Player Matchup

Ullr
Ullr
FlashOfTheLeaf
Ullr
Level 104
God Stats
13W - 13L
1,633 SR
Queue Stats
609W - 603L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
FrostyApple19
Cthulhu
Level 28
God Stats
18W - 12L
1,603 SR
Queue Stats
231W - 238L
1,463 Elo+
Party 2
Kali
Kali
HerNewSenpai
Kali
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 31L
1,441 Elo+
Solo
Neith
Neith
TTV_Yung_Gravy69
Neith
Level 75
God Stats
12W - 13L
1,441 SR
Queue Stats
309W - 284L
1,530 Elo+
Party 2
Ah Puch
Ah Puch
xXxAhnoldxXx
Ah Puch
Level 93
God Stats
7W - 5L
1,512 SR
Queue Stats
27W - 23L
1,430 Elo+
Solo
Team Averages
Level 68
1,538 SR
1,473 Elo+

VS

Team Averages
Level 79
1,547 SR
1,442 Elo+
Baron Samedi
Baron Samedi
Camandjay
Baron Samedi
Level 105
God Stats
22W - 17L
1,568 SR
Queue Stats
228W - 212L
1,516 Elo+
Party 1
Bakasura
Bakasura
Julian_Boysen
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 91L
1,337 Elo+
Solo
Ares
Ares
Lilwiki_r13
Ares
Level 42
God Stats
0W - 2L
1,245 SR
Queue Stats
15W - 23L
1,341 Elo+
Solo
Skadi
Skadi
RedPrimalHP
Skadi
Level 28
God Stats
3W - 1L
1,922 SR
Queue Stats
54W - 48L
1,524 Elo+
Party 1
Fafnir
Fafnir
yoyotapout
Fafnir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 113L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 1 / 7
7,126
713
7,362
5,410
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
8
3 / 2 / 8
6,274
627
4,680
8,017
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
7 / 1 / 6
7,078
708
6,040
8,169
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 5
6,671
667
4,672
3,171
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
xXxAhnoldxXx
Ah Puch
9
0 / 2 / 7
5,767
577
4,648
4,430
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Camandjay
Baron Samedi
10
3 / 3 / 0
5,666
567
3,679
5,701
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Julian_Boysen
Bakasura
10
2 / 5 / 1
5,869
587
4,576
8,728
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 6 / 2
4,963
496
1,892
9,606
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 5 / 0
4,469
447
3,753
7,116
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
yoyotapout
Fafnir
9
0 / 4 / 0
4,810
481
2,629
6,636
5,693
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
23
Kills
6
6
Deaths
23
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Camandjay
Baron Samedi
3
3
0
1
W
9
1
7
12.5
W
Cthulhu
3
2
8
3.5
W
7
1
6
10
L
Bakasura
Julian_Boysen
Bakasura
2
5
1
0.5
L
0
6
2
0.17
L
1
5
0
0.2
W
4
0
5
6.5
W
Ah Puch
xXxAhnoldxXx
Ah Puch
0
2
7
1.75
L
Fafnir
yoyotapout
Fafnir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,402
Damage
16,529
29,197
Taken
37,787
12,313
Mitigated
17,253
8,311
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Camandjay
Baron Samedi
3,679
420
45
1,361
5,701
2,558
0
2,593
3,108
26,624
0
W
7,362
4,847
0
1,665
5,410
1,617
0
1,164
4,166
0
33,738
W
Cthulhu
4,680
759
112
1,915
8,017
5,576
0
1,610
5,871
14,066
0
W
6,040
3,126
0
2,890
8,169
2,650
0
2,247
5,674
0
36,171
L
Bakasura
Julian_Boysen
Bakasura
4,576
3,534
0
1,822
8,728
2,694
0
2,010
6,718
0
24,232
L
1,892
511
37
1,268
9,606
4,325
46
2,113
7,493
9,690
0
L
3,753
1,935
0
1,089
7,116
1,983
504
2,176
4,940
0
18,499
W
4,672
2,178
0
1,375
3,171
1,132
436
1,624
1,523
0
34,584
W
Ah Puch
xXxAhnoldxXx
Ah Puch
4,648
190
0
354
4,430
1,338
39
1,243
2,982
27,127
0
L
Fafnir
yoyotapout
Fafnir
2,629
1,145
0
1,544
6,636
5,693
0
436
6,200
21,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
25,777
248
Minions Killed
195
0
Camps Cleared
0
1,013,693
Distance Traveled
926,618
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,666
567
66
7
0
191,163
2
W
Ullr
7,126
713
47
5
0
186,621
3
W
Cthulhu
6,274
627
17
2
0
211,671
3
W
Kali
7,078
708
70
7
0
238,571
1
L
Bakasura
5,869
587
53
5
0
207,556
2
L
Ares
4,963
496
14
1
0
186,487
1
L
Skadi
4,469
447
34
3
0
175,940
0
W
Neith
6,671
667
60
6
0
177,588
2
W
Ah Puch
5,767
577
54
5
0
199,242
4
L
Fafnir
4,810
481
28
3
0
165,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role