Player Matchup

Nu Wa
Nu Wa
MantalopeCowGirl
Nu Wa
Level 105
God Stats
19W - 31L
1,372 SR
Queue Stats
557W - 608L
1,449 Elo+
Solo
Thor
Thor
Phetryska
Thor
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 110L
1,487 Elo+
Solo
Shiva
Shiva
Raina_Morrigane
Shiva
Level 68
God Stats
21W - 23L
1,434 SR
Queue Stats
398W - 477L
1,349 Elo+
Solo
Bacchus
Bacchus
clemski
Bacchus
Level 67
God Stats
45W - 43L
1,515 SR
Queue Stats
221W - 223L
1,481 Elo+
Solo
Heimdallr
Heimdallr
mister_tommy10
Heimdallr
Level 40
God Stats
1W - 3L
1,716 SR
Queue Stats
9W - 16L
1,341 Elo+
Solo
Team Averages
Level 63
1,508 SR
1,421 Elo+

VS

Team Averages
Level 84
1,518 SR
1,416 Elo+
Izanami
Izanami
KingBuggyClown
Izanami
Level 38
God Stats
38W - 24L
1,694 SR
Queue Stats
121W - 108L
1,510 Elo+
Solo
Susano
Susano
Signore-m1
Susano
Level 48
God Stats
11W - 14L
1,427 SR
Queue Stats
104W - 111L
1,469 Elo+
Solo
Cliodhna
Cliodhna
ciaran-k569
Cliodhna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,240 Elo+
Solo
Ymir
Ymir
iAm_Mexx-
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,453 Elo+
Solo
He Bo
He Bo
thajaar
He Bo
Level 149
God Stats
22W - 24L
1,469 SR
Queue Stats
372W - 388L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
10,771
513
16,854
7,107
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
5 / 5 / 5
10,473
499
6,844
16,725
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 0 / 0
12,992
619
4,482
9,480
8,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
clemski
Bacchus
15
3 / 3 / 12
10,254
488
10,769
17,299
21,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
mister_tommy10
Heimdallr
16
8 / 5 / 4
10,402
495
17,340
16,754
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 3
10,811
515
10,725
17,742
7,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Signore-m1
Susano
20
1 / 1 / 1
11,878
566
6,707
13,488
5,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
ciaran-k569
Cliodhna
17
9 / 7 / 1
11,150
531
12,636
20,978
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
0 / 2 / 9
9,579
456
7,109
19,997
19,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
thajaar
He Bo
12
1 / 3 / 1
8,704
414
6,113
9,055
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
20
Kills
15
15
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
3
2
6
3
W
Thor
5
5
5
1.5
W
1
0
0
1
L
Susano
Signore-m1
Susano
1
1
1
1.5
L
Cliodhna
ciaran-k569
Cliodhna
9
7
1
1.36
W
Bacchus
clemski
Bacchus
3
3
12
3
L
Ymir
0
2
9
2.25
W
Heimdallr
mister_tommy10
Heimdallr
8
5
4
2
L
He Bo
thajaar
He Bo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,289
Damage
43,290
67,365
Taken
81,260
44,713
Mitigated
43,366
20,327
Healing
22,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,725
6,478
0
3,424
17,742
7,192
3,180
6,002
11,541
0
96,190
W
16,854
3,327
0
1,509
7,107
2,307
1,928
1,880
5,227
71,708
0
W
Thor
6,844
841
0
5,021
16,725
6,450
573
6,068
10,657
0
57,089
W
4,482
1,265
0
3,799
9,480
8,642
62
0
9,480
0
100,331
L
Susano
Signore-m1
Susano
6,707
1,723
0
6,616
13,488
5,764
0
2,700
10,588
0
95,484
L
Cliodhna
ciaran-k569
Cliodhna
12,636
1,109
0
6,088
20,978
7,815
388
5,577
15,196
0
75,326
W
Bacchus
clemski
Bacchus
10,769
1,504
766
3,998
17,299
21,769
198
2,992
13,491
29,137
2,110
L
Ymir
7,109
1,117
0
3,509
19,997
19,724
62
7,473
12,226
30,960
0
W
Heimdallr
mister_tommy10
Heimdallr
17,340
9,131
0
5,234
16,754
5,545
714
2,282
14,472
0
66,385
L
He Bo
thajaar
He Bo
6,113
174
0
2,446
9,055
2,871
278
4,280
4,543
48,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,892
Gold Earned
52,122
571
Minions Killed
598
0
Camps Cleared
0
2,022,910
Distance Traveled
1,999,034
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,811
515
160
8
0
339,763
1
W
Nu Wa
10,771
513
128
6
0
385,280
5
W
Thor
10,473
499
93
4
0
421,400
6
W
Shiva
12,992
619
236
11
0
391,478
4
L
Susano
11,878
566
185
9
0
472,021
5
L
Cliodhna
11,150
531
110
5
0
482,148
2
W
Bacchus
10,254
488
32
2
0
411,492
8
L
Ymir
9,579
456
47
2
0
493,880
4
W
Heimdallr
10,402
495
82
4
0
413,260
3
L
He Bo
8,704
414
96
5
0
211,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role