Player Matchup

Jing Wei
Jing Wei
Gold V
 
Jing Wei
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold III
MrSmike
Chang'e
Gold III
Level 160
God Stats
20W - 18L
1,602 SR
Queue Stats
323W - 316L
1,428 MMR
Solo
Tyr
Tyr
Gold IV
Roodriigoo550
Tyr
Gold IV
Level 138
God Stats
11W - 13L
1,519 SR
Queue Stats
69W - 74L
1,580 MMR
Party 2
Fenrir
Fenrir
Silver I
jorgehdez0
Fenrir
Silver I
Level 160
God Stats
6W - 9L
1,594 SR
Queue Stats
330W - 324L
1,223 MMR
Party 1
Ares
Ares
Silver I
wisho022
Ares
Silver I
Level 125
God Stats
9W - 12L
1,543 SR
Queue Stats
85W - 107L
1,211 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,552 SR
1,388 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,530 SR
1,431 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
CMoneyTCG
Morgan Le Fay
Gold V
Level 158
God Stats
15W - 7L
1,489 SR
Queue Stats
227W - 234L
1,420 MMR
Solo
Bacchus
Bacchus
Silver IV
Insxmniic
Bacchus
Silver IV
Level 87
God Stats
1W - 0L
1,266 SR
Queue Stats
3W - 5L
1,401 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
SmokeYoAhh
Ah Muzen Cab
Gold III
Level 144
God Stats
7W - 3L
1,705 SR
Queue Stats
256W - 259L
1,416 MMR
Solo
Cupid
Cupid
Bronze V
VeeKoh
Cupid
Bronze V
Level 79
God Stats
2W - 0L
1,614 SR
Queue Stats
6W - 6L
1,452 MMR
Solo
Thanatos
Thanatos
Platinum V
pajaropikon
Thanatos
Platinum V
Level 160
God Stats
19W - 17L
1,574 SR
Queue Stats
544W - 543L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
4 / 7 / 6
13,502
540
17,474
28,834
9,387
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
MrSmike
Chang'e
18
2 / 9 / 4
11,780
471
11,168
19,052
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 3 / 1
12,310
492
9,435
21,831
20,674
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
jorgehdez0
Fenrir
19
6 / 9 / 5
12,478
499
16,086
26,918
17,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
16
1 / 8 / 6
11,105
444
10,582
28,630
34,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
BastetShivaAtlasCamazotz

VS

Bans
Erlang ShenCliodhnaThothYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CMoneyTCG
Morgan Le Fay
20
9 / 4 / 11
14,883
595
17,125
12,656
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Insxmniic
Bacchus
19
4 / 2 / 17
13,929
557
12,803
22,514
38,168
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
SmokeYoAhh
Ah Muzen Cab
20
3 / 1 / 9
15,252
610
19,438
25,794
24,571
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
VeeKoh
Cupid
19
1 / 5 / 11
13,127
525
14,276
17,118
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
pajaropikon
Thanatos
20
19 / 2 / 7
18,401
736
31,572
26,019
20,540
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
14
Kills
36
36
Deaths
14
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
7
6
1
W
Morgan Le Fay
CMoneyTCG
Morgan Le Fay
9
4
11
3.63
W
Bacchus
Insxmniic
Bacchus
4
2
17
6.25
L
Chang'e
MrSmike
Chang'e
2
9
4
0.44
L
1
3
1
0.5
W
Ah Muzen Cab
SmokeYoAhh
Ah Muzen Cab
3
1
9
7.5
W
Cupid
VeeKoh
Cupid
1
5
11
1.3
L
Fenrir
jorgehdez0
Fenrir
6
9
5
0.94
W
Thanatos
pajaropikon
Thanatos
19
2
7
11.25
L
Ares
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,745
Damage
95,214
125,265
Taken
104,101
88,728
Mitigated
95,524
28,596
Healing
58,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
17,474
13,172
0
9,073
28,834
9,387
1,918
3,035
25,799
0
105,753
W
Morgan Le Fay
CMoneyTCG
Morgan Le Fay
17,125
1,296
0
3,011
12,656
6,059
921
6,180
6,476
88,090
0
W
Bacchus
Insxmniic
Bacchus
12,803
1,986
0
5,421
22,514
38,168
288
5,951
16,563
34,283
6,536
L
Chang'e
MrSmike
Chang'e
11,168
1,068
3,028
6,159
19,052
6,191
353
6,388
12,664
81,310
0
L
9,435
550
0
4,665
21,831
20,674
394
4,035
17,796
0
84,075
W
Ah Muzen Cab
SmokeYoAhh
Ah Muzen Cab
19,438
9,514
0
17,578
25,794
24,571
2,184
3,713
22,081
0
133,322
W
Cupid
VeeKoh
Cupid
14,276
7,270
973
5,823
17,118
6,186
5,466
1,232
15,886
0
91,503
L
Fenrir
jorgehdez0
Fenrir
16,086
3,378
0
2,468
26,918
17,856
731
3,871
23,047
0
100,092
W
Thanatos
pajaropikon
Thanatos
31,572
12,897
0
25,740
26,019
20,540
1,953
5,895
20,124
0
171,560
L
Ares
10,582
187
740
2,463
28,630
34,620
311
11,381
17,249
30,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,175
Gold Earned
75,592
694
Minions Killed
717
0
Camps Cleared
0
2,373,195
Distance Traveled
2,474,412
15
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,502
540
160
6
0
422,591
5
W
Morgan Le Fay
14,883
595
123
5
0
484,958
8
W
Bacchus
13,929
557
55
2
0
498,329
8
L
Chang'e
11,780
471
165
7
0
420,925
4
L
Tyr
12,310
492
194
8
0
541,401
0
W
Ah Muzen Cab
15,252
610
212
8
0
484,271
3
W
Cupid
13,127
525
134
5
0
446,083
11
L
Fenrir
12,478
499
133
5
0
503,412
4
W
Thanatos
18,401
736
193
8
0
560,771
4
L
Ares
11,105
444
42
2
0
484,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role