Player Matchup

Neith
Neith
Gairald
Neith
Level 67
God Stats
7W - 6L
1,487 SR
Queue Stats
81W - 79L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
Manitheous
Gilgamesh
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 173L
1,450 Elo+
Party 3
Atlas
Atlas
PapaSmoke4238
Atlas
Level 68
God Stats
22W - 11L
1,722 SR
Queue Stats
111W - 109L
1,477 Elo+
Party 2
Hel
Hel
ZrexVex
Hel
Level 123
God Stats
6W - 7L
1,590 SR
Queue Stats
152W - 168L
1,438 Elo+
Solo
Vulcan
Vulcan
lN3GUS
Vulcan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,528 Elo+
Party 3
Team Averages
Level 80
1,560 SR
1,467 Elo+

VS

Team Averages
Level 60
1,513 SR
1,405 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
HeelZero
Loki
Level 60
God Stats
9W - 3L
1,775 SR
Queue Stats
126W - 164L
1,364 Elo+
Party 4
Anubis
Anubis
OGv6VOID
Anubis
Level 29
God Stats
3W - 4L
1,361 SR
Queue Stats
65W - 83L
1,378 Elo+
Party 4
Medusa
Medusa
Opalun
Medusa
Level 78
God Stats
4W - 2L
1,204 SR
Queue Stats
38W - 43L
1,489 Elo+
Party 1
Ymir
Ymir
zumbaviejas
Ymir
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 6L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gairald
Neith
10
1 / 5 / 0
6,137
472
4,599
6,829
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Manitheous
Gilgamesh
10
2 / 4 / 2
6,165
474
4,177
9,801
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 3
5,971
459
4,581
10,624
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
12
3 / 2 / 0
6,963
536
5,964
7,640
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
lN3GUS
Vulcan
13
0 / 0 / 0
6,932
533
5,335
4,115
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 0 / 1
7,601
585
4,286
8,431
4,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
11
3 / 3 / 4
6,884
530
4,164
9,298
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
OGv6VOID
Anubis
12
3 / 2 / 2
7,329
564
5,925
8,189
3,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Opalun
Medusa
12
7 / 1 / 1
7,261
559
10,982
8,281
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 8
6,647
511
3,097
7,078
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
13
13
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
L
Neith
Gairald
Neith
1
5
0
0.2
W
Loki
3
3
4
1.67
L
Gilgamesh
Manitheous
Gilgamesh
2
4
2
0.75
W
Anubis
OGv6VOID
Anubis
3
2
2
2
W
Medusa
Opalun
Medusa
7
1
1
7.5
L
1
2
3
1.25
L
Hel
3
2
0
1.5
L
Vulcan
lN3GUS
Vulcan
0
0
0
0
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
28,454
39,009
Taken
41,277
12,397
Mitigated
18,856
12,218
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,286
531
0
2,077
8,431
4,293
0
4,753
3,376
0
59,477
L
Neith
Gairald
Neith
4,599
2,206
0
1,519
6,829
1,607
1,190
971
5,858
0
31,589
W
Loki
4,164
1,321
0
4,381
9,298
2,743
0
2,028
7,266
0
40,120
L
Gilgamesh
Manitheous
Gilgamesh
4,177
1,316
0
2,219
9,801
2,484
0
2,208
7,593
0
20,856
W
Anubis
OGv6VOID
Anubis
5,925
451
0
3,656
8,189
3,634
982
3,863
4,326
36,034
0
W
Medusa
Opalun
Medusa
10,982
5,214
0
3,388
8,281
2,764
1,069
2,562
5,719
0
48,338
L
4,581
1,749
0
2,634
10,624
5,105
0
2,765
7,859
15,937
0
L
Hel
5,964
832
214
3,957
7,640
1,549
0
3,078
4,562
40,664
0
L
Vulcan
lN3GUS
Vulcan
5,335
2,356
0
1,675
4,115
1,652
0
0
4,115
45,333
0
W
3,097
532
172
1,579
7,078
5,422
82
2,368
4,710
14,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
35,722
317
Minions Killed
351
0
Camps Cleared
0
1,150,079
Distance Traveled
1,222,123
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,601
585
113
9
0
291,812
3
L
Neith
6,137
472
81
6
0
194,215
0
W
Loki
6,884
530
74
6
0
255,963
4
L
Gilgamesh
6,165
474
35
3
0
242,577
5
W
Anubis
7,329
564
62
5
0
211,492
0
W
Medusa
7,261
559
79
6
0
216,524
0
L
Atlas
5,971
459
26
2
0
249,881
3
L
Hel
6,963
536
74
6
0
214,598
3
L
Vulcan
6,932
533
101
8
0
248,808
3
W
Ymir
6,647
511
23
2
0
246,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role