Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Boudine123
Olorun
Level 149
God Stats
7W - 7L
1,474 SR
Queue Stats
390W - 327L
1,587 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FFCCTASE2
Cu Chulainn
Level 28
God Stats
6W - 2L
1,876 SR
Queue Stats
291W - 117L
1,692 Elo+
Party 2
Bastet
Bastet
PlaTön
Bastet
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
534W - 433L
1,631 Elo+
Party 2
Izanami
Izanami
dabiju
Izanami
Level 156
God Stats
44W - 23L
1,682 SR
Queue Stats
524W - 473L
1,591 Elo+
Party 2
Team Averages
Level 130
1,606 SR
1,600 Elo+

VS

Team Averages
Level 46
1,474 SR
1,573 Elo+
Chang'e
Chang'e
 
Chang'e
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BZONEV
Sobek
Level 29
God Stats
3W - 3L
1,260 SR
Queue Stats
47W - 53L
1,451 Elo+
Party 1
Neith
Neith
byExTeZz
Neith
Level 35
God Stats
2W - 4L
1,245 SR
Queue Stats
28W - 39L
1,485 Elo+
Party 1
Bakasura
Bakasura
pajseroni
Bakasura
Level 42
God Stats
1W - 0L
1,714 SR
Queue Stats
46W - 76L
1,459 Elo+
Solo
Nemesis
Nemesis
ггПроебали
Nemesis
Level 29
God Stats
4W - 0L
1,649 SR
Queue Stats
87W - 5L
1,972 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 4 / 3
7,332
431
7,905
14,692
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Boudine123
Olorun
13
0 / 6 / 6
8,007
471
7,003
14,733
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
FFCCTASE2
Cu Chulainn
17
3 / 4 / 1
10,457
615
10,642
17,807
16,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
PlaTön
Bastet
14
7 / 6 / 2
8,853
521
8,362
14,744
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
dabiju
Izanami
13
1 / 3 / 1
7,688
452
5,751
11,469
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
7 / 4 / 6
10,933
643
15,501
13,180
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
BZONEV
Sobek
14
0 / 1 / 13
8,652
509
5,262
13,514
13,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
byExTeZz
Neith
16
1 / 2 / 7
9,310
548
8,957
8,682
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
pajseroni
Bakasura
17
2 / 1 / 5
10,260
604
10,749
11,718
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

18
13 / 3 / 6
11,114
654
18,991
13,398
9,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
11
Kills
23
23
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
3
0.38
W
Chang'e
 
Chang'e
7
4
6
2.5
W
Sobek
BZONEV
Sobek
0
1
13
6.5
L
Olorun
Boudine123
Olorun
0
6
6
0.5
L
Cu Chulainn
FFCCTASE2
Cu Chulainn
3
4
1
0.88
L
Bastet
PlaTön
Bastet
7
6
2
1.33
W
Neith
byExTeZz
Neith
1
2
7
2.25
L
Izanami
dabiju
Izanami
1
3
1
0.5
W
Bakasura
pajseroni
Bakasura
2
1
5
4.5
W
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,663
Damage
59,460
73,445
Taken
60,492
42,151
Mitigated
40,072
18,322
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,905
1,046
0
1,378
14,692
11,007
0
3,484
10,978
21,076
0
W
Chang'e
 
Chang'e
15,501
584
2,554
4,549
13,180
5,039
624
3,988
9,192
76,653
0
W
Sobek
BZONEV
Sobek
5,262
250
2,237
4,881
13,514
13,281
29
4,609
8,905
17,823
6,002
L
Olorun
Boudine123
Olorun
7,003
3,516
1,355
5,222
14,733
5,528
470
5,426
8,815
50,141
0
L
Cu Chulainn
FFCCTASE2
Cu Chulainn
10,642
2,302
0
3,021
17,807
16,520
0
2,341
12,877
0
80,689
L
Bastet
PlaTön
Bastet
8,362
2,381
0
3,748
14,744
5,408
0
5,813
8,480
0
46,119
W
Neith
byExTeZz
Neith
8,957
3,490
0
1,301
8,682
3,703
2,335
2,384
6,298
0
79,169
L
Izanami
dabiju
Izanami
5,751
3,728
0
3,598
11,469
3,688
0
1,777
9,406
0
60,151
W
Bakasura
pajseroni
Bakasura
10,749
5,960
0
4,916
11,718
8,618
585
436
11,282
0
55,346
W
18,991
10,082
0
2,154
13,398
9,431
1,446
3,491
9,907
0
83,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,337
Gold Earned
50,269
491
Minions Killed
625
0
Camps Cleared
0
1,690,628
Distance Traveled
1,820,288
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,332
431
39
2
0
357,949
6
W
Chang'e
10,933
643
142
8
0
369,558
6
W
Sobek
8,652
509
28
2
0
359,021
4
L
Olorun
8,007
471
95
6
0
302,878
8
L
Cu Chulainn
10,457
615
167
10
0
341,196
7
L
Bastet
8,853
521
72
4
0
365,330
3
W
Neith
9,310
548
161
9
0
326,182
3
L
Izanami
7,688
452
118
7
0
323,275
4
W
Bakasura
10,260
604
163
10
0
378,480
3
W
Nemesis
11,114
654
131
8
0
387,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role