Player Matchup

Izanami
Izanami
Purple Oates
Izanami
Level 124
God Stats
1W - 1L
1,236 SR
Queue Stats
29W - 27L
1,476 Elo+
Solo
Vulcan
Vulcan
SaltOnMySnail
Vulcan
Level 81
God Stats
3W - 3L
1,291 SR
Queue Stats
243W - 268L
1,423 Elo+
Solo
Sobek
Sobek
SanbrenWarGod
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 1
Artemis
Artemis
SleepingPegasus
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 43L
1,296 Elo+
Solo
Nemesis
Nemesis
jellox93
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 1
Team Averages
Level 78
1,406 SR
1,341 Elo+

VS

Team Averages
Level 90
1,500 SR
1,453 Elo+
Zhong Kui
Zhong Kui
GODYO
Zhong Kui
Level 160
God Stats
4W - 8L
1,500 SR
Queue Stats
1,992W - 2,170L
1,443 Elo+
Solo
Kali
Kali
IAntho
Kali
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 322L
1,456 Elo+
Solo
Thanatos
Thanatos
Jimmy2Shoez_313
Thanatos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 92L
1,426 Elo+
Solo
Ymir
Ymir
RBigD
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,543 Elo+
Solo
Zeus
Zeus
blacksabre09
Zeus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 142L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Purple Oates
Izanami
17
2 / 5 / 20
10,358
740
12,031
11,835
5,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 3 / 12
13,676
977
23,141
10,368
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 18
10,970
784
5,893
18,353
28,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 6 / 14
11,664
833
24,001
14,294
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
jellox93
Nemesis
16
2 / 8 / 17
10,010
715
10,598
17,140
8,913
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GODYO
Zhong Kui
17
8 / 6 / 13
11,345
810
11,768
20,541
13,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
IAntho
Kali
14
2 / 9 / 10
9,807
701
5,511
16,880
13,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
17
6 / 7 / 12
11,193
800
8,587
13,991
6,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
RBigD
Ymir
20
7 / 4 / 16
12,306
879
11,559
24,046
30,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 4 / 17
10,973
784
23,106
10,127
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
94
29
Kills
26
26
Deaths
30
81
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
GODYO
Zhong Kui
8
6
13
2.42
L
Kali
IAntho
Kali
2
9
10
0.78
L
Thanatos
6
7
12
1.71
W
Izanami
Purple Oates
Izanami
2
5
20
2.4
L
Ymir
RBigD
Ymir
7
4
16
3.75
W
12
3
12
6
W
5
4
18
3.5
W
8
6
14
2.5
L
3
4
17
2.88
W
Nemesis
jellox93
Nemesis
2
8
17
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,664
Damage
60,531
71,990
Taken
85,585
53,513
Mitigated
66,832
25,115
Healing
29,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
GODYO
Zhong Kui
11,768
2,062
2,096
6,135
20,541
13,471
1,730
7,591
12,689
28,962
0
L
Kali
IAntho
Kali
5,511
1,890
2,660
2,106
16,880
13,254
882
7,366
9,299
0
17,530
L
Thanatos
8,587
1,924
2,200
5,136
13,991
6,243
842
3,588
10,203
0
17,164
W
Izanami
Purple Oates
Izanami
12,031
7,178
1,937
1,881
11,835
5,188
1,710
9,225
2,610
0
38,448
L
Ymir
RBigD
Ymir
11,559
1,284
698
5,467
24,046
30,000
655
7,204
16,804
20,662
0
W
23,141
9,238
2,512
1,649
10,368
4,975
818
8,055
2,313
54,094
0
W
5,893
687
2,774
2,341
18,353
28,190
343
10,533
7,820
8,924
0
W
24,001
8,241
2,022
2,841
14,294
6,247
1,915
9,453
4,841
0
37,118
L
23,106
1,107
848
2,326
10,127
3,864
795
3,285
6,638
44,617
0
W
Nemesis
jellox93
Nemesis
10,598
3,020
3,231
3,927
17,140
8,913
783
9,167
7,973
0
15,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,678
Gold Earned
55,624
144
Minions Killed
154
0
Camps Cleared
0
1,256,471
Distance Traveled
1,080,777
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,345
810
54
4
0
170,534
0
L
Kali
9,807
701
27
2
0
209,335
1
L
Thanatos
11,193
800
15
1
0
250,267
0
W
Izanami
10,358
740
43
3
0
234,065
0
L
Ymir
12,306
879
12
1
0
232,452
1
W
Vulcan
13,676
977
61
4
0
268,061
0
W
Sobek
10,970
784
9
1
0
259,867
1
W
Artemis
11,664
833
26
2
0
211,735
0
L
Zeus
10,973
784
46
3
0
218,189
0
W
Nemesis
10,010
715
5
0
0
282,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role