Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alex_pana98
Fenrir
Level 47
God Stats
1W - 1L
1,296 SR
Queue Stats
88W - 121L
1,347 Elo+
Party 1
Pele
Pele
Arjun_K_
Pele
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,560 Elo+
Solo
Guan Yu
Guan Yu
MyAnacondaDoesnt
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,437 Elo+
Solo
Geb
Geb
Tematounnob404
Geb
Level 59
God Stats
18W - 5L
1,746 SR
Queue Stats
794W - 824L
1,452 Elo+
Party 1
Team Averages
Level 59
1,508 SR
1,459 Elo+

VS

Team Averages
Level 91
1,508 SR
1,415 Elo+
Cernunnos
Cernunnos
DrBlackTempal
Cernunnos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
OreVaFot
Sylvanus
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 98L
1,278 Elo+
Solo
Bakasura
Bakasura
ak47daman
Bakasura
Level 66
God Stats
4W - 7L
1,538 SR
Queue Stats
240W - 212L
1,497 Elo+
Solo
Chronos
Chronos
derMKS
Chronos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,379 Elo+
Solo
Raijin
Raijin
joobxms
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 139L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 1 / 16
9,563
956
16,510
7,467
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
0 / 4 / 9
7,701
770
1,736
7,589
5,510
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
18
12 / 1 / 13
11,114
1,111
20,934
15,175
7,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 3 / 13
9,777
978
13,099
14,139
9,972
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 1 / 19
9,745
975
12,943
12,956
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrBlackTempal
Cernunnos
13
1 / 6 / 5
7,233
723
8,799
14,771
5,409
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
OreVaFot
Sylvanus
13
0 / 5 / 9
7,210
721
7,008
16,536
14,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
ak47daman
Bakasura
13
2 / 5 / 5
8,458
846
5,784
12,836
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
derMKS
Chronos
14
1 / 5 / 6
7,408
741
9,742
12,355
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
joobxms
Raijin
14
6 / 7 / 1
8,412
841
11,213
12,816
4,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
28
Kills
10
10
Deaths
28
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
16
13
W
Fenrir
0
4
9
1.13
W
Pele
12
1
13
18.5
L
Cernunnos
DrBlackTempal
Cernunnos
1
6
5
0.58
W
9
3
13
5.17
L
Sylvanus
OreVaFot
Sylvanus
0
5
9
0.9
W
2
1
19
11.5
L
Bakasura
ak47daman
Bakasura
2
5
5
0.9
L
Chronos
derMKS
Chronos
1
5
6
0.8
L
Raijin
joobxms
Raijin
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,222
Damage
42,546
57,326
Taken
69,314
37,418
Mitigated
35,100
21,789
Healing
26,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,510
5,045
1,236
1,365
7,467
2,968
1,918
3,486
3,771
37,640
0
W
Fenrir
1,736
414
150
538
7,589
5,510
672
4,154
3,285
0
4,535
W
Pele
20,934
3,480
1,051
8,155
15,175
7,901
1,283
7,226
7,849
0
37,319
L
Cernunnos
DrBlackTempal
Cernunnos
8,799
4,939
670
3,316
14,771
5,409
0
7,427
7,207
0
22,719
W
13,099
1,057
1,598
3,585
14,139
9,972
1,007
5,579
8,005
0
20,181
L
Sylvanus
OreVaFot
Sylvanus
7,008
766
5,120
5,299
16,536
14,384
0
7,404
8,673
9,841
0
W
12,943
947
1,551
2,560
12,956
11,067
521
7,518
5,218
21,601
0
L
Bakasura
ak47daman
Bakasura
5,784
4,183
2,966
3,760
12,836
6,250
0
5,186
7,468
0
8,690
L
Chronos
derMKS
Chronos
9,742
2,199
628
2,880
12,355
4,623
0
5,542
6,734
27,333
0
L
Raijin
joobxms
Raijin
11,213
1,798
449
1,446
12,816
4,434
0
3,894
8,528
25,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,900
Gold Earned
38,721
125
Minions Killed
111
0
Camps Cleared
0
1,111,712
Distance Traveled
824,327
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,563
956
42
4
0
205,977
1
W
Fenrir
7,701
770
9
1
0
201,365
3
W
Pele
11,114
1,111
43
4
0
251,976
0
L
Cernunnos
7,233
723
25
3
0
152,221
1
W
Guan Yu
9,777
978
15
2
0
234,761
0
L
Sylvanus
7,210
721
7
1
0
170,698
0
W
Geb
9,745
975
16
2
0
217,633
0
L
Bakasura
8,458
846
24
2
0
194,013
0
L
Chronos
7,408
741
34
3
0
174,587
1
L
Raijin
8,412
841
21
2
0
132,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role