Player Matchup

Erlang Shen
Erlang Shen
LordShnek-Zer
Erlang Shen
Level 84
God Stats
2W - 4L
1,353 SR
Queue Stats
63W - 78L
1,428 Elo+
Party 3
Izanami
Izanami
Tonio2207
Izanami
Level 41
God Stats
17W - 20L
1,556 SR
Queue Stats
19W - 23L
1,514 Elo+
Party 3
Achilles
Achilles
Vincenzoo1897
Achilles
Level 69
God Stats
3W - 5L
1,716 SR
Queue Stats
38W - 43L
1,450 Elo+
Party 3
Chronos
Chronos
jolepet
Chronos
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 67L
1,409 Elo+
Party 3
Jormungandr
Jormungandr
onlyyfaded
Jormungandr
Level 46
God Stats
5W - 8L
1,317 SR
Queue Stats
94W - 112L
1,458 Elo+
Solo
Team Averages
Level 62
1,489 SR
1,452 Elo+

VS

Team Averages
Level 46
1,407 SR
1,321 Elo+
Vamana
Vamana
FTW_New-Slin
Vamana
Level 26
God Stats
2W - 10L
1,183 SR
Queue Stats
4W - 16L
1,080 Elo+
Party 2
Thanatos
Thanatos
Haicatlord 44
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 98L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
IchBinGroot2804
Xing Tian
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 94L
1,468 Elo+
Party 1
He Bo
He Bo
The-Raptor-play
He Bo
Level 37
God Stats
10W - 15L
1,432 SR
Queue Stats
141W - 205L
1,337 Elo+
Solo
Ullr
Ullr
xTEKKADANx
Ullr
Level 37
God Stats
0W - 3L
1,419 SR
Queue Stats
16W - 36L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LordShnek-Zer
Erlang Shen
20
13 / 2 / 14
14,547
606
19,698
25,395
17,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Tonio2207
Izanami
18
2 / 5 / 8
12,157
507
11,222
17,783
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Vincenzoo1897
Achilles
19
8 / 4 / 8
13,304
554
16,997
26,618
29,231
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
jolepet
Chronos
19
7 / 7 / 14
13,445
560
27,958
19,575
7,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
onlyyfaded
Jormungandr
19
6 / 2 / 9
14,018
584
21,677
27,929
26,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
4 / 5 / 6
12,172
507
16,635
23,537
18,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Haicatlord 44
Thanatos
17
6 / 10 / 2
11,688
487
10,885
20,780
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
IchBinGroot2804
Xing Tian
15
1 / 3 / 7
10,219
426
10,760
27,866
30,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 9 / 3
12,245
510
17,650
22,329
6,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 9 / 7
10,587
441
11,103
27,128
8,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
36
Kills
20
20
Deaths
36
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
4
5
6
1.4
L
Thanatos
Haicatlord 44
Thanatos
6
10
2
0.7
L
Xing Tian
IchBinGroot2804
Xing Tian
1
3
7
1.5
W
Erlang Shen
LordShnek-Zer
Erlang Shen
13
2
14
10
L
8
9
3
1.06
W
Izanami
Tonio2207
Izanami
2
5
8
1.2
W
Achilles
Vincenzoo1897
Achilles
8
4
8
3
W
Chronos
jolepet
Chronos
7
7
14
2
W
Jormungandr
onlyyfaded
Jormungandr
6
2
9
5.25
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,552
Damage
67,033
117,300
Taken
121,640
87,462
Mitigated
72,270
36,046
Healing
24,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
16,635
8,522
0
5,579
23,537
18,777
706
10,056
13,308
852
76,828
L
Thanatos
Haicatlord 44
Thanatos
10,885
4,382
0
8,847
20,780
7,296
516
5,690
14,919
0
55,872
L
Xing Tian
IchBinGroot2804
Xing Tian
10,760
1,388
0
4,644
27,866
30,345
785
11,811
15,751
32,705
0
W
Erlang Shen
LordShnek-Zer
Erlang Shen
19,698
10,660
0
8,794
25,395
17,802
792
8,300
16,996
0
98,054
L
17,650
1,311
185
1,492
22,329
6,929
402
7,971
14,060
56,463
0
W
Izanami
Tonio2207
Izanami
11,222
8,075
0
6,826
17,783
5,978
2,925
5,894
11,837
0
92,675
W
Achilles
Vincenzoo1897
Achilles
16,997
5,128
628
5,125
26,618
29,231
361
6,431
20,032
0
57,186
W
Chronos
jolepet
Chronos
27,958
10,490
0
3,016
19,575
7,995
3,103
6,055
13,182
95,300
0
W
Jormungandr
onlyyfaded
Jormungandr
21,677
5,456
3,888
7,769
27,929
26,456
552
4,779
22,978
80,699
5,793
L
11,103
9,730
0
3,297
27,128
8,923
1,319
12,752
14,292
620
57,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,471
Gold Earned
56,911
540
Minions Killed
426
0
Camps Cleared
0
2,310,150
Distance Traveled
2,110,877
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,172
507
133
6
0
432,978
3
L
Thanatos
11,688
487
87
4
0
427,305
7
L
Xing Tian
10,219
426
30
1
0
440,936
0
W
Erlang Shen
14,547
606
110
5
0
511,177
0
L
He Bo
12,245
510
83
3
0
421,721
3
W
Izanami
12,157
507
119
5
0
425,918
0
W
Achilles
13,304
554
82
3
0
451,882
0
W
Chronos
13,445
560
122
5
0
453,224
0
W
Jormungandr
14,018
584
107
4
0
467,949
1
L
Ullr
10,587
441
93
4
0
387,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role