Player Matchup

Janus
Janus
Cleft Nuts
Janus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,607 Elo+
Party 2
Bellona
Bellona
FFAPresident915
Bellona
Level 86
God Stats
3W - 2L
1,518 SR
Queue Stats
4W - 2L
1,337 Elo+
Party 2
Ares
Ares
SoulFlare23
Ares
Level 33
God Stats
20W - 25L
1,477 SR
Queue Stats
181W - 226L
1,307 Elo+
Party 3
Izanami
Izanami
VaultSlaya76
Izanami
Level 13
God Stats
6W - 9L
1,339 SR
Queue Stats
72W - 108L
1,332 Elo+
Party 3
Nemesis
Nemesis
Wil_Gaming32
Nemesis
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
289W - 327L
1,365 Elo+
Party 3
Team Averages
Level 48
1,467 SR
1,390 Elo+

VS

Team Averages
Level 76
1,562 SR
1,413 Elo+
Ymir
Ymir
Immxrtxls
Ymir
Level 16
God Stats
12W - 15L
1,461 SR
Queue Stats
43W - 45L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
KingKongKai23
Gilgamesh
Level 120
God Stats
48W - 33L
1,556 SR
Queue Stats
223W - 219L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
The_bootyman-_-
Danzaburou
Level 67
God Stats
55W - 48L
1,593 SR
Queue Stats
243W - 280L
1,410 Elo+
Party 1
Ra
Ra
Warazoid
Ra
Level 89
God Stats
12W - 7L
1,500 SR
Queue Stats
260W - 270L
1,393 Elo+
Solo
Ne Zha
Ne Zha
queenxdimplesx
Ne Zha
Level 87
God Stats
6W - 2L
1,702 SR
Queue Stats
375W - 389L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 2 / 0
5,215
435
5,609
6,472
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
6,093
508
2,677
5,861
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 1
5,235
436
3,744
7,778
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
VaultSlaya76
Izanami
9
0 / 1 / 1
5,262
439
2,217
5,612
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Wil_Gaming32
Nemesis
10
0 / 1 / 0
5,667
472
2,713
6,462
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 1
6,074
506
2,264
7,639
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
KingKongKai23
Gilgamesh
13
1 / 0 / 0
7,131
594
4,014
7,363
3,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
The_bootyman-_-
Danzaburou
10
2 / 0 / 0
5,719
477
6,176
5,606
1,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 1
7,335
611
5,958
6,450
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 4
6,093
508
3,221
7,110
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
6
6
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
1
2
0
0.5
L
0
1
0
0
W
Ymir
1
1
1
1.5
W
Gilgamesh
KingKongKai23
Gilgamesh
1
0
0
1
L
0
1
1
0.5
W
Danzaburou
The_bootyman-_-
Danzaburou
2
0
0
2
L
Izanami
VaultSlaya76
Izanami
0
1
1
0.5
W
2
0
1
2.5
L
Nemesis
Wil_Gaming32
Nemesis
0
1
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,960
Damage
21,633
32,185
Taken
34,168
14,565
Mitigated
13,282
7,759
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,609
796
0
1,405
6,472
1,856
0
3,763
2,309
27,388
0
L
2,677
604
0
1,747
5,861
4,672
74
0
5,861
0
30,697
W
Ymir
2,264
573
475
2,354
7,639
3,632
334
3,041
4,598
11,997
0
W
Gilgamesh
KingKongKai23
Gilgamesh
4,014
894
0
2,643
7,363
3,784
0
0
7,363
0
42,472
L
3,744
524
0
2,234
7,778
3,617
0
1,419
6,315
9,190
0
W
Danzaburou
The_bootyman-_-
Danzaburou
6,176
2,856
271
3,266
5,606
1,545
0
1,889
3,717
0
33,017
L
Izanami
VaultSlaya76
Izanami
2,217
1,715
162
2,142
5,612
1,193
0
690
4,904
0
32,341
W
5,958
1,078
170
3,719
6,450
2,236
1,413
3,147
3,303
47,107
0
L
Nemesis
Wil_Gaming32
Nemesis
2,713
266
0
69
6,462
3,227
0
1,772
4,574
0
34,450
W
3,221
1,128
0
3,788
7,110
2,085
353
1,276
5,834
0
29,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,472
Gold Earned
32,352
266
Minions Killed
316
0
Camps Cleared
0
1,154,230
Distance Traveled
1,229,664
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,215
435
44
4
0
222,161
4
L
Bellona
6,093
508
73
6
0
253,231
2
W
Ymir
6,074
506
21
2
0
224,932
4
W
Gilgamesh
7,131
594
91
8
0
261,253
2
L
Ares
5,235
436
11
1
0
196,888
3
W
Danzaburou
5,719
477
49
4
0
224,524
2
L
Izanami
5,262
439
63
5
0
216,586
1
W
Ra
7,335
611
95
8
0
245,096
1
L
Nemesis
5,667
472
75
6
0
265,364
1
W
Ne Zha
6,093
508
60
5
0
273,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role