Player Matchup

The Morrigan
The Morrigan
IceKhay
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
SunWalker79
Achilles
Level 89
God Stats
8W - 7L
1,579 SR
Queue Stats
51W - 40L
1,585 Elo+
Party 1
Arachne
Arachne
lileakinaldo
Arachne
Level 104
God Stats
0W - 1L
1,637 SR
Queue Stats
83W - 66L
1,580 Elo+
Party 1
Team Averages
Level 73
1,572 SR
1,555 Elo+

VS

Team Averages
Level 76
1,417 SR
1,404 Elo+
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ahpuchmain518
Ah Puch
Level 64
God Stats
64W - 83L
1,436 SR
Queue Stats
64W - 85L
1,387 Elo+
Solo
Danzaburou
Danzaburou
saiki17
Danzaburou
Level 58
God Stats
2W - 2L
1,315 SR
Queue Stats
12W - 16L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IceKhay
The Morrigan
10
0 / 6 / 1
6,042
604
1,781
6,307
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
SunWalker79
Achilles
9
0 / 6 / 1
5,905
591
6,974
14,423
8,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
lileakinaldo
Arachne
9
2 / 8 / 0
6,591
659
3,806
9,369
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
15 / 0 / 5
9,232
923
14,464
11,385
8,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
12
4 / 2 / 10
8,225
823
9,277
4,833
1,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
saiki17
Danzaburou
11
1 / 0 / 14
7,844
784
4,147
3,582
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
20
20
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
15
0
5
17.5
L
The Morrigan
IceKhay
The Morrigan
0
6
1
0.08
L
Achilles
SunWalker79
Achilles
0
6
1
0.08
W
Ah Puch
4
2
10
4.5
L
Arachne
lileakinaldo
Arachne
2
8
0
0.25
W
Danzaburou
saiki17
Danzaburou
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,561
Damage
27,888
30,099
Taken
19,800
14,201
Mitigated
11,718
1,480
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,464
6,754
0
4,234
11,385
8,678
280
1,079
10,273
0
20,536
L
The Morrigan
IceKhay
The Morrigan
1,781
675
0
62
6,307
2,153
0
1,195
4,919
15,269
636
L
Achilles
SunWalker79
Achilles
6,974
2,392
0
589
14,423
8,534
0
5,708
8,431
0
11,838
W
Ah Puch
9,277
448
0
1,480
4,833
1,747
446
131
4,702
39,283
0
L
Arachne
lileakinaldo
Arachne
3,806
2,806
0
829
9,369
3,514
0
2,602
6,598
0
9,660
W
Danzaburou
saiki17
Danzaburou
4,147
1,394
0
1,111
3,582
1,293
902
367
3,215
0
20,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,538
Gold Earned
25,301
60
Minions Killed
135
2
Camps Cleared
7
527,822
Distance Traveled
597,152
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,232
923
17
2
3
223,133
3
L
The Morrigan
6,042
604
30
3
0
143,730
1
L
Achilles
5,905
591
15
2
0
193,398
0
W
Ah Puch
8,225
823
77
8
3
190,444
2
L
Arachne
6,591
659
15
2
2
190,694
1
W
Danzaburou
7,844
784
41
4
1
183,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role