Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KirbLaGoop
Nu Wa
Level 79
God Stats
64W - 58L
1,561 SR
Queue Stats
65W - 58L
1,549 Elo+
Solo
Chiron
Chiron
Royal_Paynekage
Chiron
Level 158
God Stats
6W - 3L
1,564 SR
Queue Stats
78W - 65L
1,695 Elo+
Party 1
Cliodhna
Cliodhna
Triforce_Hero25
Cliodhna
Level 160
God Stats
43W - 25L
1,675 SR
Queue Stats
111W - 80L
1,649 Elo+
Party 1
Bacchus
Bacchus
sh1ft_ghost
Bacchus
Level 160
God Stats
3W - 0L
1,595 SR
Queue Stats
176W - 135L
1,625 Elo+
Party 1
Team Averages
Level 137
1,579 SR
1,604 Elo+

VS

Team Averages
Level 102
1,496 SR
1,555 Elo+
Xing Tian
Xing Tian
FentanylFloydODd
Xing Tian
Level 80
God Stats
43W - 50L
1,502 SR
Queue Stats
151W - 112L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Lo_2_Hi
Danzaburou
Level 65
God Stats
42W - 49L
1,308 SR
Queue Stats
1,109W - 1,152L
1,482 Elo+
Solo
Neith
Neith
PerfectHealing
Neith
Level 131
God Stats
54W - 49L
1,473 SR
Queue Stats
781W - 672L
1,602 Elo+
Solo
Kukulkan
Kukulkan
StereoPandora78
Kukulkan
Level 113
God Stats
268W - 256L
1,574 SR
Queue Stats
284W - 267L
1,526 Elo+
Solo
Yu Huang
Yu Huang
SuG4r_N1pZZZ
Yu Huang
Level 120
God Stats
7W - 5L
1,623 SR
Queue Stats
513W - 534L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 0 / 6
10,138
1,014
12,795
2,336
939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
15
0 / 1 / 6
9,240
924
11,668
5,555
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 3
10,204
1,020
6,858
7,400
3,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
17
6 / 0 / 8
11,252
1,125
9,550
6,783
3,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
sh1ft_ghost
Bacchus
17
4 / 1 / 11
10,986
1,099
9,621
7,953
11,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

269

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
0 / 5 / 3
9,835
984
6,961
15,314
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Lo_2_Hi
Danzaburou
15
1 / 5 / 1
9,399
940
3,868
10,849
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 2
9,739
974
6,404
8,855
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
15
1 / 3 / 1
9,896
990
5,415
9,461
3,206
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
SuG4r_N1pZZZ
Yu Huang
15
0 / 2 / 1
9,037
904
4,509
8,702
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
16
Kills
3
3
Deaths
16
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
6
5
L
Xing Tian
0
5
3
0.3
W
Nu Wa
0
1
6
3
L
Danzaburou
Lo_2_Hi
Danzaburou
1
5
1
0.3
L
1
1
2
2
W
4
1
3
5.5
L
Kukulkan
1
3
1
0.5
L
Yu Huang
SuG4r_N1pZZZ
Yu Huang
0
2
1
0.25
W
Cliodhna
6
0
8
10
W
Bacchus
sh1ft_ghost
Bacchus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,492
Damage
27,157
30,027
Taken
53,181
20,595
Mitigated
30,800
5,285
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,795
132
0
203
2,336
939
0
1,466
870
38,558
0
L
Xing Tian
6,961
373
0
1,093
15,314
17,322
0
8,809
6,505
11,311
0
W
Nu Wa
11,668
3,700
0
0
5,555
2,285
0
3,661
1,894
29,465
0
L
Danzaburou
Lo_2_Hi
Danzaburou
3,868
731
0
545
10,849
3,926
0
8,403
2,446
0
20,727
L
6,404
1,828
0
1,469
8,855
3,190
0
4,896
3,959
0
31,102
W
6,858
722
648
2,400
7,400
3,069
0
3,901
3,499
0
23,879
L
Kukulkan
5,415
458
0
880
9,461
3,206
0
6,794
2,667
43,165
0
L
Yu Huang
SuG4r_N1pZZZ
Yu Huang
4,509
331
0
0
8,702
3,156
0
5,182
3,520
23,950
0
W
Cliodhna
9,550
171
0
2,034
6,783
3,193
0
3,857
2,926
0
23,286
W
Bacchus
sh1ft_ghost
Bacchus
9,621
1,346
0
0
7,953
11,109
0
4,000
3,953
18,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,820
Gold Earned
47,906
193
Minions Killed
231
7
Camps Cleared
10
998,366
Distance Traveled
957,244
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,138
1,014
71
7
2
193,268
1
L
Xing Tian
9,835
984
2
0
1
196,436
0
W
Nu Wa
9,240
924
35
4
1
191,630
1
L
Danzaburou
9,399
940
39
4
4
179,596
0
L
Neith
9,739
974
59
6
3
198,724
0
W
Chiron
10,204
1,020
44
4
3
187,133
0
L
Kukulkan
9,896
990
98
10
1
187,300
1
L
Yu Huang
9,037
904
33
3
1
195,188
0
W
Cliodhna
11,252
1,125
29
3
1
223,255
0
W
Bacchus
10,986
1,099
14
1
0
203,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role