,881
Gold Earned
45,726
643
Minions Killed
417
0
Camps Cleared
0
1,936,707
Distance Traveled
1,754,173
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,767
488
93
5
0
390,808
4
W
Nike
12,016
601
85
4
0
402,975
2
L
Neith
9,300
465
101
5
0
301,015
3
L
Achilles
8,609
430
69
3
0
344,457
0
W
Olorun
11,781
589
108
5
0
361,072
1
W
Chaac
13,125
656
210
11
0
413,613
0
W
Nu Wa
12,341
617
159
8
0
371,224
5
L
Baron Samedi
9,847
492
120
6
0
325,761
1
W
Hun Batz
10,618
531
81
4
0
387,823
7
L
Cerberus
8,203
410
34
2
0
392,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role