Player Matchup

Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BlueHawk1018
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 203L
1,302 Elo+
Party 2
Skadi
Skadi
LNeto15
Skadi
Level 121
God Stats
5W - 3L
1,790 SR
Queue Stats
270W - 303L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
Wolfgangus69
Heimdallr
Level 89
God Stats
23W - 26L
1,447 SR
Queue Stats
126W - 147L
1,301 Elo+
Party 2
Cabrakan
Cabrakan
YT-XD_NATION
Cabrakan
Level 100
God Stats
20W - 11L
1,692 SR
Queue Stats
158W - 165L
1,337 Elo+
Solo
Team Averages
Level 109
1,586 SR
1,364 Elo+

VS

Team Averages
Level 79
1,497 SR
1,432 Elo+
Eset
Eset
Agent Joey3296
Eset
Level 65
God Stats
4W - 11L
1,809 SR
Queue Stats
73W - 81L
1,616 Elo+
Solo
Hou Yi
Hou Yi
BlocZomb zomb
Hou Yi
Level 81
God Stats
8W - 10L
1,379 SR
Queue Stats
208W - 227L
1,375 Elo+
Solo
Odin
Odin
GMG click
Odin
Level 56
God Stats
4W - 4L
1,343 SR
Queue Stats
291W - 290L
1,387 Elo+
Solo
Vamana
Vamana
RtN Anthro
Vamana
Level 67
God Stats
1W - 2L
1,575 SR
Queue Stats
79W - 64L
1,392 Elo+
Solo
Mercury
Mercury
TearlessSpice32
Mercury
Level 128
God Stats
8W - 10L
1,378 SR
Queue Stats
162W - 175L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
7 / 7 / 6
10,934
607
8,097
14,291
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
17
8 / 5 / 6
10,881
605
15,830
16,028
8,929
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
LNeto15
Skadi
16
2 / 3 / 4
9,709
539
6,476
9,680
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Wolfgangus69
Heimdallr
13
4 / 2 / 1
8,550
475
6,869
7,175
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
YT-XD_NATION
Cabrakan
16
5 / 0 / 7
10,177
565
9,142
12,586
15,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 5
9,856
548
7,861
10,675
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

8
0 / 3 / 1
6,354
353
4,204
6,798
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
13
0 / 4 / 2
8,238
458
5,357
16,786
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
RtN Anthro
Vamana
16
4 / 4 / 4
9,667
537
11,293
15,847
21,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
9 / 8 / 3
10,780
599
13,703
18,669
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
26
Kills
17
17
Deaths
26
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
7
6
1.43
L
4
7
5
0.93
L
0
3
1
0.17
W
Anubis
8
5
6
2.2
L
Odin
0
4
2
0.25
W
Skadi
LNeto15
Skadi
2
3
4
1.33
L
Vamana
RtN Anthro
Vamana
4
4
4
1.5
L
9
8
3
1.31
W
Heimdallr
Wolfgangus69
Heimdallr
4
2
1
2.25
W
Cabrakan
YT-XD_NATION
Cabrakan
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,414
Damage
42,418
59,760
Taken
68,775
36,576
Mitigated
43,351
17,325
Healing
22,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,097
4,232
0
125
14,291
5,675
0
2,237
12,054
0
65,442
L
7,861
531
232
1,696
10,675
3,089
621
6,505
4,170
49,583
0
L
4,204
1,718
0
2,536
6,798
1,832
48
1,769
5,029
0
25,322
W
Anubis
15,830
1,335
55
8,491
16,028
8,929
703
5,337
10,691
67,144
0
L
Odin
5,357
952
155
5,416
16,786
10,909
0
4,666
12,120
0
36,138
W
Skadi
LNeto15
Skadi
6,476
2,814
61
2,801
9,680
3,993
2,718
0
9,680
0
54,664
L
Vamana
RtN Anthro
Vamana
11,293
5,103
78
5,872
15,847
21,572
541
5,680
10,167
0
59,241
L
13,703
7,150
174
5,987
18,669
5,949
0
6,352
10,959
0
66,945
W
Heimdallr
Wolfgangus69
Heimdallr
6,869
2,370
145
1,795
7,175
2,792
336
0
7,175
0
44,986
W
Cabrakan
YT-XD_NATION
Cabrakan
9,142
1,481
0
3,852
12,586
15,187
606
287
12,299
28,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,251
Gold Earned
44,895
432
Minions Killed
435
0
Camps Cleared
0
1,574,332
Distance Traveled
1,549,325
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,934
607
103
6
0
360,088
2
L
Eset
9,856
548
84
5
0
304,054
7
L
Hou Yi
6,354
353
53
3
0
172,697
0
W
Anubis
10,881
605
99
6
0
270,285
0
L
Odin
8,238
458
68
4
0
319,771
0
W
Skadi
9,709
539
104
6
0
275,493
1
L
Vamana
9,667
537
103
6
0
344,130
7
L
Mercury
10,780
599
127
7
0
408,673
0
W
Heimdallr
8,550
475
81
5
0
312,826
0
W
Cabrakan
10,177
565
45
3
0
355,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role