Player Matchup

Cliodhna
Cliodhna
AlexxEZ
Cliodhna
Level 67
God Stats
4W - 1L
1,906 SR
Queue Stats
20W - 15L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Geleu112
Nu Wa
Level 66
God Stats
15W - 8L
1,689 SR
Queue Stats
54W - 47L
1,509 Elo+
Party 1
Sobek
Sobek
RsNGolf
Sobek
Level 96
God Stats
8W - 17L
1,304 SR
Queue Stats
275W - 345L
1,407 Elo+
Solo
Neith
Neith
SexyShark69
Neith
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 10L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
Yfox11
Erlang Shen
Level 111
God Stats
8W - 7L
1,322 SR
Queue Stats
100W - 97L
1,405 Elo+
Solo
Team Averages
Level 82
1,544 SR
1,482 Elo+

VS

Team Averages
Level 129
1,455 SR
1,460 Elo+
Erlang Shen
Erlang Shen
Daspotatoe
Erlang Shen
Level 129
God Stats
5W - 4L
1,369 SR
Queue Stats
186W - 171L
1,554 Elo+
Party 2
Cernunnos
Cernunnos
Dredo36
Cernunnos
Level 160
God Stats
10W - 11L
1,589 SR
Queue Stats
136W - 145L
1,482 Elo+
Solo
Sol
Sol
J00L5
Sol
Level 160
God Stats
5W - 5L
1,196 SR
Queue Stats
512W - 569L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Majkell
Nu Wa
Level 109
God Stats
6W - 3L
1,507 SR
Queue Stats
173W - 183L
1,370 Elo+
Solo
Fenrir
Fenrir
skillmix777
Fenrir
Level 89
God Stats
17W - 5L
1,613 SR
Queue Stats
75W - 62L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlexxEZ
Cliodhna
11
1 / 4 / 2
6,344
453
6,680
10,838
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Geleu112
Nu Wa
10
1 / 3 / 3
6,481
463
9,371
7,106
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
RsNGolf
Sobek
10
2 / 3 / 2
6,709
479
2,748
11,654
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 0
5,788
413
3,312
7,879
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Yfox11
Erlang Shen
11
3 / 3 / 0
6,864
490
5,684
13,878
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Daspotatoe
Erlang Shen
11
4 / 3 / 5
7,293
521
8,656
13,282
8,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Dredo36
Cernunnos
14
8 / 0 / 1
8,461
604
12,448
8,506
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
J00L5
Sol
13
1 / 1 / 0
7,573
541
3,177
7,176
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Majkell
Nu Wa
12
1 / 3 / 5
7,334
524
9,709
7,947
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
3 / 1 / 2
7,362
526
4,437
8,816
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
17
18
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AlexxEZ
Cliodhna
1
4
2
0.5
W
Erlang Shen
Daspotatoe
Erlang Shen
4
3
5
2.17
W
Cernunnos
Dredo36
Cernunnos
8
0
1
8.5
L
Nu Wa
Geleu112
Nu Wa
1
3
3
0.83
W
Sol
J00L5
Sol
1
1
0
1
W
Nu Wa
Majkell
Nu Wa
1
3
5
1.17
L
Sobek
RsNGolf
Sobek
2
3
2
1
L
1
5
0
0.2
L
Erlang Shen
Yfox11
Erlang Shen
3
3
0
1
W
Fenrir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,795
Damage
38,427
51,355
Taken
45,727
19,795
Mitigated
19,327
14,812
Healing
20,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AlexxEZ
Cliodhna
6,680
721
0
1,896
10,838
2,957
0
2,055
8,599
0
36,366
W
Erlang Shen
Daspotatoe
Erlang Shen
8,656
3,954
0
4,999
13,282
8,615
0
5,223
8,059
0
36,880
W
Cernunnos
Dredo36
Cernunnos
12,448
6,275
0
5,570
8,506
3,217
586
1,881
6,625
0
60,107
L
Nu Wa
Geleu112
Nu Wa
9,371
2,397
0
528
7,106
2,065
488
2,669
4,243
35,873
0
W
Sol
J00L5
Sol
3,177
775
0
4,459
7,176
2,016
868
2,693
4,483
56,339
0
W
Nu Wa
Majkell
Nu Wa
9,709
2,745
0
2,399
7,947
2,143
84
987
6,960
38,333
0
L
Sobek
RsNGolf
Sobek
2,748
587
191
4,514
11,654
6,492
48
668
10,872
15,370
0
L
3,312
859
0
1,907
7,879
1,649
116
820
6,945
0
30,632
L
Erlang Shen
Yfox11
Erlang Shen
5,684
2,981
0
5,776
13,878
6,632
426
5,762
7,810
0
37,110
W
Fenrir
4,437
924
0
3,312
8,816
3,336
63
1,335
7,481
0
34,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
38,023
260
Minions Killed
414
0
Camps Cleared
0
1,275,955
Distance Traveled
1,284,426
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,344
453
60
4
0
294,775
2
W
Erlang Shen
7,293
521
52
4
0
284,635
5
W
Cernunnos
8,461
604
94
7
0
258,741
6
L
Nu Wa
6,481
463
50
4
0
251,245
0
W
Sol
7,573
541
122
9
0
232,141
2
W
Nu Wa
7,334
524
70
5
0
243,676
0
L
Sobek
6,709
479
23
2
0
263,340
8
L
Neith
5,788
413
56
4
0
220,074
1
L
Erlang Shen
6,864
490
71
5
0
246,521
2
W
Fenrir
7,362
526
76
5
0
265,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role