Player Matchup

Merlin
Merlin
Explo_Uchiha
Merlin
Level 65
God Stats
8W - 6L
1,344 SR
Queue Stats
81W - 87L
1,357 Elo+
Party 2
Geb
Geb
Explo_Vipez
Geb
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 78L
1,378 Elo+
Party 2
Bastet
Bastet
Shashe2_7
Bastet
Level 27
God Stats
4W - 3L
1,688 SR
Queue Stats
20W - 21L
1,364 Elo+
Party 2
Loki
Loki
Themaskchanel
Loki
Level 69
God Stats
5W - 3L
1,469 SR
Queue Stats
156W - 160L
1,351 Elo+
Party 1
Medusa
Medusa
sergo_mahina93
Medusa
Level 64
God Stats
5W - 6L
1,401 SR
Queue Stats
203W - 240L
1,366 Elo+
Party 1
Team Averages
Level 61
1,481 SR
1,363 Elo+

VS

Team Averages
Level 63
1,506 SR
1,359 Elo+
Anubis
Anubis
Nano_619_
Anubis
Level 117
God Stats
2W - 9L
1,245 SR
Queue Stats
226W - 235L
1,435 Elo+
Party 3
Khepri
Khepri
TB-RubenXiri
Khepri
Level 89
God Stats
19W - 11L
1,561 SR
Queue Stats
301W - 313L
1,439 Elo+
Party 3
Kuzenbo
Kuzenbo
TheRealSlimWally
Kuzenbo
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 327L
1,392 Elo+
Party 3
Apollo
Apollo
Xxaitor2807xX
Apollo
Level 15
God Stats
1W - 4L
1,723 SR
Queue Stats
150W - 154L
1,249 Elo+
Party 3
Fenrir
Fenrir
iiKlauz-
Fenrir
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 43L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 0 / 0
5,638
513
2,332
6,585
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,210
474
5,406
7,516
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Shashe2_7
Bastet
12
3 / 0 / 0
6,458
587
4,900
5,351
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 1 / 2
5,892
536
3,529
5,625
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 1
5,090
463
3,045
4,599
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nano_619_
Anubis
9
0 / 2 / 0
5,477
498
4,041
7,129
2,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
8
0 / 0 / 2
5,301
482
2,471
5,631
1,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 3 / 1
5,373
488
1,615
6,963
6,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 2 / 1
5,044
459
3,676
5,587
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
iiKlauz-
Fenrir
9
2 / 2 / 1
5,366
488
3,643
6,043
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
3
4
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
0
1
W
1
1
1
1.5
L
Anubis
Nano_619_
Anubis
0
2
0
0
W
Bastet
Shashe2_7
Bastet
3
0
0
3
L
Khepri
0
0
2
1
L
0
3
1
0.17
W
2
1
2
3
L
1
2
1
0.75
L
Fenrir
iiKlauz-
Fenrir
2
2
1
1.25
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,212
Damage
15,446
29,676
Taken
31,353
8,643
Mitigated
14,999
12,254
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,332
164
0
3,672
6,585
1,843
462
3,776
2,809
30,415
0
W
5,406
634
0
1,930
7,516
2,615
0
708
6,808
21,724
0
L
Anubis
Nano_619_
Anubis
4,041
40
0
3,309
7,129
2,953
0
2,332
4,797
34,363
0
W
Bastet
Shashe2_7
Bastet
4,900
1,261
0
3,377
5,351
1,711
281
1,492
3,859
0
29,729
L
Khepri
2,471
174
1,406
1,803
5,631
1,662
0
1,509
3,676
13,179
0
L
1,615
471
0
333
6,963
6,807
0
0
6,963
24,185
0
W
3,529
633
0
1,692
5,625
1,433
0
1,222
4,403
0
25,890
L
3,676
2,783
0
719
5,587
1,668
0
2,905
2,136
0
25,198
L
Fenrir
iiKlauz-
Fenrir
3,643
448
0
2,589
6,043
1,909
16
0
6,043
0
20,596
W
3,045
1,644
0
1,583
4,599
1,041
0
929
3,670
0
16,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,288
Gold Earned
26,561
244
Minions Killed
229
0
Camps Cleared
0
1,026,317
Distance Traveled
996,104
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,638
513
65
6
0
172,895
2
W
Geb
5,210
474
23
2
0
223,907
0
L
Anubis
5,477
498
69
6
0
170,345
0
W
Bastet
6,458
587
61
6
0
235,598
0
L
Khepri
5,301
482
14
1
0
220,402
1
L
Kuzenbo
5,373
488
52
5
0
187,580
0
W
Loki
5,892
536
57
5
0
244,913
0
L
Apollo
5,044
459
43
4
0
184,779
0
L
Fenrir
5,366
488
51
5
0
232,998
0
W
Medusa
5,090
463
38
3
0
149,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role