Player Matchup

Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gojgic123
Zeus
Level 81
God Stats
2W - 4L
1,723 SR
Queue Stats
61W - 62L
1,521 Elo+
Solo
Skadi
Skadi
OlaskaPL
Skadi
Level 101
God Stats
25W - 35L
1,490 SR
Queue Stats
166W - 171L
1,467 Elo+
Solo
Tyr
Tyr
哇咔哇咔
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,214 Elo+
Party 1
Thanatos
Thanatos
辣嘈揪吧
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,325 Elo+
Party 1
Team Averages
Level 90
1,543 SR
1,405 Elo+

VS

Team Averages
Level 85
1,470 SR
1,446 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LilAlveoli
Gilgamesh
Level 67
God Stats
3W - 1L
1,552 SR
Queue Stats
106W - 100L
1,488 Elo+
Party 3
Chaac
Chaac
benfric
Chaac
Level 47
God Stats
1W - 1L
1,270 SR
Queue Stats
17W - 18L
1,401 Elo+
Party 3
Chronos
Chronos
javipro7
Chronos
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,397 Elo+
Solo
Thanatos
Thanatos
tharindu542
Thanatos
Level 105
God Stats
6W - 2L
1,529 SR
Queue Stats
82W - 85L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
3 / 2 / 2
6,765
483
4,402
8,863
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
12
2 / 5 / 3
6,980
499
8,652
7,318
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
OlaskaPL
Skadi
14
2 / 2 / 1
8,249
589
3,428
5,094
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 3 / 3
6,092
435
2,199
9,996
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
辣嘈揪吧
Thanatos
11
2 / 7 / 1
6,738
481
4,831
11,159
3,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 1 / 5
8,342
596
6,938
9,159
6,588
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
LilAlveoli
Gilgamesh
13
4 / 2 / 5
7,730
552
5,208
9,489
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
benfric
Chaac
11
1 / 4 / 6
7,231
517
4,249
10,543
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
javipro7
Chronos
13
4 / 1 / 2
7,978
570
6,475
4,938
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
tharindu542
Thanatos
12
6 / 2 / 4
7,982
570
7,500
8,346
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
19
19
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
2
2
2
W
Jormungandr
 
Jormungandr
4
1
5
6.5
L
Zeus
2
5
3
0.7
W
Gilgamesh
LilAlveoli
Gilgamesh
4
2
5
3.25
L
Skadi
OlaskaPL
Skadi
2
2
1
1.25
W
Chaac
benfric
Chaac
1
4
6
1
W
Chronos
javipro7
Chronos
4
1
2
5
W
Thanatos
tharindu542
Thanatos
6
2
4
4
L
1
3
3
0.83
L
Thanatos
辣嘈揪吧
Thanatos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,512
Damage
30,370
42,430
Taken
42,475
18,094
Mitigated
24,721
13,307
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,402
255
0
1,931
8,863
7,583
0
3,088
5,775
20,125
0
W
Jormungandr
 
Jormungandr
6,938
1,615
396
2,455
9,159
6,588
254
2,548
6,611
45,858
0
L
Zeus
8,652
1,795
0
0
7,318
2,229
0
2,837
4,481
49,044
0
W
Gilgamesh
LilAlveoli
Gilgamesh
5,208
2,640
0
2,791
9,489
4,450
690
1,461
8,028
0
45,625
L
Skadi
OlaskaPL
Skadi
3,428
1,676
0
1,880
5,094
1,576
1,168
0
5,094
0
59,088
W
Chaac
benfric
Chaac
4,249
703
0
2,347
10,543
8,204
711
4,930
5,613
0
25,922
W
Chronos
javipro7
Chronos
6,475
2,311
0
1,627
4,938
1,835
275
3,167
1,771
47,633
0
W
Thanatos
tharindu542
Thanatos
7,500
1,568
0
8,912
8,346
3,644
0
948
7,398
0
40,308
L
2,199
548
0
3,884
9,996
3,109
0
2,361
7,635
0
22,759
L
Thanatos
辣嘈揪吧
Thanatos
4,831
1,570
0
5,612
11,159
3,597
676
5,127
6,032
0
24,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,824
Gold Earned
39,263
344
Minions Killed
370
0
Camps Cleared
0
1,208,349
Distance Traveled
1,345,049
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,765
483
27
2
0
205,857
0
W
Jormungandr
8,342
596
90
6
0
249,010
2
L
Zeus
6,980
499
85
6
0
229,577
2
W
Gilgamesh
7,730
552
91
7
0
269,261
5
L
Skadi
8,249
589
129
9
0
233,394
4
W
Chaac
7,231
517
39
3
0
263,791
2
W
Chronos
7,978
570
95
7
0
250,524
5
W
Thanatos
7,982
570
55
4
0
312,463
2
L
Tyr
6,092
435
44
3
0
300,844
2
L
Thanatos
6,738
481
59
4
0
238,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role