Player Matchup

Arachne
Arachne
GamnoGame
Arachne
Level 28
God Stats
5W - 3L
1,490 SR
Queue Stats
79W - 104L
1,356 Elo+
Party 1
Athena
Athena
MegaAppleJack
Athena
Level 20
God Stats
5W - 2L
1,566 SR
Queue Stats
14W - 29L
1,294 Elo+
Party 1
Medusa
Medusa
MoonВeam
Medusa
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 234L
1,351 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iPharOh
Morgan Le Fay
Level 41
God Stats
7W - 2L
1,653 SR
Queue Stats
45W - 40L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
tripleRose
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 47L
1,248 Elo+
Party 1
Team Averages
Level 36
1,542 SR
1,344 Elo+

VS

Team Averages
Level 34
1,527 SR
1,275 Elo+
Chiron
Chiron
GavosTsopanis
Chiron
Level 59
God Stats
5W - 8L
1,397 SR
Queue Stats
16W - 26L
1,267 Elo+
Party 3
Thanatos
Thanatos
Jimpatatas
Thanatos
Level 15
God Stats
1W - 6L
1,239 SR
Queue Stats
2W - 17L
1,066 Elo+
Party 3
Hel
Hel
Men1os
Hel
Level 22
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 22L
1,228 Elo+
Party 3
Bellona
Bellona
SaberSSJgod
Bellona
Level 48
God Stats
59W - 51L
1,406 SR
Queue Stats
246W - 260L
1,389 Elo+
Party 2
Ymir
Ymir
ludolefeno
Ymir
Level 27
God Stats
28W - 21L
1,879 SR
Queue Stats
159W - 182L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GamnoGame
Arachne
18
7 / 3 / 11
11,306
628
8,680
15,820
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 3 / 17
9,598
533
5,911
16,990
19,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
MoonВeam
Medusa
15
9 / 5 / 8
10,512
584
20,639
13,605
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
iPharOh
Morgan Le Fay
19
11 / 2 / 8
12,285
683
17,650
9,968
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
tripleRose
Cu Chulainn
15
2 / 4 / 8
9,175
510
5,596
14,289
10,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 1
8,829
491
9,837
15,468
4,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Jimpatatas
Thanatos
16
5 / 5 / 3
10,077
560
7,707
15,888
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
Men1os
Hel
13
0 / 7 / 3
8,038
447
4,818
12,180
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SaberSSJgod
Bellona
14
5 / 2 / 5
8,994
500
11,484
13,326
13,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 8 / 9
7,816
434
5,635
19,099
18,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
30
Kills
16
17
Deaths
30
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
GamnoGame
Arachne
7
3
11
4.17
L
6
8
1
0.81
L
Thanatos
Jimpatatas
Thanatos
5
5
3
1.3
W
1
3
17
3.17
L
Hel
Men1os
Hel
0
7
3
0.21
W
Medusa
MoonВeam
Medusa
9
5
8
2.6
L
Bellona
SaberSSJgod
Bellona
5
2
5
3.75
W
Morgan Le Fay
iPharOh
Morgan Le Fay
11
2
8
7.5
L
0
8
9
0.56
W
Cu Chulainn
tripleRose
Cu Chulainn
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,476
Damage
39,481
70,672
Taken
75,961
46,385
Mitigated
46,887
21,206
Healing
29,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GamnoGame
Arachne
8,680
5,777
0
8,229
15,820
7,412
2,032
1,160
14,660
0
86,431
L
9,837
4,837
624
3,286
15,468
4,803
1,014
3,077
12,359
0
37,915
L
Thanatos
Jimpatatas
Thanatos
7,707
2,488
0
14,138
15,888
6,296
0
2,927
12,897
0
64,043
W
5,911
1,202
522
3,700
16,990
19,288
546
3,085
13,905
10,533
0
L
Hel
Men1os
Hel
4,818
694
1,442
3,910
12,180
4,307
422
6,464
5,342
44,686
0
W
Medusa
MoonВeam
Medusa
20,639
9,794
0
5,382
13,605
4,721
2,794
2,568
11,037
0
68,865
L
Bellona
SaberSSJgod
Bellona
11,484
3,901
0
3,672
13,326
13,361
406
4,948
8,184
0
47,000
W
Morgan Le Fay
iPharOh
Morgan Le Fay
17,650
1,642
105
2,488
9,968
4,582
2,057
1,247
8,721
77,816
0
L
5,635
1,490
0
2,022
19,099
18,120
0
6,357
12,577
18,356
0
W
Cu Chulainn
tripleRose
Cu Chulainn
5,596
1,229
0
780
14,289
10,382
914
2,393
11,896
6,596
29,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,876
Gold Earned
43,754
464
Minions Killed
375
0
Camps Cleared
0
1,783,434
Distance Traveled
1,703,604
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,306
628
130
7
0
411,097
3
L
Chiron
8,829
491
71
4
0
316,312
1
L
Thanatos
10,077
560
114
6
0
364,823
0
W
Athena
9,598
533
11
1
0
364,063
5
L
Hel
8,038
447
90
5
0
325,521
0
W
Medusa
10,512
584
110
6
0
308,798
1
L
Bellona
8,994
500
89
5
0
373,433
1
W
Morgan Le Fay
12,285
683
140
8
0
344,549
3
L
Ymir
7,816
434
11
1
0
323,515
4
W
Cu Chulainn
9,175
510
73
4
0
354,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role