Player Matchup

Zhong Kui
Zhong Kui
CRKDMike
Zhong Kui
Level 155
God Stats
10W - 16L
1,350 SR
Queue Stats
608W - 834L
1,321 Elo+
Solo
Jing Wei
Jing Wei
DeeNize
Jing Wei
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
wyteremy
Amaterasu
Level 124
God Stats
0W - 2L
1,282 SR
Queue Stats
22W - 42L
1,313 Elo+
Party 1
Team Averages
Level 141
1,377 SR
1,402 Elo+

VS

Team Averages
Level 51
1,501 SR
1,497 Elo+
Bellona
Bellona
No9835
Bellona
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 30L
1,624 Elo+
Party 2
Sol
Sol
UmmBella9015
Sol
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,306 Elo+
Party 2
Khepri
Khepri
WarHeads1998
Khepri
Level 125
God Stats
1W - 1L
1,504 SR
Queue Stats
60W - 58L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CRKDMike
Zhong Kui
16
0 / 5 / 2
12,065
603
24,197
21,561
15,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
DeeNize
Jing Wei
16
1 / 3 / 1
11,466
573
17,323
17,407
7,482
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
wyteremy
Amaterasu
14
1 / 7 / 1
11,302
565
5,322
17,544
18,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
No9835
Bellona
19
7 / 0 / 8
13,751
688
21,299
25,000
35,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 7
13,265
663
13,991
12,002
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
18
2 / 0 / 11
13,276
664
12,245
20,517
25,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CRKDMike
Zhong Kui
0
5
2
0.2
L
Jing Wei
DeeNize
Jing Wei
1
3
1
0.5
W
Bellona
No9835
Bellona
7
0
8
11
W
5
2
7
4.25
W
Khepri
2
0
11
7.5
L
Amaterasu
wyteremy
Amaterasu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,842
Damage
47,535
56,512
Taken
57,519
41,039
Mitigated
64,099
14,804
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CRKDMike
Zhong Kui
24,197
3,446
0
6,531
21,561
15,202
766
9,378
12,183
69,758
0
L
Jing Wei
DeeNize
Jing Wei
17,323
14,025
0
4,792
17,407
7,482
1,205
7,647
9,760
0
48,084
W
Bellona
No9835
Bellona
21,299
7,136
0
3,030
25,000
35,048
182
12,054
12,946
0
65,563
W
13,991
4,645
0
3,926
12,002
3,999
3,017
7,011
4,991
60,354
0
W
Khepri
12,245
990
4,460
6,123
20,517
25,052
55
6,341
14,176
32,008
0
L
Amaterasu
wyteremy
Amaterasu
5,322
1,290
0
3,481
17,544
18,355
94
9,730
7,814
226
23,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
40,292
219
Minions Killed
198
6
Camps Cleared
10
1,000,546
Distance Traveled
1,184,667
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,065
603
126
6
4
315,994
1
L
Jing Wei
11,466
573
58
3
0
347,001
4
W
Bellona
13,751
688
85
4
3
407,268
1
W
Sol
13,265
663
92
5
5
352,893
0
W
Khepri
13,276
664
21
1
2
424,506
4
L
Amaterasu
11,302
565
35
2
2
337,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role