Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MarlboroT34
Ne Zha
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
107W - 141L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
redeye135
Sun Wukong
Level 156
God Stats
2W - 1L
1,798 SR
Queue Stats
190W - 175L
1,496 Elo+
Solo
Xbalanque
Xbalanque
xBlackLegacy
Xbalanque
Level 160
God Stats
17W - 16L
1,361 SR
Queue Stats
1,248W - 1,218L
1,493 Elo+
Party 1
Team Averages
Level 137
1,532 SR
1,517 Elo+

VS

Team Averages
Level 122
1,443 SR
1,529 Elo+
Osiris
Osiris
EigrenyS
Osiris
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SanjiroFPS
Kukulkan
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
23W - 19L
1,637 Elo+
Party 2
Sun Wukong
Sun Wukong
aarkine
Sun Wukong
Level 115
God Stats
4W - 1L
1,429 SR
Queue Stats
149W - 152L
1,593 Elo+
Solo
Amaterasu
Amaterasu
homi231
Amaterasu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,532 Elo+
Solo
Mercury
Mercury
jeeaaan
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 5 / 16
12,749
750
18,786
19,368
11,603
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
 
Chiron
19
6 / 4 / 9
12,052
709
21,261
19,455
8,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
18
3 / 9 / 10
11,328
666
8,756
16,543
8,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
redeye135
Sun Wukong
20
5 / 3 / 16
13,305
783
14,893
23,320
25,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
xBlackLegacy
Xbalanque
19
6 / 6 / 13
12,435
731
25,681
16,824
7,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EigrenyS
Osiris
18
3 / 7 / 11
11,012
648
9,063
22,195
23,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SanjiroFPS
Kukulkan
20
9 / 5 / 11
14,096
829
26,030
16,178
7,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
aarkine
Sun Wukong
20
6 / 5 / 16
12,962
762
25,614
25,370
27,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
homi231
Amaterasu
20
4 / 5 / 15
13,548
797
10,621
23,383
42,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
jeeaaan
Mercury
19
5 / 5 / 13
12,118
713
14,106
14,944
6,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
93
27
Kills
27
27
Deaths
27
64
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
5
16
3
L
Chiron
 
Chiron
6
4
9
2.63
W
Osiris
EigrenyS
Osiris
3
7
11
1.21
L
Ne Zha
3
9
10
0.89
W
Kukulkan
SanjiroFPS
Kukulkan
9
5
11
2.9
W
Sun Wukong
aarkine
Sun Wukong
6
5
16
2.8
W
Amaterasu
homi231
Amaterasu
4
5
15
2.3
W
Mercury
jeeaaan
Mercury
5
5
13
2.3
L
Sun Wukong
redeye135
Sun Wukong
5
3
16
4.33
L
Xbalanque
xBlackLegacy
Xbalanque
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,377
Damage
85,434
95,510
Taken
102,070
62,238
Mitigated
107,300
40,651
Healing
28,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,786
484
1,433
7,288
19,368
11,603
1,275
6,150
13,218
40,547
0
L
Chiron
 
Chiron
21,261
6,472
3,882
7,169
19,455
8,744
619
6,835
12,620
0
39,197
W
Osiris
EigrenyS
Osiris
9,063
2,265
1,078
3,107
22,195
23,266
680
5,652
16,543
0
17,299
L
Ne Zha
8,756
1,685
854
1,759
16,543
8,426
340
3,242
13,301
0
23,317
W
Kukulkan
SanjiroFPS
Kukulkan
26,030
1,310
1,255
2,645
16,178
7,250
1,712
3,094
13,084
75,904
0
W
Sun Wukong
aarkine
Sun Wukong
25,614
3,122
940
6,413
25,370
27,202
325
4,180
21,190
0
41,528
W
Amaterasu
homi231
Amaterasu
10,621
2,612
576
8,525
23,383
42,983
1,408
4,214
19,169
0
23,406
W
Mercury
jeeaaan
Mercury
14,106
4,405
1,352
3,027
14,944
6,599
823
1,646
13,298
0
25,909
L
Sun Wukong
redeye135
Sun Wukong
14,893
1,458
3,731
9,124
23,320
25,540
144
5,277
18,043
0
24,887
L
Xbalanque
xBlackLegacy
Xbalanque
25,681
9,689
2,421
2,990
16,824
7,925
2,936
4,526
12,298
0
46,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,869
Gold Earned
63,736
181
Minions Killed
179
0
Camps Cleared
0
1,436,774
Distance Traveled
1,607,396
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,749
750
52
3
0
282,181
0
L
Chiron
12,052
709
45
3
0
282,928
0
W
Osiris
11,012
648
10
1
0
291,147
1
L
Ne Zha
11,328
666
21
1
0
257,268
0
W
Kukulkan
14,096
829
98
6
0
299,954
0
W
Sun Wukong
12,962
762
20
1
0
321,262
2
W
Amaterasu
13,548
797
24
1
0
340,938
0
W
Mercury
12,118
713
27
2
0
354,095
4
L
Sun Wukong
13,305
783
16
1
0
346,598
8
L
Xbalanque
12,435
731
47
3
0
267,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role