Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Bushido24rus
Odin
Level 97
God Stats
7W - 6L
1,456 SR
Queue Stats
207W - 235L
1,392 Elo+
Solo
Apollo
Apollo
Skr1lla
Apollo
Level 102
God Stats
7W - 9L
1,077 SR
Queue Stats
314W - 316L
1,371 Elo+
Solo
Team Averages
Level 80
1,407 SR
1,453 Elo+

VS

Team Averages
Level 48
1,459 SR
1,399 Elo+
Ymir
Ymir
Cark12
Ymir
Level 46
God Stats
14W - 5L
1,645 SR
Queue Stats
80W - 78L
1,425 Elo+
Party 1
Izanami
Izanami
Montero17
Izanami
Level 27
God Stats
10W - 5L
1,728 SR
Queue Stats
34W - 31L
1,474 Elo+
Party 1
Thanatos
Thanatos
Wanheeda08
Thanatos
Level 67
God Stats
11W - 9L
1,377 SR
Queue Stats
108W - 101L
1,415 Elo+
Party 1
Zeus
Zeus
kebabsoep
Zeus
Level 37
God Stats
1W - 1L
1,201 SR
Queue Stats
34W - 41L
1,326 Elo+
Solo
Achilles
Achilles
pipoux2
Achilles
Level 65
God Stats
3W - 2L
1,345 SR
Queue Stats
67W - 69L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 4 / 2
6,086
435
2,891
8,334
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
 
Hera
10
1 / 4 / 0
6,046
432
8,915
6,145
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
 
Kumbhakarna
9
0 / 3 / 1
5,322
380
3,216
10,493
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 6 / 0
6,897
493
4,398
10,862
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Skr1lla
Apollo
12
1 / 3 / 1
7,067
505
3,486
7,611
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cark12
Ymir
12
4 / 0 / 8
7,772
555
4,449
8,625
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Montero17
Izanami
13
1 / 1 / 5
7,903
565
4,673
7,895
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Wanheeda08
Thanatos
15
10 / 0 / 3
8,739
624
8,961
11,005
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
11
0 / 3 / 2
6,771
484
5,045
6,195
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
pipoux2
Achilles
12
5 / 0 / 6
7,745
553
6,256
7,835
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
20
20
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
4
2
0.25
L
Hera
 
Hera
1
4
0
0.25
L
Kumbhakarna
 
Kumbhakarna
0
3
1
0.17
L
2
6
0
0.33
W
Ymir
Cark12
Ymir
4
0
8
8
W
Izanami
Montero17
Izanami
1
1
5
3.5
L
Apollo
Skr1lla
Apollo
1
3
1
0.5
W
Thanatos
Wanheeda08
Thanatos
10
0
3
11.5
W
Zeus
0
3
2
0.33
W
Achilles
pipoux2
Achilles
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
29,384
43,445
Taken
41,555
14,247
Mitigated
24,618
8,281
Healing
21,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,891
975
0
1,197
8,334
1,862
0
2,286
6,010
0
26,997
L
Hera
 
Hera
8,915
1,139
0
250
6,145
1,086
93
1,553
4,592
37,921
0
L
Kumbhakarna
 
Kumbhakarna
3,216
474
493
1,908
10,493
3,953
0
3,245
7,248
18,469
0
L
4,398
1,443
0
1,139
10,862
5,678
0
1,067
9,456
2,740
32,221
W
Ymir
Cark12
Ymir
4,449
1,496
0
1,403
8,625
7,598
0
3,418
5,018
14,685
0
W
Izanami
Montero17
Izanami
4,673
3,175
0
2,374
7,895
2,480
272
1,412
6,437
0
59,897
L
Apollo
Skr1lla
Apollo
3,486
2,287
0
3,294
7,611
1,668
0
1,343
6,235
0
40,588
W
Thanatos
Wanheeda08
Thanatos
8,961
2,018
0
14,094
11,005
4,843
0
3,290
7,490
0
62,102
W
Zeus
5,045
760
0
0
6,195
1,955
172
3,260
2,665
41,367
0
W
Achilles
pipoux2
Achilles
6,256
2,168
135
2,998
7,835
7,742
0
1,043
6,438
0
29,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
38,930
308
Minions Killed
403
0
Camps Cleared
0
1,309,464
Distance Traveled
1,279,834
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,086
435
56
4
0
277,780
3
L
Hera
6,046
432
73
5
0
265,011
7
L
Kumbhakarna
5,322
380
26
2
0
280,619
4
L
Odin
6,897
493
69
5
0
236,013
6
W
Ymir
7,772
555
18
1
0
277,196
6
W
Izanami
7,903
565
127
9
0
256,153
2
L
Apollo
7,067
505
84
6
0
250,041
5
W
Thanatos
8,739
624
106
8
0
288,850
0
W
Zeus
6,771
484
93
7
0
195,072
0
W
Achilles
7,745
553
59
4
0
262,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role