Player Matchup

Rama
Rama
CoolTieGuy
Rama
Level 160
God Stats
5W - 16L
1,119 SR
Queue Stats
634W - 665L
1,497 Elo+
Solo
Jing Wei
Jing Wei
KiloMako
Jing Wei
Level 113
God Stats
2W - 3L
1,290 SR
Queue Stats
331W - 312L
1,526 Elo+
Party 1
Ares
Ares
XIIIBriareosIIIX
Ares
Level 160
God Stats
10W - 9L
1,529 SR
Queue Stats
1,231W - 1,316L
1,526 Elo+
Solo
Nu Wa
Nu Wa
XIceWolf2
Nu Wa
Level 67
God Stats
1W - 4L
1,394 SR
Queue Stats
291W - 275L
1,544 Elo+
Party 1
Anubis
Anubis
Xicewolf
Anubis
Level 110
God Stats
13W - 8L
1,631 SR
Queue Stats
289W - 297L
1,466 Elo+
Party 1
Team Averages
Level 122
1,393 SR
1,512 Elo+

VS

Team Averages
Level 90
1,371 SR
1,470 Elo+
Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BxTzz
Cerberus
Level 44
God Stats
1W - 1L
1,247 SR
Queue Stats
184W - 208L
1,505 Elo+
Party 2
Achilles
Achilles
Endosym115
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Vulcan
Vulcan
TurtleOnSpeed
Vulcan
Level 65
God Stats
7W - 7L
1,446 SR
Queue Stats
235W - 256L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
Viscere
Danzaburou
Level 137
God Stats
4W - 2L
1,159 SR
Queue Stats
163W - 149L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 6
10,777
599
9,422
12,814
4,595
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
KiloMako
Jing Wei
17
3 / 6 / 8
10,738
597
17,866
14,822
5,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 3 / 10
11,802
656
9,560
22,186
20,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
XIceWolf2
Nu Wa
19
2 / 4 / 9
11,613
645
15,698
11,116
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
Xicewolf
Anubis
20
7 / 7 / 8
12,859
714
18,287
18,166
9,744
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
3 / 3 / 16
12,460
692
9,324
17,264
10,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
BxTzz
Cerberus
19
5 / 5 / 11
12,869
715
6,643
24,001
32,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Endosym115
Achilles
18
3 / 5 / 10
11,082
616
9,417
20,770
30,368
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 3 / 7
12,565
698
29,457
14,765
7,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Viscere
Danzaburou
20
4 / 4 / 12
12,686
705
15,232
14,205
6,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
80
20
Kills
24
24
Deaths
20
41
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
3
16
3.67
W
Cerberus
BxTzz
Cerberus
5
5
11
2.1
L
3
4
6
1.5
W
Achilles
Endosym115
Achilles
3
5
10
1.6
L
Jing Wei
KiloMako
Jing Wei
3
6
8
1.17
W
9
3
7
4.17
W
Danzaburou
Viscere
Danzaburou
4
4
12
2.5
L
5
3
10
3.33
L
Nu Wa
XIceWolf2
Nu Wa
2
4
9
1.63
L
Anubis
Xicewolf
Anubis
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,833
Damage
70,073
79,104
Taken
91,005
44,554
Mitigated
86,010
29,485
Healing
29,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,324
2,679
2,813
4,443
17,264
10,273
1,427
8,981
8,283
48,067
0
W
Cerberus
BxTzz
Cerberus
6,643
214
3,107
5,366
24,001
32,169
579
8,173
15,828
15,657
0
L
9,422
5,348
1,007
3,233
12,814
4,595
1,109
9,757
3,057
0
31,053
W
Achilles
Endosym115
Achilles
9,417
747
2,514
2,768
20,770
30,368
123
10,086
10,684
0
13,947
L
Jing Wei
KiloMako
Jing Wei
17,866
12,854
1,014
3,087
14,822
5,850
993
8,772
6,050
0
35,038
W
29,457
10,873
737
1,340
14,765
7,006
1,174
8,137
6,628
53,270
0
W
Danzaburou
Viscere
Danzaburou
15,232
3,687
2,670
3,859
14,205
6,194
3,207
8,168
6,037
0
50,969
L
9,560
147
148
9,521
22,186
20,152
0
10,315
11,871
17,002
0
L
Nu Wa
XIceWolf2
Nu Wa
15,698
2,169
1,485
2,336
11,116
4,213
354
6,002
5,114
40,523
0
L
Anubis
Xicewolf
Anubis
18,287
701
1,148
6,506
18,166
9,744
94
10,578
7,588
43,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,789
Gold Earned
61,662
201
Minions Killed
214
0
Camps Cleared
0
1,429,067
Distance Traveled
1,579,839
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,460
692
68
4
0
317,892
2
W
Cerberus
12,869
715
17
1
0
298,467
0
L
Rama
10,777
599
42
2
0
281,462
1
W
Achilles
11,082
616
8
0
0
346,906
1
L
Jing Wei
10,738
597
46
3
0
306,578
0
W
Vulcan
12,565
698
43
2
0
319,601
1
W
Danzaburou
12,686
705
78
4
0
296,973
0
L
Ares
11,802
656
9
1
0
268,223
0
L
Nu Wa
11,613
645
59
3
0
293,192
0
L
Anubis
12,859
714
45
3
0
279,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role