Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
adrimunoz
Gilgamesh
Level 66
God Stats
3W - 2L
1,466 SR
Queue Stats
64W - 103L
1,299 Elo+
Party 1
Medusa
Medusa
jajavibu
Medusa
Level 29
God Stats
7W - 4L
1,399 SR
Queue Stats
48W - 83L
1,297 Elo+
Party 1
Team Averages
Level 55
1,455 SR
1,365 Elo+

VS

Team Averages
Level 57
1,561 SR
1,302 Elo+
Cliodhna
Cliodhna
DaniTech
Cliodhna
Level 38
God Stats
2W - 5L
1,552 SR
Queue Stats
2W - 7L
1,297 Elo+
Party 2
Freya
Freya
DazzleNovac
Freya
Level 86
God Stats
1W - 5L
1,715 SR
Queue Stats
220W - 390L
1,313 Elo+
Solo
Chiron
Chiron
GabriTech
Chiron
Level 47
God Stats
4W - 6L
1,415 SR
Queue Stats
4W - 10L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 3 / 10
8,056
806
6,655
5,383
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
adrimunoz
Gilgamesh
12
6 / 4 / 10
8,804
880
7,820
11,068
8,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
jajavibu
Medusa
13
7 / 2 / 8
8,867
887
10,573
7,870
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DaniTech
Cliodhna
11
3 / 7 / 5
7,440
744
7,738
11,744
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 5
6,877
688
3,823
9,288
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
GabriTech
Chiron
12
5 / 5 / 3
7,958
796
7,813
9,607
2,923
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
16
Kills
9
9
Deaths
16
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
10
2.67
L
Cliodhna
DaniTech
Cliodhna
3
7
5
0.79
L
1
4
5
0.88
L
Chiron
GabriTech
Chiron
5
5
3
1.3
W
Gilgamesh
adrimunoz
Gilgamesh
6
4
10
2.75
W
Medusa
jajavibu
Medusa
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,048
Damage
19,374
24,321
Taken
30,639
13,299
Mitigated
9,636
6,826
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,655
438
0
641
5,383
1,575
391
1,336
3,927
20,844
0
L
Cliodhna
DaniTech
Cliodhna
7,738
1,391
0
752
11,744
3,680
0
2,600
8,713
0
21,137
L
3,823
1,072
0
2,054
9,288
3,033
0
3,017
5,989
12,995
0
L
Chiron
GabriTech
Chiron
7,813
2,523
566
1,688
9,607
2,923
0
1,639
7,633
0
19,698
W
Gilgamesh
adrimunoz
Gilgamesh
7,820
2,442
336
2,861
11,068
8,825
574
2,170
8,714
0
16,496
W
Medusa
jajavibu
Medusa
10,573
5,027
186
2,802
7,870
2,899
548
348
7,400
0
23,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
22,275
87
Minions Killed
89
3
Camps Cleared
5
561,455
Distance Traveled
511,144
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,056
806
37
4
1
159,343
2
L
Cliodhna
7,440
744
29
3
4
170,138
4
L
Freya
6,877
688
25
3
1
182,730
5
L
Chiron
7,958
796
35
4
0
158,276
0
W
Gilgamesh
8,804
880
24
2
1
202,469
2
W
Medusa
8,867
887
26
3
1
199,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role