Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
MissPlume703
Athena
Level 128
God Stats
16W - 13L
1,165 SR
Queue Stats
559W - 357L
1,632 Elo+
Party 1
Ullr
Ullr
Shaxlight
Ullr
Level 142
God Stats
4W - 8L
1,376 SR
Queue Stats
343W - 247L
1,572 Elo+
Party 1
Neith
Neith
Unicronomega
Neith
Level 25
God Stats
3W - 3L
1,504 SR
Queue Stats
9W - 9L
1,617 Elo+
Party 1
Ra
Ra
álliasK
Ra
Level 160
God Stats
9W - 4L
1,570 SR
Queue Stats
356W - 211L
1,672 Elo+
Party 1
Team Averages
Level 123
1,423 SR
1,599 Elo+

VS

Team Averages
Level 58
1,578 SR
1,458 Elo+
Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BZONEV
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 53L
1,423 Elo+
Party 2
Bellona
Bellona
FarTilFranner
Bellona
Level 23
God Stats
4W - 2L
1,983 SR
Queue Stats
242W - 219L
1,451 Elo+
Party 3
Scylla
Scylla
alex6529
Scylla
Level 138
God Stats
1W - 2L
1,591 SR
Queue Stats
98W - 114L
1,444 Elo+
Party 3
Neith
Neith
byExTeZz
Neith
Level 34
God Stats
2W - 4L
1,317 SR
Queue Stats
28W - 39L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
14 / 2 / 5
12,624
664
21,543
18,882
9,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
14
1 / 5 / 12
9,368
493
5,445
16,623
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
17
5 / 2 / 4
10,981
578
14,925
10,987
4,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 2 / 4
9,605
506
1,861
6,210
2,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 13
10,874
572
12,345
9,827
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 5 / 5
8,459
445
4,546
19,182
17,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
BZONEV
Tyr
16
1 / 4 / 0
9,972
525
6,941
21,371
17,440
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
17
8 / 6 / 1
10,564
556
11,512
16,256
9,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
alex6529
Scylla
15
1 / 5 / 4
9,011
474
6,800
10,433
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
byExTeZz
Neith
16
1 / 3 / 7
9,923
522
9,872
10,131
3,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
23
Kills
13
13
Deaths
23
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
2
5
8.25
L
Cerberus
 
Cerberus
2
5
5
0.9
L
Tyr
BZONEV
Tyr
1
4
0
0.25
L
Bellona
8
6
1
1.42
W
Athena
1
5
12
1.4
W
Ullr
5
2
4
3.5
W
0
2
4
1
L
Scylla
alex6529
Scylla
1
5
4
0.6
L
Neith
byExTeZz
Neith
1
3
7
1.5
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,119
Damage
39,671
62,529
Taken
77,373
33,040
Mitigated
51,118
21,386
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
21,543
13,800
0
9,464
18,882
9,983
39
3,915
14,967
0
105,908
L
Cerberus
 
Cerberus
4,546
578
115
5,105
19,182
17,952
630
4,825
14,357
23,885
1,649
L
Tyr
BZONEV
Tyr
6,941
231
0
8,357
21,371
17,440
0
1,670
19,701
0
64,610
L
Bellona
11,512
2,453
0
1,128
16,256
9,073
0
5,768
10,488
0
72,885
W
Athena
5,445
1,960
0
2,017
16,623
12,218
0
4,748
11,875
17,221
0
W
Ullr
14,925
6,093
0
1,264
10,987
4,866
0
1,278
9,709
0
77,237
W
1,861
1,057
0
2,457
6,210
2,146
1,168
1,344
4,866
0
49,496
L
Scylla
alex6529
Scylla
6,800
735
0
1,072
10,433
3,131
0
4,448
5,985
57,294
0
L
Neith
byExTeZz
Neith
9,872
3,656
0
1,604
10,131
3,522
1,776
1,431
8,522
0
77,360
W
12,345
704
2,071
4,113
9,827
3,827
0
3,160
6,667
92,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,452
Gold Earned
47,929
555
Minions Killed
576
0
Camps Cleared
0
1,908,472
Distance Traveled
1,831,688
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,624
664
137
7
0
453,032
3
L
Cerberus
8,459
445
55
3
0
346,655
1
L
Tyr
9,972
525
151
8
0
379,143
7
L
Bellona
10,564
556
119
6
0
406,737
0
W
Athena
9,368
493
19
1
0
370,645
7
W
Ullr
10,981
578
129
7
0
365,101
7
W
Neith
9,605
506
104
5
0
302,632
4
L
Scylla
9,011
474
107
6
0
346,744
2
L
Neith
9,923
522
144
8
0
352,409
2
W
Ra
10,874
572
166
9
0
417,062
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role