Player Matchup

Anhur
Anhur
BitDuckGuy
Anhur
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,523 Elo+
Party 1
Atlas
Atlas
CementMixer
Atlas
Level 160
God Stats
11W - 14L
1,488 SR
Queue Stats
196W - 148L
1,712 Elo+
Party 1
Gilgamesh
Gilgamesh
Pannuttaja
Gilgamesh
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,660 Elo+
Party 1
Anubis
Anubis
RUS1N4
Anubis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
vammaane
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 93
1,498 SR
1,595 Elo+

VS

Team Averages
Level 81
1,550 SR
1,399 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
N-E-S-K-Y
Jing Wei
Level 103
God Stats
0W - 4L
1,639 SR
Queue Stats
28W - 54L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
Zom_bay
Cthulhu
Level 39
God Stats
0W - 1L
1,476 SR
Queue Stats
21W - 43L
1,381 Elo+
Party 2
Anubis
Anubis
momofanar3
Anubis
Level 13
God Stats
3W - 2L
1,181 SR
Queue Stats
47W - 61L
1,329 Elo+
Solo
Atlas
Atlas
y0Jxstt
Atlas
Level 124
God Stats
3W - 1L
1,953 SR
Queue Stats
31W - 45L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
7 / 0 / 4
7,927
793
5,388
5,991
2,007
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 10
7,286
729
12,464
8,190
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Pannuttaja
Gilgamesh
12
0 / 3 / 9
6,804
680
4,694
8,861
5,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
RUS1N4
Anubis
17
4 / 0 / 7
8,852
885
10,278
7,377
3,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
vammaane
Cthulhu
13
1 / 0 / 9
6,964
696
6,386
4,556
3,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 2 / 1
6,728
673
4,835
8,630
2,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
N-E-S-K-Y
Jing Wei
13
0 / 3 / 2
6,590
659
2,870
9,054
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Zom_bay
Cthulhu
13
0 / 4 / 1
6,680
668
5,732
12,165
7,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
momofanar3
Anubis
12
0 / 2 / 2
6,472
647
2,711
4,849
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
y0Jxstt
Atlas
12
1 / 3 / 1
6,679
668
5,336
11,150
6,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
14
Kills
3
4
Deaths
14
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
1
1.25
W
Anhur
7
0
4
9
W
2
1
10
7
L
Jing Wei
N-E-S-K-Y
Jing Wei
0
3
2
0.33
W
Gilgamesh
Pannuttaja
Gilgamesh
0
3
9
1.5
W
Anubis
RUS1N4
Anubis
4
0
7
7.5
L
Cthulhu
Zom_bay
Cthulhu
0
4
1
0.13
L
Anubis
momofanar3
Anubis
0
2
2
0.5
W
Cthulhu
vammaane
Cthulhu
1
0
9
5.5
L
Atlas
y0Jxstt
Atlas
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,210
Damage
21,484
34,975
Taken
45,848
17,915
Mitigated
20,885
13,341
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,835
171
0
1,498
8,630
2,587
0
6,193
2,030
0
21,239
W
Anhur
5,388
3,546
0
927
5,991
2,007
1,068
2,508
3,361
0
11,424
W
12,464
4,466
0
2,571
8,190
3,424
110
2,998
5,056
25,678
0
L
Jing Wei
N-E-S-K-Y
Jing Wei
2,870
953
0
1,547
9,054
2,569
0
5,871
2,873
0
14,663
W
Gilgamesh
Pannuttaja
Gilgamesh
4,694
1,130
576
804
8,861
5,260
235
2,713
5,940
0
8,666
W
Anubis
RUS1N4
Anubis
10,278
1,152
0
5,113
7,377
3,875
792
3,112
4,195
50,894
0
L
Cthulhu
Zom_bay
Cthulhu
5,732
485
176
928
12,165
7,408
0
6,758
5,047
20,662
0
L
Anubis
momofanar3
Anubis
2,711
127
0
102
4,849
1,439
0
3,411
1,256
11,675
0
W
Cthulhu
vammaane
Cthulhu
6,386
334
1,856
1,494
4,556
3,349
107
1,792
2,644
13,090
0
L
Atlas
y0Jxstt
Atlas
5,336
2,101
369
2,596
11,150
6,882
0
5,223
5,514
10,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
33,149
181
Minions Killed
123
0
Camps Cleared
0
1,049,639
Distance Traveled
988,103
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,728
673
28
3
0
204,945
0
W
Anhur
7,927
793
21
2
0
202,187
0
W
Atlas
7,286
729
24
2
0
221,693
3
L
Jing Wei
6,590
659
32
3
0
206,810
2
W
Gilgamesh
6,804
680
6
1
0
211,468
0
W
Anubis
8,852
885
97
10
0
204,572
4
L
Cthulhu
6,680
668
37
4
0
206,621
1
L
Anubis
6,472
647
16
2
0
175,718
0
W
Cthulhu
6,964
696
33
3
0
209,719
1
L
Atlas
6,679
668
10
1
0
194,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role