Player Matchup

Agni
Agni
Platinum II
 
Agni
Platinum II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Platinum III
GetHouYied
Heimdallr
Platinum III
Level 69
God Stats
3W - 0L
1,820 SR
Queue Stats
42W - 21L
2,083 MMR
Solo
Fenrir
Fenrir
Gold III
LadyLema
Fenrir
Gold III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,858 MMR
Party 2
Bakasura
Bakasura
Platinum II
Pusyylover
Bakasura
Platinum II
Level 60
God Stats
4W - 1L
1,759 SR
Queue Stats
37W - 26L
2,130 MMR
Party 2
Eset
Eset
Platinum II
ZAGREU5
Eset
Platinum II
Level 122
God Stats
1W - 0L
1,680 SR
Queue Stats
194W - 196L
1,770 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 100
1,652 SR
1,868 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,687 SR
2,012 MMR
Cernunnos
Cernunnos
Diamond IV
DaddyMerk
Cernunnos
Diamond IV
Level 158
God Stats
13W - 10L
1,700 SR
Queue Stats
231W - 229L
2,014 MMR
Solo
Achilles
Achilles
Platinum I
DrunkDiplomat
Achilles
Platinum I
Level 160
God Stats
9W - 3L
1,780 SR
Queue Stats
389W - 383L
1,945 MMR
Solo
Merlin
Merlin
Platinum I
Joev30
Merlin
Platinum I
Level 156
God Stats
18W - 23L
1,535 SR
Queue Stats
406W - 399L
1,986 MMR
Solo
Terra
Terra
Diamond III
LIMAL
Terra
Diamond III
Level 158
God Stats
15W - 17L
1,639 SR
Queue Stats
463W - 425L
2,057 MMR
Solo
Da Ji
Da Ji
Diamond IV
MasterNoodles29
Da Ji
Diamond IV
Level 129
God Stats
7W - 3L
1,783 SR
Queue Stats
75W - 67L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 2 / 9
12,839
558
27,377
14,467
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
GetHouYied
Heimdallr
20
3 / 4 / 6
13,711
596
18,486
17,955
6,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
LadyLema
Fenrir
18
6 / 3 / 8
12,870
560
12,587
24,447
25,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bakasura
Pusyylover
Bakasura
20
12 / 2 / 5
14,511
631
18,767
27,099
12,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
ZAGREU5
Eset
14
0 / 4 / 10
10,958
476
6,536
20,678
17,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CliodhnaArachneCamazotzBastet

VS

Bans
ShivaNoxJing WeiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaddyMerk
Cernunnos
18
4 / 4 / 2
11,448
498
19,471
21,647
8,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
DrunkDiplomat
Achilles
16
3 / 6 / 5
10,523
458
16,781
28,624
27,118
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Joev30
Merlin
16
3 / 5 / 3
9,944
432
14,089
12,651
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
LIMAL
Terra
12
1 / 3 / 5
8,954
389
7,411
24,175
23,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 6 / 1
10,268
446
8,464
19,709
9,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
24
Kills
15
15
Deaths
24
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
9
3.75
L
Cernunnos
DaddyMerk
Cernunnos
4
4
2
1.25
L
Achilles
DrunkDiplomat
Achilles
3
6
5
0.92
W
Heimdallr
GetHouYied
Heimdallr
3
4
6
1.5
L
Merlin
Joev30
Merlin
3
5
3
0.9
L
Terra
LIMAL
Terra
1
3
5
1.17
W
Fenrir
LadyLema
Fenrir
6
3
8
3.33
L
4
6
1
0.75
W
Bakasura
Pusyylover
Bakasura
12
2
5
7.25
W
Eset
ZAGREU5
Eset
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,753
Damage
66,216
104,646
Taken
106,806
67,031
Mitigated
73,923
39,405
Healing
24,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
27,377
1,575
0
1,900
14,467
4,860
2,418
5,700
8,465
102,559
0
L
Cernunnos
DaddyMerk
Cernunnos
19,471
10,487
0
7,650
21,647
8,684
376
6,979
14,302
0
98,497
L
Achilles
DrunkDiplomat
Achilles
16,781
4,585
0
3,129
28,624
27,118
252
6,793
19,434
0
63,829
W
Heimdallr
GetHouYied
Heimdallr
18,486
11,176
0
8,757
17,955
6,971
7,051
4,065
13,472
0
117,011
L
Merlin
Joev30
Merlin
14,089
727
0
766
12,651
4,891
0
7,892
4,006
62,030
0
L
Terra
LIMAL
Terra
7,411
1,084
5,614
4,379
24,175
23,403
0
8,780
13,707
22,304
0
W
Fenrir
LadyLema
Fenrir
12,587
3,470
0
8,480
24,447
25,548
616
4,506
19,725
0
66,246
L
8,464
2,243
0
2,742
19,709
9,827
0
5,204
14,005
0
77,411
W
Bakasura
Pusyylover
Bakasura
18,767
12,236
0
11,371
27,099
12,641
676
5,061
21,227
0
108,528
W
Eset
ZAGREU5
Eset
6,536
577
3,030
5,867
20,678
17,011
79
5,379
14,417
24,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,889
Gold Earned
51,137
651
Minions Killed
498
0
Camps Cleared
0
2,392,980
Distance Traveled
2,187,197
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,839
558
153
7
0
469,468
7
L
Cernunnos
11,448
498
138
6
0
414,849
5
L
Achilles
10,523
458
109
5
0
462,487
9
W
Heimdallr
13,711
596
171
7
0
454,899
3
L
Merlin
9,944
432
118
5
0
419,390
5
L
Terra
8,954
389
22
1
0
474,525
9
W
Fenrir
12,870
560
102
4
0
460,659
8
L
Da Ji
10,268
446
111
5
0
415,946
6
W
Bakasura
14,511
631
189
8
0
560,754
2
W
Eset
10,958
476
36
2
0
447,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role