Player Matchup

Bacchus
Bacchus
MntDewe
Bacchus
Level 76
God Stats
10W - 9L
1,641 SR
Queue Stats
113W - 126L
1,464 Elo+
Party 1
Sol
Sol
NoyaNation
Sol
Level 127
God Stats
3W - 1L
1,624 SR
Queue Stats
22W - 22L
1,502 Elo+
Party 4
Geb
Geb
Viper_gaming5150
Geb
Level 24
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
v0oxoficial
Ne Zha
Level 38
God Stats
5W - 10L
1,335 SR
Queue Stats
17W - 27L
1,439 Elo+
Solo
Thanatos
Thanatos
xXDannyPhan7omX
Thanatos
Level 40
God Stats
7W - 11L
1,323 SR
Queue Stats
170W - 193L
1,401 Elo+
Party 1
Team Averages
Level 61
1,448 SR
1,461 Elo+

VS

Team Averages
Level 59
1,468 SR
1,394 Elo+
Shiva
Shiva
DC MERKS
Shiva
Level 49
God Stats
5W - 8L
1,403 SR
Queue Stats
49W - 84L
1,424 Elo+
Solo
Freya
Freya
FallicFruit
Freya
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 54L
1,330 Elo+
Party 3
Atlas
Atlas
Rookie_Missstake
Atlas
Level 118
God Stats
16W - 5L
1,654 SR
Queue Stats
25W - 28L
1,373 Elo+
Party 2
Ra
Ra
Rudemastr
Ra
Level 37
God Stats
2W - 1L
1,285 SR
Queue Stats
104W - 114L
1,380 Elo+
Party 2
Set
Set
Zer0Hero098
Set
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 27L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MntDewe
Bacchus
8
2 / 4 / 2
5,473
498
2,454
8,908
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 2
6,406
582
9,150
6,223
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
4,687
426
1,900
9,696
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
11
2 / 3 / 0
5,787
526
3,731
8,752
2,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
10
2 / 6 / 2
6,061
551
3,829
8,584
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DC MERKS
Shiva
11
3 / 2 / 1
6,562
597
7,457
9,226
4,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 4 / 1
5,767
524
1,183
7,120
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 5
5,797
527
4,032
9,887
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 1 / 2
7,041
640
8,755
7,931
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
8 / 0 / 1
7,158
651
6,471
6,747
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
19
19
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
DC MERKS
Shiva
3
2
1
1.75
W
2
4
1
0.63
L
Bacchus
MntDewe
Bacchus
2
4
2
0.75
L
3
2
2
2
W
0
2
5
1.25
W
6
1
2
7
L
0
4
0
0
W
8
0
1
8.5
L
Ne Zha
2
3
0
0.67
L
Thanatos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,064
Damage
27,898
42,163
Taken
40,911
19,252
Mitigated
16,223
11,709
Healing
17,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
DC MERKS
Shiva
7,457
994
0
3,766
9,226
4,800
0
0
9,226
0
35,005
W
1,183
737
0
1,904
7,120
1,933
0
3,537
3,583
26,488
0
L
Bacchus
MntDewe
Bacchus
2,454
501
0
1,958
8,908
6,301
0
4,511
4,397
8,130
0
L
9,150
2,979
189
2,429
6,223
1,852
579
3,123
3,100
39,470
0
W
4,032
1,693
188
3,251
9,887
4,802
81
5,920
3,967
16,952
0
W
8,755
1,941
767
4,844
7,931
2,589
643
3,674
4,257
45,544
0
L
1,900
451
0
199
9,696
5,246
0
5,339
4,357
12,484
0
W
6,471
2,542
0
3,236
6,747
2,099
0
373
6,374
0
38,180
L
Ne Zha
3,731
751
0
2,324
8,752
2,544
0
0
8,752
0
25,480
L
Thanatos
3,829
1,798
0
4,610
8,584
3,309
0
997
7,587
0
33,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
32,325
220
Minions Killed
314
0
Camps Cleared
0
1,034,880
Distance Traveled
1,080,109
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,562
597
72
7
0
215,158
0
W
Freya
5,767
524
48
4
0
198,841
0
L
Bacchus
5,473
498
13
1
0
215,736
0
L
Sol
6,406
582
66
6
0
199,313
4
W
Atlas
5,797
527
34
3
0
203,510
0
W
Ra
7,041
640
83
8
0
218,156
4
L
Geb
4,687
426
17
2
0
190,100
0
W
Set
7,158
651
77
7
0
244,444
1
L
Ne Zha
5,787
526
53
5
0
206,501
3
L
Thanatos
6,061
551
71
6
0
223,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role