Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Ardeyni
Terra
Level 124
God Stats
1W - 3L
1,516 SR
Queue Stats
217W - 227L
1,422 Elo+
Solo
Charybdis
Charybdis
CINDERELA MAN x
Charybdis
Level 146
God Stats
3W - 2L
1,873 SR
Queue Stats
150W - 167L
1,474 Elo+
Solo
Janus
Janus
Poolko
Janus
Level 149
God Stats
2W - 5L
1,161 SR
Queue Stats
200W - 218L
1,500 Elo+
Solo
Kali
Kali
lummmpi
Kali
Level 64
God Stats
3W - 3L
1,538 SR
Queue Stats
51W - 44L
1,496 Elo+
Solo
Team Averages
Level 128
1,518 SR
1,478 Elo+

VS

Team Averages
Level 64
1,444 SR
1,645 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Kasuminata
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,857 Elo+
Party 1
Horus
Horus
Myaaau
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 1L
1,859 Elo+
Party 1
Ne Zha
Ne Zha
OedipusGod
Ne Zha
Level 68
God Stats
1W - 1L
1,222 SR
Queue Stats
150W - 140L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
Veronicа
Erlang Shen
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 116L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 7 / 6
10,373
610
16,720
32,610
38,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Terra
Ardeyni
Terra
18
2 / 6 / 10
11,022
648
13,001
24,050
31,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
CINDERELA MAN x
Charybdis
15
1 / 6 / 4
9,027
531
13,708
16,303
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Poolko
Janus
19
4 / 5 / 7
11,346
667
21,328
17,541
6,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
lummmpi
Kali
16
6 / 10 / 4
11,458
674
16,979
21,844
9,776
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
6 / 2 / 23
12,629
743
17,470
18,554
15,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Kasuminata
Bacchus
20
9 / 5 / 16
12,644
744
31,081
19,306
13,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Myaaau
Horus
19
3 / 1 / 23
12,194
717
8,995
24,192
27,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
OedipusGod
Ne Zha
18
7 / 7 / 14
11,889
699
19,051
18,905
7,769
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Veronicа
Erlang Shen
20
9 / 2 / 15
11,994
706
22,270
25,239
12,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
125
17
Kills
34
34
Deaths
17
31
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
7
6
1
W
Sun Wukong
 
Sun Wukong
6
2
23
8.75
L
Terra
Ardeyni
Terra
2
6
10
1.17
L
Charybdis
CINDERELA MAN x
Charybdis
1
6
4
0.5
W
Bacchus
Kasuminata
Bacchus
9
5
16
3.4
W
Horus
Myaaau
Horus
3
1
23
14.5
W
Ne Zha
OedipusGod
Ne Zha
7
7
14
2
L
Janus
Poolko
Janus
4
5
7
1.5
W
Erlang Shen
Veronicа
Erlang Shen
9
2
15
8.25
L
Kali
lummmpi
Kali
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,736
Damage
98,867
112,348
Taken
106,196
91,726
Mitigated
76,659
37,368
Healing
63,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
16,720
1,547
706
9,621
32,610
38,042
0
8,207
23,620
31,905
0
W
Sun Wukong
 
Sun Wukong
17,470
3,276
2,934
7,261
18,554
15,228
1,518
8,617
9,937
298
43,820
L
Terra
Ardeyni
Terra
13,001
1,447
6,419
4,832
24,050
31,485
18
4,481
19,179
24,264
0
L
Charybdis
CINDERELA MAN x
Charybdis
13,708
5,088
627
2,433
16,303
6,060
410
4,035
11,912
0
24,579
W
Bacchus
Kasuminata
Bacchus
31,081
3,519
2,873
4,843
19,306
13,565
1,072
7,901
11,405
48,604
0
W
Horus
Myaaau
Horus
8,995
3,939
14,024
14,832
24,192
27,511
614
11,703
12,489
0
15,553
W
Ne Zha
OedipusGod
Ne Zha
19,051
5,055
1,786
4,613
18,905
7,769
571
9,402
9,503
0
29,045
L
Janus
Poolko
Janus
21,328
1,506
1,870
4,391
17,541
6,363
0
7,454
9,997
51,591
0
W
Erlang Shen
Veronicа
Erlang Shen
22,270
7,005
547
10,090
25,239
12,586
672
13,426
11,813
0
44,997
L
Kali
lummmpi
Kali
16,979
6,938
674
5,795
21,844
9,776
0
7,202
14,495
0
24,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,226
Gold Earned
61,350
178
Minions Killed
155
0
Camps Cleared
0
1,270,721
Distance Traveled
1,519,817
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,373
610
51
3
0
251,924
1
W
Sun Wukong
12,629
743
65
4
0
331,511
2
L
Terra
11,022
648
24
1
0
307,465
4
L
Charybdis
9,027
531
25
1
0
201,605
0
W
Bacchus
12,644
744
21
1
0
307,152
0
W
Horus
12,194
717
15
1
0
300,652
2
W
Ne Zha
11,889
699
20
1
0
246,213
0
L
Janus
11,346
667
56
3
0
260,283
2
W
Erlang Shen
11,994
706
34
2
0
334,289
4
L
Kali
11,458
674
22
1
0
249,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role