Player Matchup

Ravana
Ravana
Masters
Astrocast6
Ravana
Masters
Level 68
God Stats
2W - 2L
1,663 SR
Queue Stats
164W - 145L
3,097 MMR
Solo
Achilles
Achilles
Masters
DeeplyScarred
Achilles
Masters
Level 151
God Stats
2W - 5L
1,428 SR
Queue Stats
307W - 266L
2,786 MMR
Solo
Eset
Eset
Masters
Hidnshoot
Eset
Masters
Level 156
God Stats
1W - 0L
1,760 SR
Queue Stats
132W - 110L
2,839 MMR
Solo
Medusa
Medusa
Masters
Octizy
Medusa
Masters
Level 88
God Stats
64W - 44L
1,894 SR
Queue Stats
819W - 673L
2,821 MMR
Solo
Mercury
Mercury
Masters
madibadi
Mercury
Masters
Level 102
God Stats
5W - 3L
1,708 SR
Queue Stats
92W - 59L
3,230 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 113
1,691 SR
2,955 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,584 SR
2,722 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Grandmaster
Bloundhound
Artemis
Grandmaster
Level 128
God Stats
97W - 53L
1,937 SR
Queue Stats
694W - 579L
3,407 MMR
Solo
Atlas
Atlas
Masters
Bòòn
Atlas
Masters
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
244W - 226L
2,833 MMR
Party 1
Tyr
Tyr
Masters
JulioElMatador32
Tyr
Masters
Level 115
God Stats
0W - 2L
1,237 SR
Queue Stats
109W - 99L
2,889 MMR
Party 1
Kali
Kali
Masters
TheBIackEye
Kali
Masters
Level 160
God Stats
17W - 10L
1,744 SR
Queue Stats
213W - 137L
2,982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Astrocast6
Ravana
19
6 / 5 / 10
12,260
645
16,034
19,736
15,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
DeeplyScarred
Achilles
16
5 / 6 / 15
10,544
555
13,413
22,943
25,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
16
6 / 5 / 12
10,885
573
14,831
10,162
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Octizy
Medusa
20
15 / 3 / 4
13,804
727
17,495
17,888
8,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
madibadi
Mercury
20
8 / 2 / 14
13,100
689
15,249
17,098
7,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
VamanaLokiCamazotz

VS

Bans
CliodhnaBastetHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 10 / 4
10,161
535
17,537
16,716
6,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Bloundhound
Artemis
16
4 / 7 / 4
10,115
532
10,511
17,076
5,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Bòòn
Atlas
12
3 / 9 / 2
8,038
423
5,564
23,231
23,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 10 / 3
9,154
482
11,063
21,134
22,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 4 / 4
10,469
551
13,275
17,642
10,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
40
Kills
21
21
Deaths
40
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
10
4
0.6
W
Ravana
Astrocast6
Ravana
6
5
10
2.2
L
Artemis
Bloundhound
Artemis
4
7
4
0.86
L
Atlas
Bòòn
Atlas
3
9
2
0.44
W
Achilles
DeeplyScarred
Achilles
5
6
15
2.08
W
Eset
6
5
12
2.4
L
3
10
3
0.45
W
Medusa
Octizy
Medusa
15
3
4
5.67
L
7
4
4
2.25
W
Mercury
madibadi
Mercury
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,022
Damage
57,950
87,827
Taken
95,799
61,519
Mitigated
69,009
26,939
Healing
20,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,537
4,416
0
4,474
16,716
6,856
0
0
16,716
55,660
6,828
W
Ravana
Astrocast6
Ravana
16,034
7,670
0
9,054
19,736
15,773
1,359
4,109
15,627
0
77,016
L
Artemis
Bloundhound
Artemis
10,511
5,406
0
4,014
17,076
5,905
0
4,022
12,840
0
65,193
L
Atlas
Bòòn
Atlas
5,564
1,917
0
3,742
23,231
23,571
0
3,117
19,908
22,778
0
W
Achilles
DeeplyScarred
Achilles
13,413
3,040
0
5,255
22,943
25,866
36
6,668
16,275
0
31,865
W
Eset
14,831
826
1,971
2,283
10,162
3,216
566
2,071
8,091
63,179
0
L
11,063
2,102
0
4,053
21,134
22,204
0
4,812
16,151
0
50,948
W
Medusa
Octizy
Medusa
17,495
8,600
0
6,932
17,888
8,755
4,270
7,040
10,848
0
111,233
L
13,275
7,022
0
4,678
17,642
10,473
0
2,435
15,117
0
72,915
W
Mercury
madibadi
Mercury
15,249
9,178
0
1,444
17,098
7,909
2,426
3,992
13,106
0
105,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,593
Gold Earned
47,937
605
Minions Killed
460
0
Camps Cleared
0
2,000,442
Distance Traveled
1,741,442
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,161
535
91
5
0
314,007
6
W
Ravana
12,260
645
144
8
0
364,706
8
L
Artemis
10,115
532
115
6
0
313,571
2
L
Atlas
8,038
423
30
2
0
356,616
6
W
Achilles
10,544
555
34
2
0
391,970
5
W
Eset
10,885
573
89
5
0
370,862
4
L
Tyr
9,154
482
106
6
0
338,138
2
W
Medusa
13,804
727
162
9
0
379,276
1
L
Kali
10,469
551
118
6
0
419,110
2
W
Mercury
13,100
689
176
9
0
493,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role