Player Matchup

Danzaburou
Danzaburou
Ximriah
Danzaburou
Level 142
God Stats
3W - 3L
1,630 SR
Queue Stats
73W - 48L
1,549 Elo+
Solo
Raijin
Raijin
faeltemis2
Raijin
Level 160
God Stats
9W - 19L
1,500 SR
Queue Stats
663W - 713L
1,451 Elo+
Solo
Achilles
Achilles
snakebite27
Achilles
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 273L
1,444 Elo+
Solo
Team Averages
Level 132
1,543 SR
1,481 Elo+

VS

Team Averages
Level 98
1,615 SR
1,907 Elo+
Tiamat
Tiamat
Kuzenboss
Tiamat
Level 158
God Stats
4W - 0L
1,745 SR
Queue Stats
67W - 10L
2,047 Elo+
Party 1
Ymir
Ymir
SmörPåPinne
Ymir
Level 28
God Stats
2W - 1L
1,580 SR
Queue Stats
27W - 7L
1,813 Elo+
Party 1
Apollo
Apollo
Solus Domini
Apollo
Level 107
God Stats
2W - 1L
1,520 SR
Queue Stats
145W - 70L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ximriah
Danzaburou
9
0 / 5 / 2
5,896
655
5,835
8,314
2,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
faeltemis2
Raijin
11
5 / 6 / 0
7,847
872
5,724
7,725
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
snakebite27
Achilles
9
0 / 8 / 3
6,270
697
4,073
11,473
6,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kuzenboss
Tiamat
12
4 / 3 / 12
8,028
892
8,084
7,942
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 1 / 11
8,998
1,000
5,158
12,633
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
13
8 / 1 / 8
9,323
1,036
10,046
10,491
6,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
19
19
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Kuzenboss
Tiamat
4
3
12
3.33
W
7
1
11
12.5
W
Apollo
8
1
8
12
L
Danzaburou
Ximriah
Danzaburou
0
5
2
0.2
L
Raijin
faeltemis2
Raijin
5
6
0
0.83
L
Achilles
snakebite27
Achilles
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,632
Damage
23,288
27,512
Taken
31,066
11,446
Mitigated
25,162
1,781
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Kuzenboss
Tiamat
8,084
1,201
0
1,672
7,942
6,402
576
1,502
6,440
37,765
0
W
5,158
1,333
0
3,428
12,633
12,326
736
2,815
9,818
11,797
0
W
Apollo
10,046
5,698
1,359
2,487
10,491
6,434
1,041
1,726
8,765
0
22,853
L
Danzaburou
Ximriah
Danzaburou
5,835
2,857
0
1,293
8,314
2,683
0
5,151
3,163
0
15,206
L
Raijin
faeltemis2
Raijin
5,724
1,019
0
22
7,725
2,375
0
3,423
4,302
21,474
0
L
Achilles
snakebite27
Achilles
4,073
969
0
466
11,473
6,388
0
4,961
6,512
0
9,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,013
Gold Earned
26,349
70
Minions Killed
108
2
Camps Cleared
6
384,271
Distance Traveled
498,204
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,028
892
77
9
4
159,925
1
W
Ymir
8,998
1,000
10
1
0
164,993
1
W
Apollo
9,323
1,036
21
2
2
173,286
0
L
Danzaburou
5,896
655
22
2
1
129,497
2
L
Raijin
7,847
872
37
4
1
107,221
1
L
Achilles
6,270
697
11
1
0
147,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role