Player Matchup

Discordia
Discordia
Vonger-
Discordia
Level 158
God Stats
7W - 3L
1,731 SR
Queue Stats
500W - 102L
1,822 Elo+
Party 1
Awilix
Awilix
iRopes
Awilix
Level 159
God Stats
8W - 0L
1,823 SR
Queue Stats
739W - 127L
2,100 Elo+
Party 1
Atlas
Atlas
x_Akashi-Seijuro
Atlas
Level 160
God Stats
52W - 5L
1,873 SR
Queue Stats
331W - 29L
2,158 Elo+
Party 1
Team Averages
Level 159
1,809 SR
2,027 Elo+

VS

Team Averages
Level 140
1,715 SR
1,761 Elo+
Sobek
Sobek
FuyezPauvreFous
Sobek
Level 148
God Stats
1W - 2L
1,485 SR
Queue Stats
152W - 93L
1,752 Elo+
Party 2
Kuzenbo
Kuzenbo
Meranomii
Kuzenbo
Level 129
God Stats
5W - 2L
1,894 SR
Queue Stats
163W - 96L
1,774 Elo+
Party 2
Danzaburou
Danzaburou
UraharaF7
Danzaburou
Level 144
God Stats
0W - 1L
1,768 SR
Queue Stats
191W - 130L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Vonger-
Discordia
14
5 / 0 / 15
8,991
817
13,712
4,429
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
iRopes
Awilix
14
13 / 1 / 6
9,559
869
19,141
10,401
7,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
2 / 1 / 17
9,235
840
9,089
13,268
11,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,633
603
4,213
18,338
17,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Meranomii
Kuzenbo
10
1 / 7 / 1
6,878
625
4,609
16,668
13,861
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
UraharaF7
Danzaburou
11
1 / 8 / 0
7,384
671
7,811
13,982
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
20
Kills
2
2
Deaths
20
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Kuzenbo
Meranomii
Kuzenbo
1
7
1
0.21
L
Danzaburou
UraharaF7
Danzaburou
1
8
0
0.13
W
Discordia
Vonger-
Discordia
5
0
15
12.5
W
Awilix
iRopes
Awilix
13
1
6
16
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,942
Damage
16,633
28,098
Taken
48,988
20,853
Mitigated
35,623
9,979
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,213
238
445
2,389
18,338
17,064
0
7,695
10,643
10,912
0
L
Kuzenbo
Meranomii
Kuzenbo
4,609
1,484
173
1,400
16,668
13,861
0
8,671
7,997
13,995
0
L
Danzaburou
UraharaF7
Danzaburou
7,811
3,889
0
3,108
13,982
4,698
0
6,852
7,130
0
31,623
W
Discordia
Vonger-
Discordia
13,712
1,717
0
1,501
4,429
1,958
990
1,568
2,861
39,057
0
W
Awilix
iRopes
Awilix
19,141
8,493
0
2,817
10,401
7,124
831
3,549
6,852
0
36,247
W
9,089
3,247
1,048
4,613
13,268
11,771
352
4,501
7,743
27,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,785
Gold Earned
20,895
147
Minions Killed
74
8
Camps Cleared
0
607,616
Distance Traveled
521,532
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,633
603
13
1
0
181,158
1
L
Kuzenbo
6,878
625
19
2
0
182,074
3
L
Danzaburou
7,384
671
42
4
0
158,300
4
W
Discordia
8,991
817
72
7
4
194,481
2
W
Awilix
9,559
869
45
4
4
218,469
1
W
Atlas
9,235
840
30
3
0
194,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role