Player Matchup

Medusa
Medusa
Platinum III
AnaIpain
Medusa
Platinum III
Level 160
God Stats
1W - 7L
1,394 SR
Queue Stats
161W - 151L
1,916 MMR
Solo
Nemesis
Nemesis
Platinum I
Bongu
Nemesis
Platinum I
Level 127
God Stats
1W - 1L
1,818 SR
Queue Stats
177W - 156L
1,943 MMR
Solo
Shiva
Shiva
Masters
Fireweı
Shiva
Masters
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
704W - 677L
1,921 MMR
Solo
Poseidon
Poseidon
Platinum I
LifeMakesMeSad
Poseidon
Platinum I
Level 68
God Stats
9W - 5L
1,664 SR
Queue Stats
101W - 87L
1,952 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
ivko05
Sun Wukong
Platinum II
Level 159
God Stats
19W - 22L
1,400 SR
Queue Stats
89W - 81L
1,996 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,555 SR
1,946 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,677 SR
1,946 MMR
Amaterasu
Amaterasu
Platinum V
Alyy
Amaterasu
Platinum V
Level 160
God Stats
1W - 0L
1,732 SR
Queue Stats
18W - 10L
1,927 MMR
Party 1
Geb
Geb
Platinum I
Aunq
Geb
Platinum I
Level 159
God Stats
38W - 22L
1,701 SR
Queue Stats
141W - 122L
1,977 MMR
Solo
Vulcan
Vulcan
Platinum I
Kingfeedalot
Vulcan
Platinum I
Level 84
God Stats
19W - 21L
1,594 SR
Queue Stats
103W - 93L
1,945 MMR
Solo
Cernunnos
Cernunnos
Platinum V
Squares332
Cernunnos
Platinum V
Level 85
God Stats
3W - 1L
1,693 SR
Queue Stats
32W - 23L
1,894 MMR
Party 1
Arachne
Arachne
Diamond V
TheJeppa
Arachne
Diamond V
Level 149
God Stats
22W - 16L
1,664 SR
Queue Stats
193W - 188L
1,987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnaIpain
Medusa
15
0 / 7 / 0
9,783
445
10,280
17,315
5,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Bongu
Nemesis
16
0 / 7 / 0
9,363
426
8,210
21,741
7,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
Fireweı
Shiva
15
0 / 9 / 1
9,427
429
7,299
24,660
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
18
3 / 7 / 0
11,783
536
22,903
14,227
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ivko05
Sun Wukong
18
1 / 4 / 2
11,760
535
17,090
29,081
25,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ThothKaliMercury

VS

Bans
CliodhnaThanatosGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alyy
Amaterasu
20
4 / 2 / 12
13,642
620
18,917
34,869
38,283
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Aunq
Geb
17
6 / 0 / 21
13,306
605
8,032
19,511
16,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
20
3 / 1 / 11
13,015
592
13,752
8,552
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Squares332
Cernunnos
20
8 / 0 / 10
14,721
669
23,448
17,466
7,750
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
TheJeppa
Arachne
20
13 / 1 / 11
13,620
619
22,195
22,914
15,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
99
4
Kills
34
34
Deaths
4
3
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alyy
Amaterasu
4
2
12
5
L
Medusa
AnaIpain
Medusa
0
7
0
0
W
Geb
Aunq
Geb
6
0
21
16.5
L
Nemesis
Bongu
Nemesis
0
7
0
0
L
Shiva
Fireweı
Shiva
0
9
1
0.06
W
Vulcan
3
1
11
8.5
L
Poseidon
3
7
0
0.43
W
Cernunnos
Squares332
Cernunnos
8
0
10
13
W
Arachne
TheJeppa
Arachne
13
1
11
18.5
L
Sun Wukong
ivko05
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,782
Damage
86,344
107,024
Taken
103,312
57,384
Mitigated
83,270
26,349
Healing
50,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alyy
Amaterasu
18,917
10,480
275
20,251
34,869
38,283
238
2,679
32,190
0
96,139
L
Medusa
AnaIpain
Medusa
10,280
4,600
0
3,484
17,315
5,883
0
1,344
15,971
0
68,117
W
Geb
Aunq
Geb
8,032
527
3,412
4,147
19,511
16,970
339
6,062
13,449
31,123
1,813
L
Nemesis
Bongu
Nemesis
8,210
1,856
0
2,202
21,741
7,531
0
5,283
16,458
0
78,533
L
Shiva
Fireweı
Shiva
7,299
758
488
3,680
24,660
14,167
0
6,491
18,169
0
57,711
W
Vulcan
13,752
2,050
0
2,102
8,552
5,038
447
2,807
5,745
104,618
0
L
Poseidon
22,903
3,461
131
1,815
14,227
4,025
0
4,725
9,502
106,952
0
W
Cernunnos
Squares332
Cernunnos
23,448
15,405
0
12,650
17,466
7,750
6,622
5,541
11,626
0
153,695
W
Arachne
TheJeppa
Arachne
22,195
15,087
0
7,837
22,914
15,229
422
7,166
15,622
0
108,991
L
Sun Wukong
ivko05
Sun Wukong
17,090
3,379
0
14,549
29,081
25,778
95
3,815
25,266
0
93,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,116
Gold Earned
68,304
728
Minions Killed
723
0
Camps Cleared
0
2,226,647
Distance Traveled
2,507,903
30
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,642
620
166
8
0
478,805
3
L
Medusa
9,783
445
135
6
0
410,569
4
W
Geb
13,306
605
32
1
0
545,746
24
L
Nemesis
9,363
426
122
6
0
461,717
7
L
Shiva
9,427
429
86
4
0
455,794
8
W
Vulcan
13,015
592
191
9
0
491,231
11
L
Poseidon
11,783
536
191
9
0
445,964
5
W
Cernunnos
14,721
669
198
9
0
465,642
9
W
Arachne
13,620
619
136
6
0
526,479
5
L
Sun Wukong
11,760
535
194
9
0
452,603
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role