Player Matchup

Zeus
Zeus
BeastBRAVEspirit
Zeus
Level 123
God Stats
61W - 38L
1,635 SR
Queue Stats
427W - 628L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
Drago_Link-
Hou Yi
Level 95
God Stats
53W - 72L
1,419 SR
Queue Stats
262W - 421L
1,397 Elo+
Party 1
Fenrir
Fenrir
Pu55io
Fenrir
Level 84
God Stats
0W - 1L
1,300 SR
Queue Stats
16W - 26L
1,533 Elo+
Solo
Team Averages
Level 101
1,451 SR
1,470 Elo+

VS

Team Averages
Level 134
1,549 SR
1,457 Elo+
Sobek
Sobek
EucaliptoAstral
Sobek
Level 116
God Stats
1W - 0L
1,746 SR
Queue Stats
11W - 9L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gesoo555
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,270 SR
Queue Stats
31W - 52L
1,435 Elo+
Solo
Anhur
Anhur
whisр
Anhur
Level 157
God Stats
5W - 3L
1,631 SR
Queue Stats
163W - 175L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
10,733
716
13,437
11,183
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
15
4 / 7 / 7
10,607
707
11,001
13,555
3,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Pu55io
Fenrir
14
6 / 9 / 2
10,798
720
11,340
21,248
23,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 15
12,092
806
9,149
19,992
27,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Gesoo555
Morgan Le Fay
16
9 / 6 / 9
12,109
807
14,972
15,098
7,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
whisр
Anhur
18
10 / 5 / 9
12,747
850
13,494
14,475
6,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
13
Kills
23
23
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Hou Yi
4
7
7
1.07
W
4
2
15
5.75
W
Morgan Le Fay
Gesoo555
Morgan Le Fay
9
6
9
2.25
L
Fenrir
Pu55io
Fenrir
6
9
2
0.78
W
Anhur
whisр
Anhur
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,778
Damage
37,615
45,986
Taken
49,565
30,044
Mitigated
40,754
4,117
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,437
1,253
0
935
11,183
2,527
120
6,569
4,614
38,757
0
L
Hou Yi
11,001
2,955
0
1,542
13,555
3,878
0
7,709
5,846
0
39,207
W
9,149
1,329
0
4,269
19,992
27,139
220
5,334
13,782
16,093
0
W
Morgan Le Fay
Gesoo555
Morgan Le Fay
14,972
893
0
2,337
15,098
7,370
1,777
3,061
11,560
39,280
0
L
Fenrir
Pu55io
Fenrir
11,340
1,628
0
1,640
21,248
23,639
0
10,196
11,052
0
18,448
W
Anhur
whisр
Anhur
13,494
6,282
0
1,586
14,475
6,245
733
4,214
9,592
0
56,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
36,948
143
Minions Killed
147
4
Camps Cleared
7
779,412
Distance Traveled
849,927
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,733
716
73
5
3
255,695
7
L
Hou Yi
10,607
707
59
4
1
258,320
2
W
Sobek
12,092
806
6
0
0
303,926
2
W
Morgan Le Fay
12,109
807
40
3
2
263,522
5
L
Fenrir
10,798
720
11
1
0
265,397
3
W
Anhur
12,747
850
101
7
5
282,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role