Player Matchup

Shiva
Shiva
 
Shiva
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Deprose
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 91L
1,449 Elo+
Solo
Cerberus
Cerberus
Feedslikeobey
Cerberus
Level 153
God Stats
6W - 2L
1,568 SR
Queue Stats
143W - 135L
1,524 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Lazerion
Ah Muzen Cab
Level 115
God Stats
6W - 5L
1,412 SR
Queue Stats
170W - 166L
1,562 Elo+
Party 3
Achilles
Achilles
PassiveLine347
Achilles
Level 128
God Stats
1W - 0L
1,407 SR
Queue Stats
7W - 10L
1,463 Elo+
Solo
Team Averages
Level 92
1,477 SR
1,500 Elo+

VS

Team Averages
Level 152
1,507 SR
1,509 Elo+
Ares
Ares
Ace16164
Ares
Level 158
God Stats
7W - 7L
1,561 SR
Queue Stats
142W - 159L
1,476 Elo+
Party 2
Hercules
Hercules
Hannibalragnar
Hercules
Level 159
God Stats
42W - 51L
1,467 SR
Queue Stats
143W - 155L
1,533 Elo+
Solo
Neith
Neith
Hópamacska
Neith
Level 147
God Stats
32W - 41L
1,396 SR
Queue Stats
149W - 143L
1,472 Elo+
Party 1
Bastet
Bastet
MoonDxD
Bastet
Level 157
God Stats
2W - 1L
1,636 SR
Queue Stats
178W - 161L
1,587 Elo+
Party 1
Eset
Eset
Wyatts Dead
Eset
Level 137
God Stats
3W - 4L
1,478 SR
Queue Stats
198W - 211L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
1 / 10 / 8
10,479
655
5,308
20,977
18,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Deprose
Merlin
19
5 / 6 / 10
12,115
757
13,137
15,415
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Feedslikeobey
Cerberus
20
5 / 2 / 13
13,098
819
13,295
23,120
31,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Lazerion
Ah Muzen Cab
20
5 / 4 / 10
12,672
792
18,011
15,105
5,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
20
9 / 6 / 12
13,512
845
21,041
24,000
28,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 6 / 16
11,011
688
9,213
19,962
24,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
18
2 / 5 / 12
11,909
744
7,502
20,936
18,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 3 / 14
11,289
706
16,104
13,873
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
MoonDxD
Bastet
20
14 / 4 / 11
13,413
838
24,971
19,880
8,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 8 / 12
11,999
750
19,403
14,848
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
93
25
Kills
28
28
Deaths
26
53
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
10
8
0.5
L
Ares
1
6
16
1.5
W
Merlin
Deprose
Merlin
5
6
10
1.67
W
Cerberus
Feedslikeobey
Cerberus
5
2
13
5.75
L
Hercules
2
5
12
1.6
L
4
3
14
3.67
W
Ah Muzen Cab
Lazerion
Ah Muzen Cab
5
4
10
2.5
L
Bastet
MoonDxD
Bastet
14
4
11
4.88
W
Achilles
9
6
12
2.5
L
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,792
Damage
77,193
98,617
Taken
89,499
91,206
Mitigated
64,164
26,218
Healing
21,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,308
793
1,044
3,343
20,977
18,840
341
7,548
13,429
919
17,012
L
Ares
9,213
168
0
798
19,962
24,599
294
5,693
13,699
17,775
0
W
Merlin
Deprose
Merlin
13,137
997
215
2,872
15,415
5,733
937
3,675
11,740
51,968
0
W
Cerberus
Feedslikeobey
Cerberus
13,295
367
0
6,060
23,120
31,741
359
6,587
16,533
44,532
0
L
Hercules
7,502
2,091
0
8,729
20,936
18,783
0
4,469
15,328
0
35,522
L
16,104
5,612
0
3,566
13,873
6,412
3,533
5,004
8,616
0
45,985
W
Ah Muzen Cab
Lazerion
Ah Muzen Cab
18,011
6,187
0
7,397
15,105
5,903
3,541
3,894
11,211
0
74,332
L
Bastet
MoonDxD
Bastet
24,971
5,857
0
6,059
19,880
8,909
662
5,656
13,827
0
45,002
W
Achilles
21,041
4,561
597
4,690
24,000
28,989
2,503
6,912
17,088
0
36,776
L
19,403
2,032
1,173
692
14,848
5,461
1,104
5,382
9,233
47,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,876
Gold Earned
59,621
293
Minions Killed
265
0
Camps Cleared
0
1,506,834
Distance Traveled
1,553,129
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,479
655
16
1
0
279,161
1
L
Ares
11,011
688
9
1
0
309,175
0
W
Merlin
12,115
757
70
4
0
281,229
1
W
Cerberus
13,098
819
74
5
0
298,225
3
L
Hercules
11,909
744
65
4
0
300,264
1
L
Neith
11,289
706
70
4
0
311,426
3
W
Ah Muzen Cab
12,672
792
89
6
0
315,984
1
L
Bastet
13,413
838
45
3
0
353,580
1
W
Achilles
13,512
845
44
3
0
332,235
0
L
Eset
11,999
750
76
5
0
278,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role