Player Matchup

Chang'e
Chang'e
Diamond V
HydroxHit
Chang'e
Diamond V
Level 103
God Stats
3W - 7L
1,481 SR
Queue Stats
270W - 263L
2,083 MMR
Solo
Awilix
Awilix
Diamond III
Tomj95
Awilix
Diamond III
Level 159
God Stats
21W - 26L
1,614 SR
Queue Stats
144W - 124L
2,203 MMR
Party 3
Jing Wei
Jing Wei
Platinum I
Wander40D3N
Jing Wei
Platinum I
Level 69
God Stats
3W - 6L
1,560 SR
Queue Stats
574W - 579L
2,015 MMR
Solo
Sobek
Sobek
Platinum I
fishman83
Sobek
Platinum I
Level 68
God Stats
0W - 2L
1,338 SR
Queue Stats
74W - 48L
2,025 MMR
Party 3
Tyr
Tyr
Diamond III
gbavr123
Tyr
Diamond III
Level 108
God Stats
55W - 43L
1,657 SR
Queue Stats
393W - 395L
2,091 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 101
1,530 SR
2,084 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,780 SR
2,085 MMR
Sol
Sol
Platinum II
Denјі
Sol
Platinum II
Level 124
God Stats
4W - 1L
1,765 SR
Queue Stats
125W - 61L
2,256 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
DestroyerViZs
Cu Chulainn
Diamond V
Level 128
God Stats
10W - 11L
1,836 SR
Queue Stats
895W - 901L
2,038 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Fitchy971_93
Xing Tian
Diamond V
Level 160
God Stats
25W - 18L
1,734 SR
Queue Stats
180W - 161L
2,117 MMR
Party 2
Medusa
Medusa
Platinum III
JL_Aiden
Medusa
Platinum III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 42L
1,894 MMR
Party 2
Susano
Susano
Platinum III
Kirаri
Susano
Platinum III
Level 139
God Stats
56W - 17L
2,065 SR
Queue Stats
635W - 405L
2,119 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HydroxHit
Chang'e
18
4 / 9 / 4
11,047
460
13,460
21,113
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Tomj95
Awilix
18
5 / 8 / 4
11,781
491
16,337
23,483
7,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Wander40D3N
Jing Wei
20
3 / 7 / 6
13,199
550
12,748
20,956
6,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
fishman83
Sobek
17
4 / 8 / 9
11,706
488
10,526
31,012
36,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 4 / 4
10,575
441
11,913
25,409
17,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
BastetGebAthenaUllr

VS

Bans
Da JiCliodhnaShivaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
12 / 4 / 13
16,840
702
47,741
23,552
9,875
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
DestroyerViZs
Cu Chulainn
20
2 / 2 / 11
13,540
564
12,678
22,819
27,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Fitchy971_93
Xing Tian
19
4 / 4 / 19
12,675
528
8,615
28,161
40,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
JL_Aiden
Medusa
20
2 / 5 / 8
14,216
592
9,163
14,277
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Kirаri
Susano
20
16 / 3 / 4
14,774
616
25,065
20,263
11,636
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
91
18
Kills
36
36
Deaths
18
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sol
12
4
13
4.63
W
Cu Chulainn
DestroyerViZs
Cu Chulainn
2
2
11
3.75
W
Xing Tian
Fitchy971_93
Xing Tian
4
4
19
3.38
L
Chang'e
HydroxHit
Chang'e
4
9
4
0.67
W
Medusa
JL_Aiden
Medusa
2
5
8
1.2
W
Susano
Kirаri
Susano
16
3
4
6
L
Awilix
Tomj95
Awilix
5
8
4
0.88
L
Jing Wei
Wander40D3N
Jing Wei
3
7
6
0.86
L
Sobek
fishman83
Sobek
4
8
9
1.06
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,984
Damage
103,262
121,973
Taken
109,072
74,159
Mitigated
95,551
27,455
Healing
25,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
47,741
25,905
0
10,524
23,552
9,875
2,897
9,942
13,610
169,898
0
W
Cu Chulainn
DestroyerViZs
Cu Chulainn
12,678
2,353
0
5,142
22,819
27,556
266
2,952
19,867
152
90,081
W
Xing Tian
Fitchy971_93
Xing Tian
8,615
1,116
330
3,554
28,161
40,230
91
6,535
21,626
34,454
0
L
Chang'e
HydroxHit
Chang'e
13,460
48
2,169
4,998
21,113
6,195
0
11,315
9,798
78,115
0
W
Medusa
JL_Aiden
Medusa
9,163
3,607
0
4,264
14,277
6,254
8,182
3,109
11,168
0
130,802
W
Susano
Kirаri
Susano
25,065
8,616
0
1,789
20,263
11,636
493
3,433
16,830
0
102,874
L
Awilix
Tomj95
Awilix
16,337
6,162
0
4,590
23,483
7,801
0
8,321
15,162
0
84,440
L
Jing Wei
Wander40D3N
Jing Wei
12,748
10,986
0
5,462
20,956
6,227
854
5,816
15,140
0
94,122
L
Sobek
fishman83
Sobek
10,526
1,118
0
5,196
31,012
36,374
0
20,678
10,334
25,356
0
L
11,913
1,879
0
5,040
25,409
17,562
0
10,378
15,031
0
56,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,308
Gold Earned
72,045
554
Minions Killed
724
0
Camps Cleared
0
2,259,799
Distance Traveled
2,415,824
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,840
702
228
10
0
451,193
1
W
Cu Chulainn
13,540
564
157
7
0
487,257
5
W
Xing Tian
12,675
528
18
1
0
463,188
12
L
Chang'e
11,047
460
140
6
0
457,079
5
W
Medusa
14,216
592
193
8
0
467,198
7
W
Susano
14,774
616
128
5
0
546,988
1
L
Awilix
11,781
491
120
5
0
496,814
4
L
Jing Wei
13,199
550
169
7
0
465,616
4
L
Sobek
11,706
488
17
1
0
462,390
14
L
Tyr
10,575
441
108
5
0
377,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role