Player Matchup

Fenrir
Fenrir
Bigherooo
Fenrir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,536 Elo+
Solo
Loki
Loki
Hmmkaaay
Loki
Level 120
God Stats
6W - 5L
1,500 SR
Queue Stats
151W - 142L
1,524 Elo+
Solo
Chernobog
Chernobog
Soratis
Chernobog
Level 98
God Stats
3W - 1L
1,695 SR
Queue Stats
104W - 113L
1,519 Elo+
Solo
Freya
Freya
muffin monkey96
Freya
Level 121
God Stats
10W - 11L
1,345 SR
Queue Stats
814W - 804L
1,529 Elo+
Solo
Horus
Horus
ronnyskj
Horus
Level 102
God Stats
6W - 4L
1,465 SR
Queue Stats
826W - 854L
1,521 Elo+
Solo
Team Averages
Level 100
1,501 SR
1,526 Elo+

VS

Team Averages
Level 92
1,527 SR
1,506 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
D_Khaimera
Chang'e
Level 160
God Stats
2W - 4L
1,296 SR
Queue Stats
795W - 803L
1,570 Elo+
Party 1
Hachiman
Hachiman
DonSamon
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,369 Elo+
Solo
Jormungandr
Jormungandr
MrsTalida
Jormungandr
Level 157
God Stats
3W - 2L
1,837 SR
Queue Stats
105W - 84L
1,534 Elo+
Party 1
Loki
Loki
zaperixussNs
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigherooo
Fenrir
17
8 / 2 / 11
10,384
865
9,035
19,703
19,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
17
5 / 2 / 17
10,126
844
9,991
13,083
6,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Soratis
Chernobog
16
6 / 4 / 15
10,636
886
15,637
14,360
7,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 3 / 18
10,144
845
17,496
17,841
9,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ronnyskj
Horus
16
1 / 2 / 24
9,529
794
7,871
19,954
23,205
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 4 / 6
10,473
873
20,305
11,734
5,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
D_Khaimera
Chang'e
15
2 / 5 / 4
9,300
775
13,044
12,791
10,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
DonSamon
Hachiman
16
5 / 5 / 6
10,061
838
12,173
12,289
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
MrsTalida
Jormungandr
15
1 / 5 / 11
9,387
782
14,080
17,492
22,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 6 / 11
8,947
746
12,444
14,735
8,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
51
25
Kills
13
13
Deaths
25
85
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
4
6
2
W
Fenrir
Bigherooo
Fenrir
8
2
11
6.75
L
Chang'e
D_Khaimera
Chang'e
2
5
4
0.8
L
Hachiman
DonSamon
Hachiman
5
5
6
1.6
W
Loki
5
2
17
6.75
L
Jormungandr
MrsTalida
Jormungandr
1
5
11
1.3
W
Chernobog
Soratis
Chernobog
6
4
15
3.38
W
5
3
18
4.67
W
Horus
ronnyskj
Horus
1
2
24
6.5
L
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,030
Damage
72,046
84,941
Taken
69,041
65,919
Mitigated
50,881
41,176
Healing
24,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
20,305
11,412
738
1,408
11,734
5,076
2,289
3,454
8,245
0
32,518
W
Fenrir
Bigherooo
Fenrir
9,035
1,635
1,843
3,702
19,703
19,354
850
7,990
11,713
0
16,458
L
Chang'e
D_Khaimera
Chang'e
13,044
1,182
7,044
3,420
12,791
10,243
1,093
4,251
8,343
25,587
0
L
Hachiman
DonSamon
Hachiman
12,173
6,951
0
2,978
12,289
4,674
900
2,341
9,848
0
20,912
W
Loki
9,991
1,523
1,558
3,427
13,083
6,640
884
4,844
8,239
0
24,324
L
Jormungandr
MrsTalida
Jormungandr
14,080
2,175
1,588
1,802
17,492
22,774
635
5,258
11,971
26,663
0
W
Chernobog
Soratis
Chernobog
15,637
8,387
1,396
2,323
14,360
7,451
1,910
4,683
9,677
0
35,258
W
17,496
5,663
2,677
6,619
17,841
9,269
1,322
4,745
13,096
32,890
0
W
Horus
ronnyskj
Horus
7,871
3,847
9,062
8,569
19,954
23,205
320
4,862
15,092
2,594
14,282
L
12,444
531
673
4,446
14,735
8,114
614
3,360
11,159
0
26,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,819
Gold Earned
48,168
121
Minions Killed
110
0
Camps Cleared
0
1,206,938
Distance Traveled
1,103,951
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,473
873
18
2
0
232,963
2
W
Fenrir
10,384
865
17
1
0
242,646
0
L
Chang'e
9,300
775
29
2
0
203,781
0
L
Hachiman
10,061
838
8
1
0
213,986
0
W
Loki
10,126
844
31
3
0
268,433
1
L
Jormungandr
9,387
782
34
3
0
219,170
1
W
Chernobog
10,636
886
36
3
0
231,364
4
W
Freya
10,144
845
25
2
0
210,348
0
W
Horus
9,529
794
12
1
0
254,147
0
L
Loki
8,947
746
21
2
0
234,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role