Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
DeltaSP1402
Chronos
Level 28
God Stats
4W - 21L
1,500 SR
Queue Stats
203W - 207L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DukeTheBomb
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,161 Elo+
Party 1
Mercury
Mercury
azir33
Mercury
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,161 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,364 Elo+

VS

Team Averages
Level 60
1,401 SR
1,417 Elo+
Medusa
Medusa
 
Medusa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bryandark68
Ares
Level 30
God Stats
40W - 29L
1,464 SR
Queue Stats
121W - 129L
1,381 Elo+
Party 2
Olorun
Olorun
Istadris
Olorun
Level 127
God Stats
9W - 8L
1,423 SR
Queue Stats
120W - 157L
1,419 Elo+
Solo
Bellona
Bellona
MaoLeRoux
Bellona
Level 28
God Stats
8W - 7L
1,281 SR
Queue Stats
114W - 110L
1,399 Elo+
Party 2
Thanatos
Thanatos
WuZkO
Thanatos
Level 35
God Stats
10W - 14L
1,336 SR
Queue Stats
209W - 217L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 0 / 0
5,006
501
2,474
4,441
3,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
 
Fafnir
6
0 / 5 / 0
4,295
430
1,668
10,070
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
DeltaSP1402
Chronos
6
0 / 6 / 0
4,231
423
2,769
5,509
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 2 / 0
3,928
393
561
2,371
473
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
azir33
Mercury
6
1 / 3 / 0
4,564
456
1,147
5,584
1,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 0 / 7
6,237
624
7,122
2,931
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
6 / 0 / 5
6,904
690
4,674
5,376
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
Istadris
Olorun
11
3 / 2 / 0
6,655
666
2,166
5,699
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
MaoLeRoux
Bellona
10
0 / 0 / 0
5,704
570
1,822
3,750
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
WuZkO
Thanatos
11
3 / 0 / 1
6,234
623
4,630
7,071
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
16
16
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
0
0
1
L
Fafnir
 
Fafnir
0
5
0
0
W
Medusa
 
Medusa
4
0
7
7.5
W
6
0
5
8.5
L
Chronos
DeltaSP1402
Chronos
0
6
0
0
L
0
2
0
0
W
Olorun
Istadris
Olorun
3
2
0
1.5
W
Bellona
MaoLeRoux
Bellona
0
0
0
0
W
Thanatos
WuZkO
Thanatos
3
0
1
3.5
L
Mercury
azir33
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,619
Damage
20,414
27,975
Taken
24,827
12,084
Mitigated
10,783
2,543
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,474
1,149
26
431
4,441
3,043
0
0
4,441
0
15,452
L
Fafnir
 
Fafnir
1,668
192
0
1,719
10,070
5,983
71
2,504
7,566
9,292
0
W
Medusa
 
Medusa
7,122
3,806
0
1,231
2,931
1,037
1,103
1,464
1,405
0
29,524
W
4,674
167
0
1,980
5,376
3,550
237
2,414
2,774
15,158
0
L
Chronos
DeltaSP1402
Chronos
2,769
899
0
237
5,509
1,459
324
2,177
3,316
16,861
0
L
561
201
0
0
2,371
473
0
1,093
1,182
4,041
0
W
Olorun
Istadris
Olorun
2,166
435
0
1,895
5,699
2,065
2,596
389
5,270
35,652
0
W
Bellona
MaoLeRoux
Bellona
1,822
388
0
1,762
3,750
2,017
124
0
3,750
0
19,083
W
Thanatos
WuZkO
Thanatos
4,630
1,657
0
5,095
7,071
2,114
0
361
6,630
0
38,980
L
Mercury
azir33
Mercury
1,147
275
0
130
5,584
1,126
0
920
4,630
0
13,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,024
Gold Earned
31,734
121
Minions Killed
288
0
Camps Cleared
0
819,138
Distance Traveled
913,577
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,006
501
35
4
0
184,201
3
L
Fafnir
4,295
430
11
1
0
192,206
0
W
Medusa
6,237
624
44
4
0
159,187
0
W
Ares
6,904
690
24
2
0
178,886
2
L
Chronos
4,231
423
38
4
0
164,254
1
L
Nu Wa
3,928
393
9
1
0
91,605
1
W
Olorun
6,655
666
81
8
0
149,326
5
W
Bellona
5,704
570
51
5
0
205,233
0
W
Thanatos
6,234
623
88
9
0
220,945
1
L
Mercury
4,564
456
28
3
0
186,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role