Player Matchup

Pele
Pele
Asbetheu
Pele
Level 43
God Stats
1W - 6L
1,153 SR
Queue Stats
7W - 18L
1,152 Elo+
Party 2
Nox
Nox
Opixel
Nox
Level 29
God Stats
1W - 4L
1,488 SR
Queue Stats
3W - 12L
1,245 Elo+
Party 2
King Arthur
King Arthur
XedaX33
King Arthur
Level 62
God Stats
7W - 4L
1,546 SR
Queue Stats
72W - 72L
1,272 Elo+
Party 2
Nemesis
Nemesis
attoms
Nemesis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,272 Elo+
Party 2
Zeus
Zeus
yoyes86
Zeus
Level 10
God Stats
2W - 2L
1,723 SR
Queue Stats
4W - 14L
1,278 Elo+
Party 2
Team Averages
Level 48
1,482 SR
1,243 Elo+

VS

Team Averages
Level 98
1,568 SR
1,528 Elo+
Medusa
Medusa
Apanaev
Medusa
Level 137
God Stats
6W - 3L
1,668 SR
Queue Stats
147W - 133L
1,537 Elo+
Party 1
Ymir
Ymir
Fleent
Ymir
Level 29
God Stats
49W - 29L
1,780 SR
Queue Stats
106W - 87L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
Luizegcovopian
Sylvanus
Level 156
God Stats
7W - 4L
1,556 SR
Queue Stats
161W - 142L
1,552 Elo+
Party 1
Bellona
Bellona
Mushtouch
Bellona
Level 105
God Stats
5W - 1L
1,276 SR
Queue Stats
39W - 40L
1,488 Elo+
Party 1
Chiron
Chiron
WilliamF82
Chiron
Level 65
God Stats
18W - 12L
1,560 SR
Queue Stats
265W - 297L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 4 / 2
7,134
713
4,171
8,662
3,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nox
Opixel
Nox
13
2 / 3 / 2
6,842
684
3,907
6,339
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
XedaX33
King Arthur
12
0 / 4 / 3
6,323
632
6,280
13,010
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
attoms
Nemesis
13
1 / 4 / 1
6,996
700
3,958
9,875
4,741
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
yoyes86
Zeus
11
0 / 4 / 1
6,137
614
1,653
3,376
868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Apanaev
Medusa
16
7 / 0 / 9
8,960
896
10,788
5,488
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Fleent
Ymir
13
0 / 1 / 13
7,740
774
3,584
7,379
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
15
5 / 1 / 9
8,323
832
9,944
8,412
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Mushtouch
Bellona
15
6 / 2 / 7
8,349
835
8,156
10,654
11,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
WilliamF82
Chiron
14
1 / 0 / 4
7,798
780
4,557
3,829
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
4
Kills
19
19
Deaths
4
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
Apanaev
Medusa
7
0
9
11.5
L
Pele
1
4
2
0.5
W
Ymir
Fleent
Ymir
0
1
13
6.5
W
Sylvanus
5
1
9
9.5
W
Bellona
Mushtouch
Bellona
6
2
7
4.75
L
Nox
Opixel
Nox
2
3
2
1
W
Chiron
WilliamF82
Chiron
1
0
4
3
L
King Arthur
XedaX33
King Arthur
0
4
3
0.38
L
Nemesis
attoms
Nemesis
1
4
1
0.38
L
Zeus
yoyes86
Zeus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,969
Damage
37,029
41,262
Taken
35,762
18,200
Mitigated
28,660
4,792
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Apanaev
Medusa
10,788
4,485
0
607
5,488
3,558
3,859
234
5,218
0
36,104
L
Pele
4,171
677
598
1,576
8,662
3,165
0
2,841
5,678
0
16,345
W
Ymir
Fleent
Ymir
3,584
300
0
480
7,379
7,161
539
1,733
5,451
9,188
0
W
Sylvanus
9,944
1,700
5,110
4,514
8,412
5,062
1,429
1,159
7,130
22,631
0
W
Bellona
Mushtouch
Bellona
8,156
2,264
0
650
10,654
11,278
1,603
1,896
8,530
0
17,687
L
Nox
Opixel
Nox
3,907
517
0
109
6,339
2,535
62
1,970
4,214
11,510
0
W
Chiron
WilliamF82
Chiron
4,557
947
405
1,526
3,829
1,601
1,566
538
3,262
0
24,403
L
King Arthur
XedaX33
King Arthur
6,280
471
0
1,888
13,010
6,891
0
3,355
9,262
0
12,528
L
Nemesis
attoms
Nemesis
3,958
1,180
0
581
9,875
4,741
0
3,867
5,579
0
22,021
L
Zeus
yoyes86
Zeus
1,653
783
0
40
3,376
868
0
863
2,425
4,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,432
Gold Earned
41,170
126
Minions Killed
190
0
Camps Cleared
0
852,467
Distance Traveled
1,038,005
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,960
896
76
8
0
207,951
1
L
Pele
7,134
713
24
2
0
175,835
0
W
Ymir
7,740
774
18
2
0
210,022
2
W
Sylvanus
8,323
832
29
3
0
194,527
3
W
Bellona
8,349
835
15
2
0
224,686
3
L
Nox
6,842
684
17
2
0
174,711
0
W
Chiron
7,798
780
52
5
0
200,819
0
L
King Arthur
6,323
632
20
2
0
203,212
2
L
Nemesis
6,996
700
56
6
0
208,779
1
L
Zeus
6,137
614
9
1
0
89,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role