Player Matchup

He Bo
He Bo
AntiAcidAmino
He Bo
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 57L
1,085 Elo+
Party 2
Thoth
Thoth
GenocideCookie
Thoth
Level 160
God Stats
1W - 2L
1,246 SR
Queue Stats
69W - 70L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
IronMan666
Kukulkan
Level 145
God Stats
158W - 120L
1,606 SR
Queue Stats
531W - 563L
1,499 Elo+
Solo
Yemoja
Yemoja
JahEnthusiast
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Rus1an
Neith
Level 119
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 4L
1,490 Elo+
Solo
Team Averages
Level 118
1,516 SR
1,394 Elo+

VS

Team Averages
Level 101
1,526 SR
1,541 Elo+
Ymir
Ymir
DonYP
Ymir
Level 123
God Stats
9W - 8L
1,444 SR
Queue Stats
245W - 198L
1,637 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NoobM4ster68
Morgan Le Fay
Level 115
God Stats
3W - 2L
1,505 SR
Queue Stats
184W - 140L
1,569 Elo+
Party 1
Chaac
Chaac
Toastyyy78
Chaac
Level 117
God Stats
6W - 0L
1,620 SR
Queue Stats
120W - 93L
1,498 Elo+
Party 1
Odin
Odin
Waseem27
Odin
Level 85
God Stats
10W - 13L
1,353 SR
Queue Stats
236W - 278L
1,488 Elo+
Solo
Cernunnos
Cernunnos
ZeroSilentX
Cernunnos
Level 63
God Stats
4W - 2L
1,708 SR
Queue Stats
85W - 73L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
9,161
705
11,501
11,283
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 6 / 4
10,644
819
11,812
9,910
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
IronMan666
Kukulkan
18
2 / 1 / 3
10,148
781
14,932
4,127
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 2
9,272
713
2,289
12,816
11,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Rus1an
Neith
17
5 / 4 / 3
10,091
776
8,826
9,883
4,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DonYP
Ymir
16
1 / 2 / 11
9,832
756
6,407
17,583
19,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
NoobM4ster68
Morgan Le Fay
18
8 / 3 / 6
10,503
808
11,897
7,704
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
19
9 / 2 / 2
11,512
886
15,744
14,398
7,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
16
1 / 4 / 9
9,460
728
3,593
12,977
10,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
ZeroSilentX
Cernunnos
17
3 / 4 / 5
9,656
743
5,075
12,803
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
14
Kills
22
22
Deaths
15
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Ymir
DonYP
Ymir
1
2
11
3.25
L
5
6
4
1.17
L
Kukulkan
IronMan666
Kukulkan
2
1
3
3.5
L
1
4
2
0.5
W
Morgan Le Fay
NoobM4ster68
Morgan Le Fay
8
3
6
3.67
L
Neith
Rus1an
Neith
5
4
3
1.63
W
Chaac
9
2
2
5
W
Odin
1
4
9
1.38
W
Cernunnos
ZeroSilentX
Cernunnos
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,360
Damage
42,716
48,019
Taken
65,465
24,932
Mitigated
44,414
5,072
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,501
539
0
529
11,283
3,608
0
6,015
5,268
19,534
0
W
Ymir
DonYP
Ymir
6,407
1,615
0
3,920
17,583
19,738
0
9,800
7,481
16,435
0
L
11,812
511
0
886
9,910
3,670
0
4,189
5,721
39,120
0
L
Kukulkan
IronMan666
Kukulkan
14,932
751
0
0
4,127
1,997
296
351
3,776
66,315
0
L
2,289
361
1,223
1,002
12,816
11,377
50
6,130
6,623
9,265
0
W
Morgan Le Fay
NoobM4ster68
Morgan Le Fay
11,897
957
0
336
7,704
2,873
230
5,247
2,373
36,968
0
L
Neith
Rus1an
Neith
8,826
2,395
0
1,432
9,883
4,280
0
2,116
7,767
0
19,093
W
Chaac
15,744
3,115
0
6,015
14,398
7,147
47
8,930
5,256
0
52,680
W
Odin
3,593
707
0
1,980
12,977
10,662
131
7,639
5,216
1,835
22,923
W
Cernunnos
ZeroSilentX
Cernunnos
5,075
2,215
0
2,570
12,803
3,994
716
8,033
4,605
0
41,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,316
Gold Earned
50,963
242
Minions Killed
288
0
Camps Cleared
0
1,255,040
Distance Traveled
1,361,484
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,161
705
22
2
0
265,152
0
W
Ymir
9,832
756
19
1
0
257,176
5
L
Thoth
10,644
819
66
5
0
256,477
1
L
Kukulkan
10,148
781
111
9
0
299,126
3
L
Yemoja
9,272
713
13
1
0
189,447
1
W
Morgan Le Fay
10,503
808
52
4
0
274,109
4
L
Neith
10,091
776
30
2
0
244,838
0
W
Chaac
11,512
886
83
6
0
292,238
0
W
Odin
9,460
728
58
4
0
288,250
4
W
Cernunnos
9,656
743
76
6
0
249,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role