Player Matchup

Chaac
Chaac
Canine1600
Chaac
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
276W - 278L
1,393 Elo+
Solo
Agni
Agni
DiegokelocuraxD
Agni
Level 47
God Stats
1W - 1L
1,255 SR
Queue Stats
4W - 6L
1,345 Elo+
Solo
Jormungandr
Jormungandr
Sean111111111
Jormungandr
Level 45
God Stats
39W - 68L
1,224 SR
Queue Stats
162W - 255L
1,180 Elo+
Solo
Team Averages
Level 54
1,326 SR
1,306 Elo+

VS

Team Averages
Level 70
1,513 SR
1,368 Elo+
Gilgamesh
Gilgamesh
ButImWillSmith
Gilgamesh
Level 64
God Stats
82W - 58L
1,611 SR
Queue Stats
413W - 454L
1,473 Elo+
Solo
Ymir
Ymir
Juan is Legal
Ymir
Level 102
God Stats
8W - 14L
1,428 SR
Queue Stats
9W - 15L
1,257 Elo+
Solo
Ra
Ra
Kashaol
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
6 / 0 / 3
8,220
822
6,189
7,041
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 1 / 6
6,818
682
4,579
4,681
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Sean111111111
Jormungandr
12
2 / 1 / 7
7,409
741
4,565
5,920
4,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ButImWillSmith
Gilgamesh
9
0 / 3 / 1
6,376
638
4,051
7,565
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 5 / 0
6,238
624
1,826
9,306
4,749
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 2 / 1
6,860
686
4,445
6,195
2,076
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ButImWillSmith
Gilgamesh
0
3
1
0.17
W
Chaac
6
0
3
7.5
W
1
1
6
4
L
1
5
0
0.2
L
1
2
1
0.75
W
Jormungandr
Sean111111111
Jormungandr
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,333
Damage
10,322
17,642
Taken
23,066
11,926
Mitigated
11,848
3,167
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ButImWillSmith
Gilgamesh
4,051
470
0
528
7,565
5,023
0
4,395
3,046
1,173
11,163
W
Chaac
6,189
1,740
224
1,731
7,041
5,698
0
2,882
4,159
0
17,307
W
4,579
203
0
500
4,681
1,461
0
2,216
2,465
15,150
0
L
1,826
268
0
429
9,306
4,749
0
3,449
5,668
15,149
0
L
4,445
128
726
1,124
6,195
2,076
0
2,063
3,868
23,476
0
W
Jormungandr
Sean111111111
Jormungandr
4,565
2,077
259
453
5,920
4,767
0
2,364
3,556
24,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,447
Gold Earned
19,474
88
Minions Killed
86
4
Camps Cleared
4
568,489
Distance Traveled
494,869
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,376
638
19
2
1
184,957
1
W
Chaac
8,220
822
34
3
1
213,512
1
W
Agni
6,818
682
16
2
3
179,853
0
L
Ymir
6,238
624
15
2
3
125,840
0
L
Ra
6,860
686
52
5
0
184,072
0
W
Jormungandr
7,409
741
38
4
0
175,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role