Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
BunniesOfDoom
Medusa
Gold V
Level 160
God Stats
17W - 11L
1,578 SR
Queue Stats
124W - 130L
1,303 MMR
Solo
Fenrir
Fenrir
Gold IV
NoFear94
Fenrir
Gold IV
Level 129
God Stats
10W - 23L
1,308 SR
Queue Stats
673W - 672L
1,131 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
mnkDwef
Sun Wukong
Gold V
Level 107
God Stats
20W - 15L
1,718 SR
Queue Stats
108W - 110L
1,348 MMR
Solo
Nu Wa
Nu Wa
Gold V
worstofwildlife7
Nu Wa
Gold V
Level 121
God Stats
22W - 16L
1,649 SR
Queue Stats
133W - 132L
1,072 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,551 SR
1,271 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,417 SR
1,354 MMR
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver II
BanxXx
Skadi
Silver II
Level 157
God Stats
1W - 1L
1,328 SR
Queue Stats
269W - 273L
1,093 MMR
Solo
King Arthur
King Arthur
Bronze V
Insxmniic
King Arthur
Bronze V
Level 87
God Stats
0W - 2L
1,350 SR
Queue Stats
3W - 5L
1,400 MMR
Solo
Loki
Loki
Gold V
MrDUFYGY
Loki
Gold V
Level 123
God Stats
6W - 9L
1,409 SR
Queue Stats
204W - 214L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 3
6,387
581
5,129
6,709
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 2 / 2
6,589
599
4,570
5,705
1,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
NoFear94
Fenrir
12
5 / 0 / 4
7,228
657
3,571
6,417
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
mnkDwef
Sun Wukong
13
2 / 0 / 1
7,407
673
6,528
8,309
6,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 3
6,372
579
5,201
3,290
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AthenaArtioCliodhnaAgni

VS

Bans
ArachneShivaBastetAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 0
5,439
494
2,004
4,215
1,399
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
8
0 / 3 / 1
5,012
456
3,055
7,992
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
BanxXx
Skadi
11
2 / 2 / 0
6,122
557
3,930
6,424
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Insxmniic
King Arthur
11
0 / 3 / 0
5,881
535
5,095
11,412
8,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
12
1 / 2 / 0
6,098
554
3,011
7,996
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
3
3
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
3
4.5
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Skadi
BanxXx
Skadi
2
2
0
1
W
2
2
2
1.5
L
King Arthur
Insxmniic
King Arthur
0
3
0
0
L
Loki
1
2
0
0.5
W
Fenrir
NoFear94
Fenrir
5
0
4
7
W
Sun Wukong
mnkDwef
Sun Wukong
2
0
1
2.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,999
Damage
17,095
30,430
Taken
38,039
17,398
Mitigated
18,789
11,799
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,129
281
0
2,716
6,709
5,042
0
1,987
4,722
16,597
0
L
Cthulhu
 
Cthulhu
2,004
129
0
790
4,215
1,399
0
1,850
2,161
26,169
0
L
Sylvanus
 
Sylvanus
3,055
1,038
962
2,658
7,992
5,398
0
3,135
4,745
15,399
6,731
L
Skadi
BanxXx
Skadi
3,930
1,726
0
982
6,424
1,604
0
1,327
5,007
0
35,449
W
4,570
1,316
0
1,010
5,705
1,521
0
478
5,227
0
40,698
L
King Arthur
Insxmniic
King Arthur
5,095
1,369
0
3,113
11,412
8,093
0
1,433
9,875
0
39,358
L
Loki
3,011
874
0
864
7,996
2,295
0
1,897
5,921
0
44,213
W
Fenrir
NoFear94
Fenrir
3,571
1,009
0
3,926
6,417
3,081
358
1,692
4,725
0
38,767
W
Sun Wukong
mnkDwef
Sun Wukong
6,528
1,509
0
2,300
8,309
6,934
0
171
8,138
0
48,582
W
5,201
945
0
1,847
3,290
820
642
239
3,051
39,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,983
Gold Earned
28,552
353
Minions Killed
343
0
Camps Cleared
0
1,116,618
Distance Traveled
1,074,056
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,387
581
30
3
0
235,612
3
L
Cthulhu
5,439
494
58
5
0
209,002
4
L
Sylvanus
5,012
456
42
4
0
178,071
3
L
Skadi
6,122
557
70
6
0
211,392
4
W
Medusa
6,589
599
75
7
0
203,981
4
L
King Arthur
5,881
535
85
8
0
198,677
4
L
Loki
6,098
554
88
8
0
276,914
2
W
Fenrir
7,228
657
71
6
0
259,528
2
W
Sun Wukong
7,407
673
111
10
0
213,935
3
W
Nu Wa
6,372
579
66
6
0
203,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role