Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
J4redbcn7
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,492 Elo+
Solo
Neith
Neith
SanbrenWarGod
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 1
Apollo
Apollo
SleepingPegasus
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 43L
1,500 Elo+
Solo
Loki
Loki
jellox93
Loki
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,454 Elo+

VS

Team Averages
Level 71
1,489 SR
1,534 Elo+
Athena
Athena
 
Athena
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BigdoggyJay
Yu Huang
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,792 Elo+
Solo
Raijin
Raijin
GrungeIsDead
Raijin
Level 87
God Stats
7W - 4L
1,598 SR
Queue Stats
634W - 591L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
PeteyPimp
Sun Wukong
Level 64
God Stats
3W - 3L
1,541 SR
Queue Stats
304W - 311L
1,488 Elo+
Solo
Izanami
Izanami
xdarkenigma
Izanami
Level 158
God Stats
10W - 16L
1,307 SR
Queue Stats
397W - 449L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 5 / 2
6,953
695
8,994
9,273
5,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
J4redbcn7
Hun Batz
13
1 / 6 / 2
7,337
734
4,827
9,361
3,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 5
7,600
760
8,000
8,426
3,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 6 / 9
8,665
867
8,352
11,450
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
15
9 / 7 / 2
9,796
980
11,844
11,712
4,056
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
4 / 4 / 22
10,108
1,011
9,763
17,826
24,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
BigdoggyJay
Yu Huang
16
8 / 3 / 16
10,075
1,008
8,681
10,408
5,007
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
14
4 / 2 / 16
9,175
918
7,990
7,272
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PeteyPimp
Sun Wukong
14
3 / 2 / 12
9,226
923
9,396
12,288
10,624
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xdarkenigma
Izanami
16
10 / 2 / 12
9,918
992
9,038
9,399
4,936
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
13
Kills
29
29
Deaths
13
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
2
0.4
W
Athena
 
Athena
4
4
22
3.75
W
Yu Huang
BigdoggyJay
Yu Huang
8
3
16
5.33
W
Raijin
4
2
16
6
L
Hun Batz
J4redbcn7
Hun Batz
1
6
2
0.33
W
Sun Wukong
PeteyPimp
Sun Wukong
3
2
12
4.5
L
1
5
5
0.7
L
1
6
9
0.92
L
Loki
9
7
2
1.43
W
Izanami
xdarkenigma
Izanami
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,017
Damage
44,868
50,222
Taken
57,193
20,837
Mitigated
48,632
9,062
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,994
804
781
2,308
9,273
5,945
103
4,445
4,828
23,455
0
W
Athena
 
Athena
9,763
2,032
1,519
4,214
17,826
24,951
114
2,986
14,840
13,696
0
W
Yu Huang
BigdoggyJay
Yu Huang
8,681
1,126
946
1,584
10,408
5,007
984
1,032
9,376
16,310
0
W
Raijin
7,990
311
597
507
7,272
3,114
1,620
1,145
6,127
24,894
0
L
Hun Batz
J4redbcn7
Hun Batz
4,827
1,257
441
373
9,361
3,553
0
5,399
3,962
0
13,667
W
Sun Wukong
PeteyPimp
Sun Wukong
9,396
1,553
1,190
3,955
12,288
10,624
304
2,559
9,729
0
18,450
L
8,000
2,807
693
1,344
8,426
3,065
0
4,846
3,580
0
12,202
L
8,352
3,771
290
1,687
11,450
4,218
72
6,089
5,361
0
21,020
L
Loki
11,844
2,275
166
979
11,712
4,056
0
5,655
6,057
0
17,434
W
Izanami
xdarkenigma
Izanami
9,038
5,446
1,560
701
9,399
4,936
2,415
1,272
8,127
0
23,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,351
Gold Earned
48,502
88
Minions Killed
113
0
Camps Cleared
0
867,320
Distance Traveled
969,817
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,953
695
26
3
0
175,047
0
W
Athena
10,108
1,011
7
1
0
200,181
0
W
Yu Huang
10,075
1,008
23
2
0
198,497
0
W
Raijin
9,175
918
33
3
0
181,537
0
L
Hun Batz
7,337
734
14
1
0
176,624
3
W
Sun Wukong
9,226
923
21
2
0
220,011
5
L
Neith
7,600
760
12
1
0
169,618
1
L
Apollo
8,665
867
30
3
0
162,773
0
L
Loki
9,796
980
6
1
0
183,258
1
W
Izanami
9,918
992
29
3
0
169,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role