Player Matchup

Chang'e
Chang'e
Gold III
AswanAswan
Chang'e
Gold III
Level 129
God Stats
5W - 7L
1,602 SR
Queue Stats
234W - 269L
1,630 MMR
Party 1
Achilles
Achilles
Gold I
Hibouvore
Achilles
Gold I
Level 152
God Stats
1W - 8L
1,301 SR
Queue Stats
261W - 383L
1,735 MMR
Party 1
Bacchus
Bacchus
Gold I
L1F3L3S5
Bacchus
Gold I
Level 160
God Stats
18W - 10L
1,686 SR
Queue Stats
52W - 35L
1,809 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,529 SR
1,725 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,634 SR
1,552 MMR
Hou Yi
Hou Yi
Silver III
Brookhydo
Hou Yi
Silver III
Level 108
God Stats
5W - 1L
1,607 SR
Queue Stats
11W - 11L
1,459 MMR
Solo
Scylla
Scylla
Gold II
moktar123
Scylla
Gold II
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,748 MMR
Solo
Athena
Athena
Gold III
xGoSuckALemonx
Athena
Gold III
Level 160
God Stats
12W - 8L
1,796 SR
Queue Stats
76W - 98L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AswanAswan
Chang'e
14
0 / 7 / 8
10,411
612
10,086
16,735
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Hibouvore
Achilles
16
6 / 7 / 4
12,204
718
16,874
20,666
18,920
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
L1F3L3S5
Bacchus
15
4 / 5 / 3
11,751
691
8,511
24,347
41,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AphroditeShivaGaneshaAtlasGilgamesh

VS

Bans
ThothSobekBaron SamediAresNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Brookhydo
Hou Yi
19
12 / 3 / 5
13,752
809
26,163
16,648
7,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
moktar123
Scylla
15
3 / 4 / 8
11,764
692
9,402
10,210
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 14
13,244
779
7,720
17,732
20,784
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
10
Kills
18
19
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AswanAswan
Chang'e
0
7
8
0.57
W
Hou Yi
Brookhydo
Hou Yi
12
3
5
4.83
L
Achilles
Hibouvore
Achilles
6
7
4
1.14
L
Bacchus
L1F3L3S5
Bacchus
4
5
3
1.1
W
Scylla
moktar123
Scylla
3
4
8
1.75
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
43,285
61,748
Taken
44,590
67,606
Mitigated
31,961
14,831
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AswanAswan
Chang'e
10,086
447
4,110
4,516
16,735
7,221
0
5,650
11,085
45,489
0
W
Hou Yi
Brookhydo
Hou Yi
26,163
14,355
0
4,899
16,648
7,474
1,965
7,730
8,918
0
74,830
L
Achilles
Hibouvore
Achilles
16,874
2,228
0
1,730
20,666
18,920
42
4,988
15,678
0
41,381
L
Bacchus
L1F3L3S5
Bacchus
8,511
573
0
4,475
24,347
41,465
13
6,985
17,362
21,263
0
W
Scylla
moktar123
Scylla
9,402
453
0
659
10,210
3,703
428
3,470
6,740
40,598
0
W
7,720
2,367
0
3,260
17,732
20,784
623
7,706
10,026
29,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
38,760
157
Minions Killed
192
6
Camps Cleared
9
941,634
Distance Traveled
922,722
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,411
612
83
5
0
289,752
2
W
Hou Yi
13,752
809
87
5
1
299,389
3
L
Achilles
12,204
718
46
3
5
318,856
5
L
Bacchus
11,751
691
28
2
1
333,026
6
W
Scylla
11,764
692
83
5
6
296,485
3
W
Athena
13,244
779
22
1
2
326,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role